27 lines
539 B
C#
27 lines
539 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class DeleteObject : MonoBehaviour
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{
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public GameObject objectToActivate;
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public GameObject objectToActivate2;
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// Start is called before the first frame update
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void Start()
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{
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objectToActivate.SetActive(true);
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objectToActivate2.SetActive(true);
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}
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// Update is called once per frame
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void Update()
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{
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}
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public void done(){
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objectToActivate.SetActive(false);
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objectToActivate2.SetActive(false);
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}
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}
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