23 lines
449 B
C#
23 lines
449 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class BossLevel : MonoBehaviour
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{
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[SerializeField] private GameObject thepoint;
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[SerializeField] private Transform[] respawnPoints;
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// Start is called before the first frame update
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void Start()
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{
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thepoint = GameObject.Find("RespawnProjectile");
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}
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// Update is called once per frame
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void Update()
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{
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}
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}
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