26 lines
492 B
C#
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
public class NextSceneAfterCredits : MonoBehaviour
{
// Start is called before the first frame update
void Start()
{
StartCoroutine(NextScene());
}
// Update is called once per frame
void Update()
{
}
IEnumerator NextScene()
{
yield return new WaitForSeconds(53.9f);
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SceneManager.LoadScene(0);
}
}