12 lines
663 B
Plaintext
12 lines
663 B
Plaintext
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Unity-chan...? What are you doing here?
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I'm here to learn more about Timeline in Unity and RPGTalk!
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Well, RPGTalk is now integrated with Timeline, so you can build your cutscenes easily!
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Really? Awesome!
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I guess that the sounds can be played used te Timeline itself or using the RPGTalkDubSounds, so we can have something like different sounds for different languages.
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That's right. These talks can be scripted but RPGTalk can also pause the timeline while waiting the player to finish the talk.
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Really? Let me test it!
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[dub=0]3... 2... 1...
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[dub=1]Start!
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It is true!
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Yes it is! Now is even easier to build your own cutscenes!
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I see! Thank you! Unity-chan is out!
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