18 lines
367 B
C#
18 lines
367 B
C#
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using UnityEngine;
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public class FPSTarget : MonoBehaviour
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{
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public int target = 30;
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void Awake()
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{
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QualitySettings.vSyncCount = 0;
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Application.targetFrameRate = target;
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}
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void Update()
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{
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if(Application.targetFrameRate != target){
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Application.targetFrameRate = target;}
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}
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}
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