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704 B
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class NoShift : MonoBehaviour
{
private DimShift dimshift;
// Start is called before the first frame update
void Start()
{
dimshift = GameObject.Find("Frank").GetComponent<DimShift>();
}
// Update is called once per frame
void Update()
{
}
void OnTriggerEnter2D(Collider2D col)
{
if(col.CompareTag("Player"))
{
dimshift.ShiftingEnabled = false;
}
}
void OnTriggerExit2D(Collider2D col)
{
if(col.CompareTag("Player"))
{
dimshift.ShiftingEnabled = true;
}
}
}