From 2fb5a4191dcfd4fb81ffa71b37c0631e07682450 Mon Sep 17 00:00:00 2001 From: Maximilian Wagner Date: Wed, 21 Jun 2023 16:13:04 +0200 Subject: [PATCH 1/4] =?UTF-8?q?H=C3=B6hlen-Level=20und=20=C3=84nderungen?= =?UTF-8?q?=20an=20Skripten?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- Assets/AssetsFORELLE/Audio/hohle.wav | 3 + Assets/AssetsFORELLE/Audio/hohle.wav.meta | 22 + .../Prefabs/DimShiftBlocker.prefab | 60 + .../Prefabs/DimShiftBlocker.prefab.meta} | 4 +- .../AssetsFORELLE/Prefabs/Projectile.prefab | 2 +- .../AssetsFORELLE/Prefabs/SceneLoader.prefab | 73 + .../Prefabs/SceneLoader.prefab.meta} | 4 +- Assets/AssetsFORELLE/Script/ChangeScene.cs | 3 - .../AssetsFORELLE/Script/ChangeToNextScene.cs | 26 + .../Script/ChangeToNextScene.cs.meta | 11 + .../AssetsFORELLE/Script/DimShiftBlockable.cs | 23 + .../AssetsFORELLE/Script/FallingDetection.cs | 51 +- .../{Projektiele.meta => Projektile.meta} | 0 .../Laser_left_right.png | 0 .../Laser_left_right.png.meta | 12 + .../{Projektiele => Projektile}/Laser_up.png | 0 .../Laser_up.png.meta | 12 + .../Sprites/Tilesets/Palettes/Floating.prefab | 24 +- Assets/AssetsFORELLE/Texts/BudoThomas.txt | 9 + .../AssetsFORELLE/Texts/BudoThomas.txt.meta | 7 + Assets/AssetsFORELLE/Texts/BudoThomas_2.txt | 2 + .../AssetsFORELLE/Texts/BudoThomas_2.txt.meta | 7 + .../Texts/Geisterpoker_Teil1.txt | 26 + .../Texts/Geisterpoker_Teil1.txt.meta | 7 + .../Texts/Geisterpoker_Teil2.txt | 27 + .../Texts/Geisterpoker_Teil2.txt.meta | 7 + .../Texts/Geisterpoker_Teil3Key.txt | 14 + .../Texts/Geisterpoker_Teil3Key.txt.meta | 7 + .../Texts/Geisterpoker_Teil4Generic.txt | 8 + .../Texts/Geisterpoker_Teil4Generic.txt.meta | 7 + Assets/AssetsFORELLE/Texts/Legende_II.txt | 5 + .../AssetsFORELLE/Texts/Legende_II.txt.meta | 7 + Assets/Scenes/ScenesInGame/11Catman2.unity | 224754 ++++++++++++++- .../Scenes/ScenesInGame/12GhostMeeting.unity | 6509 - Assets/Scenes/ScenesInGame/13CaveExit.unity | 209 - ...mShift.unity => 5.0TutorialDimShift.unity} | 119 +- ...ty.meta => 5.0TutorialDimShift.unity.meta} | 0 .../ScenesInGame/5.2.TutorialDimShift.unity | 14 +- ProjectSettings/EditorBuildSettings.asset | 46 +- 39 files changed, 223008 insertions(+), 9113 deletions(-) create mode 100644 Assets/AssetsFORELLE/Audio/hohle.wav create mode 100644 Assets/AssetsFORELLE/Audio/hohle.wav.meta create mode 100644 Assets/AssetsFORELLE/Prefabs/DimShiftBlocker.prefab rename Assets/{Scenes/ScenesInGame/12GhostMeeting.unity.meta => AssetsFORELLE/Prefabs/DimShiftBlocker.prefab.meta} (63%) create mode 100644 Assets/AssetsFORELLE/Prefabs/SceneLoader.prefab rename Assets/{Scenes/ScenesInGame/13CaveExit.unity.meta => AssetsFORELLE/Prefabs/SceneLoader.prefab.meta} (63%) create mode 100644 Assets/AssetsFORELLE/Script/ChangeToNextScene.cs create mode 100644 Assets/AssetsFORELLE/Script/ChangeToNextScene.cs.meta rename Assets/AssetsFORELLE/Sprites/Character/Enemy/LaserLachs/{Projektiele.meta => Projektile.meta} (100%) rename Assets/AssetsFORELLE/Sprites/Character/Enemy/LaserLachs/{Projektiele => Projektile}/Laser_left_right.png (100%) rename Assets/AssetsFORELLE/Sprites/Character/Enemy/LaserLachs/{Projektiele => Projektile}/Laser_left_right.png.meta (89%) rename Assets/AssetsFORELLE/Sprites/Character/Enemy/LaserLachs/{Projektiele => Projektile}/Laser_up.png (100%) rename Assets/AssetsFORELLE/Sprites/Character/Enemy/LaserLachs/{Projektiele => Projektile}/Laser_up.png.meta (89%) create mode 100644 Assets/AssetsFORELLE/Texts/BudoThomas.txt create mode 100644 Assets/AssetsFORELLE/Texts/BudoThomas.txt.meta create mode 100644 Assets/AssetsFORELLE/Texts/BudoThomas_2.txt create mode 100644 Assets/AssetsFORELLE/Texts/BudoThomas_2.txt.meta create mode 100644 Assets/AssetsFORELLE/Texts/Geisterpoker_Teil1.txt create mode 100644 Assets/AssetsFORELLE/Texts/Geisterpoker_Teil1.txt.meta create mode 100644 Assets/AssetsFORELLE/Texts/Geisterpoker_Teil2.txt create mode 100644 Assets/AssetsFORELLE/Texts/Geisterpoker_Teil2.txt.meta create mode 100644 Assets/AssetsFORELLE/Texts/Geisterpoker_Teil3Key.txt create mode 100644 Assets/AssetsFORELLE/Texts/Geisterpoker_Teil3Key.txt.meta create mode 100644 Assets/AssetsFORELLE/Texts/Geisterpoker_Teil4Generic.txt create mode 100644 Assets/AssetsFORELLE/Texts/Geisterpoker_Teil4Generic.txt.meta create mode 100644 Assets/AssetsFORELLE/Texts/Legende_II.txt create mode 100644 Assets/AssetsFORELLE/Texts/Legende_II.txt.meta delete mode 100644 Assets/Scenes/ScenesInGame/12GhostMeeting.unity delete mode 100644 Assets/Scenes/ScenesInGame/13CaveExit.unity rename Assets/Scenes/ScenesInGame/{5TutorialDimShift.unity => 5.0TutorialDimShift.unity} (99%) rename Assets/Scenes/ScenesInGame/{5TutorialDimShift.unity.meta => 5.0TutorialDimShift.unity.meta} (100%) diff --git a/Assets/AssetsFORELLE/Audio/hohle.wav b/Assets/AssetsFORELLE/Audio/hohle.wav new file mode 100644 index 0000000..8d95d19 --- /dev/null +++ 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--- a/Assets/AssetsFORELLE/Script/ChangeScene.cs +++ b/Assets/AssetsFORELLE/Script/ChangeScene.cs @@ -1,6 +1,3 @@ -using System; -using System.Collections; -using System.Collections.Generic; using UnityEngine; using UnityEngine.SceneManagement; diff --git a/Assets/AssetsFORELLE/Script/ChangeToNextScene.cs b/Assets/AssetsFORELLE/Script/ChangeToNextScene.cs new file mode 100644 index 0000000..0421574 --- /dev/null +++ b/Assets/AssetsFORELLE/Script/ChangeToNextScene.cs @@ -0,0 +1,26 @@ +using UnityEngine; +using UnityEngine.SceneManagement; + + +public class ChangeToNextScene : MonoBehaviour +{ + // Start is called before the first frame update + void Start() + { + + } + + // Update is called once per frame + void Update() + { + + } + + private void OnTriggerEnter2D(Collider2D other) + { + if (other.gameObject.CompareTag("Player")) + { + SceneManager.LoadScene(SceneManager.GetActiveScene().buildIndex+1); + } + } +} diff --git a/Assets/AssetsFORELLE/Script/ChangeToNextScene.cs.meta b/Assets/AssetsFORELLE/Script/ChangeToNextScene.cs.meta new file mode 100644 index 0000000..91603f1 --- /dev/null +++ b/Assets/AssetsFORELLE/Script/ChangeToNextScene.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: d4c28211ac36e1548b54a009b7b0b10e +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/AssetsFORELLE/Script/DimShiftBlockable.cs b/Assets/AssetsFORELLE/Script/DimShiftBlockable.cs index f668895..57a6062 100644 --- a/Assets/AssetsFORELLE/Script/DimShiftBlockable.cs +++ b/Assets/AssetsFORELLE/Script/DimShiftBlockable.cs @@ -8,6 +8,13 @@ public class DimShiftBlockable : MonoBehaviour private GameObject dim2; private LinkedList collisions = new LinkedList(); + + AudioReverbFilter Rev1; + AudioLowPassFilter lpf; + GameObject Dim1; + GameObject Dim2; + + private Animator animator; void Start() { @@ -16,13 +23,23 @@ public class DimShiftBlockable : MonoBehaviour dim1.SetActive(true); dim2.SetActive(false); + + Rev1 = GameObject.Find("AudioController").GetComponent(); + lpf = GameObject.Find("AudioController").GetComponent(); + + Rev1.enabled = false; + lpf.enabled = false; + + animator = GetComponent(); } void Update() { if (Input.GetKeyDown(KeyCode.LeftShift) && CanSwitchDims()) { // CanSwitchDims ist rel. "teuer", wird aber nur ausgeführt wenn die erste condition true ergibt + animator.SetTrigger("ShiftsDim"); ChangeDim(); + MusicSwitch(); } } @@ -46,6 +63,12 @@ public class DimShiftBlockable : MonoBehaviour dim1.SetActive(!dim1.activeSelf); dim2.SetActive(!dim2.activeSelf); } + + void MusicSwitch() + { + Rev1.enabled = !Rev1.enabled; + lpf.enabled = !lpf.enabled; + } private void OnTriggerEnter2D(Collider2D other) { diff --git a/Assets/AssetsFORELLE/Script/FallingDetection.cs b/Assets/AssetsFORELLE/Script/FallingDetection.cs index 1ec33b6..64a9fe0 100644 --- a/Assets/AssetsFORELLE/Script/FallingDetection.cs +++ b/Assets/AssetsFORELLE/Script/FallingDetection.cs @@ -2,34 +2,33 @@ using UnityEngine; public class FallingDetection : MonoBehaviour { -public GameObject _LevelManager1; -private CharController script1; -bool grounded; -private Rigidbody2D playerRigidbody; -public bool isFalling; -private Animator animator; -public int counter = 0; + private CharController charController; + private Rigidbody2D playerRigidbody; + private bool isFalling; + private Animator animator; + private int counter = 0; private void Start() - { - animator = GetComponent(); - playerRigidbody = GetComponent(); -} - + { + animator = GetComponent(); + playerRigidbody = GetComponent(); + charController = gameObject.GetComponent(); + } + private void Update() { - script1 = _LevelManager1.GetComponent(); -grounded= script1.grounded; -Vector3 velocity = playerRigidbody.velocity; - if (!grounded && velocity.y < -0.1f){ - if(counter++>90||isFalling){ - isFalling = true; - animator.SetBool("IsFalling", true); - counter = 0;} - } else { -isFalling = false; -counter = 0; -animator.SetBool("IsFalling", false);} -} - + Vector3 velocity = playerRigidbody.velocity; + + if (!charController.grounded && velocity.y < -0.1f) { + if (isFalling || counter++>90) { + isFalling = true; + animator.SetBool("IsFalling", true); + counter = 0; + } + } else { + isFalling = false; + counter = 0; + animator.SetBool("IsFalling", false); + } + } } diff --git a/Assets/AssetsFORELLE/Sprites/Character/Enemy/LaserLachs/Projektiele.meta b/Assets/AssetsFORELLE/Sprites/Character/Enemy/LaserLachs/Projektile.meta similarity index 100% rename from Assets/AssetsFORELLE/Sprites/Character/Enemy/LaserLachs/Projektiele.meta rename to Assets/AssetsFORELLE/Sprites/Character/Enemy/LaserLachs/Projektile.meta diff --git a/Assets/AssetsFORELLE/Sprites/Character/Enemy/LaserLachs/Projektiele/Laser_left_right.png b/Assets/AssetsFORELLE/Sprites/Character/Enemy/LaserLachs/Projektile/Laser_left_right.png similarity index 100% rename from Assets/AssetsFORELLE/Sprites/Character/Enemy/LaserLachs/Projektiele/Laser_left_right.png rename to Assets/AssetsFORELLE/Sprites/Character/Enemy/LaserLachs/Projektile/Laser_left_right.png diff --git a/Assets/AssetsFORELLE/Sprites/Character/Enemy/LaserLachs/Projektiele/Laser_left_right.png.meta b/Assets/AssetsFORELLE/Sprites/Character/Enemy/LaserLachs/Projektile/Laser_left_right.png.meta similarity index 89% rename from Assets/AssetsFORELLE/Sprites/Character/Enemy/LaserLachs/Projektiele/Laser_left_right.png.meta rename to Assets/AssetsFORELLE/Sprites/Character/Enemy/LaserLachs/Projektile/Laser_left_right.png.meta index d6e9959..88cafa6 100644 --- a/Assets/AssetsFORELLE/Sprites/Character/Enemy/LaserLachs/Projektiele/Laser_left_right.png.meta +++ b/Assets/AssetsFORELLE/Sprites/Character/Enemy/LaserLachs/Projektile/Laser_left_right.png.meta @@ -101,6 +101,18 @@ TextureImporter: overridden: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 + - 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Wir sind Geister! +Thomas: *flüster* Wow, ja! +Udo: *flüster* Oh man, heiße ich dann überhaupt noch Udo? +Thomas: *flüster* Nein, ich glaube, du heißt dann ja eigentlich Buh-do, oder? +Buh-do: *flüster* Wow! Buh-do! Hab mich fast erschreckt! Und du? +Thomas: *flüster* Ah ne, ich glaube, ich bleibe bei Thomas. +Buh-do: *flüster* Okay! \ No newline at end of file diff --git a/Assets/AssetsFORELLE/Texts/BudoThomas.txt.meta b/Assets/AssetsFORELLE/Texts/BudoThomas.txt.meta new file mode 100644 index 0000000..55a0738 --- /dev/null +++ b/Assets/AssetsFORELLE/Texts/BudoThomas.txt.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: e659c69ea1d9e6c4a9df859e79d5a72a +TextScriptImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/AssetsFORELLE/Texts/BudoThomas_2.txt b/Assets/AssetsFORELLE/Texts/BudoThomas_2.txt new file mode 100644 index 0000000..dc37a95 --- /dev/null +++ b/Assets/AssetsFORELLE/Texts/BudoThomas_2.txt @@ -0,0 +1,2 @@ +Buh-do: BUHHHH-DOOOO! +Thomas: UHHHHHH! \ No newline at end of file diff --git a/Assets/AssetsFORELLE/Texts/BudoThomas_2.txt.meta b/Assets/AssetsFORELLE/Texts/BudoThomas_2.txt.meta new file mode 100644 index 0000000..ce2c1d8 --- /dev/null +++ b/Assets/AssetsFORELLE/Texts/BudoThomas_2.txt.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: d1aa16d1f75ae8b449bcc780ae975fb9 +TextScriptImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/AssetsFORELLE/Texts/Geisterpoker_Teil1.txt b/Assets/AssetsFORELLE/Texts/Geisterpoker_Teil1.txt new file mode 100644 index 0000000..644e5d0 --- /dev/null +++ b/Assets/AssetsFORELLE/Texts/Geisterpoker_Teil1.txt @@ -0,0 +1,26 @@ +Luna: Oh- +Luna: Hallo Frank! <3 +Frank: Mäp! +Luna: Wie geht es dir? uwu +Frank: Mäp. +Luna: Oh okay. Keine Sorge, du schaffst das schon, du bist ja fast da. Die Höhle hier nennt man zwar die +Luna: Höllische Höhle, aber mach dir da keine Sorgen. Es ist hier gar nicht so warm drinne. Uns ist +Luna: nur kein besserer Name eingefallen, als wir sie benannt haben. Bei dem Vorschlag neongrüne Diskogrube +Luna: mussten alle lachen, weißt du? Du kommst hier sicher gut durch. Bis jetzt bist du ja auch gut +Luna: durchgekommen. <3 +Frank: Mäp. +Luna: Ja, sicher sind hier Spinnen und viele unterirdische Seen - +Luna: Wasser, brr! *schauder* +Luna: - aber du bist ein sehr stattlicher Kerl, Frank. Schließlich hast du ja auch den Segen des +Luna: großen Meowlin! :3 +Frank: Mäp... +Luna: … +Luna: Willst du nicht Pause machen und mit uns mitspielen? Gleich kommt auch unser Anführer dazu, den hast du +Luna: doch noch gar nicht kennengelernt ... +Frank: Mäp. +Luna: Oh... :( +Luna: Okay. Ich verstehe. Natürlich musst du weiter. Die Aufgabe des purrtastischen Meowlins darf +Luna: natürlich nicht warten, da hast du Recht. +Luna: ... +Luna: Du bist echt verantwortungsvoll. <3 +Frank: Mäp. diff --git a/Assets/AssetsFORELLE/Texts/Geisterpoker_Teil1.txt.meta b/Assets/AssetsFORELLE/Texts/Geisterpoker_Teil1.txt.meta new file mode 100644 index 0000000..95dc249 --- /dev/null +++ b/Assets/AssetsFORELLE/Texts/Geisterpoker_Teil1.txt.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: f7a744a489c0d7b46bb87bc6ecefb484 +TextScriptImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/AssetsFORELLE/Texts/Geisterpoker_Teil2.txt b/Assets/AssetsFORELLE/Texts/Geisterpoker_Teil2.txt new file mode 100644 index 0000000..d6c30cd --- /dev/null +++ b/Assets/AssetsFORELLE/Texts/Geisterpoker_Teil2.txt @@ -0,0 +1,27 @@ +???: Mädels, Jungs, und was noch, ich hab’ da noch wat Milch in der neongrünen Diskogrube hinten gefunden! +???: Ah ne, die heisst ja jetz Höhlische Höhle. Wasn dummer Name, eine Höhle ist doch höhlisch, das is doch ne +???: Dopplung. Ich weis ja nich... +Luna: Höllische Höhle, großer Anführer. Höllisch. +???: Oh. Ja. Na ja, wie dem auch sei. +???: Das isses, die Milch is auch superr! +???: Oh! *Hicks* Wer is das’n? +Luna: Das ist der große Frank, von dem ich dir berichtet habe, Bob! +Bob: Ach der... +Bob: dieser... Dieser Frank, ja rrichtig... Ich erinner’ mich, da war ja was. Du hast es mit Francois aufgenommen, +Bob: hab ich gehört, gut, gut, du bist ein richtiger Draufgänger. Ich mag dich, Frank! Männliche Männer mag ich. +Bob: Du hast einen weiten und gefährlichen Weg hinter dir. Ich sehe, es war eine gute Entscheidung, dem Meowlin +Bob: dem Purrtastischen seine Kräfte zu geben. Du hast ein reines Herz mit reinem Gewissen, Frank, das +Bob: merke ich sofort. +Bob: Oh man, da muss ich dir aber auch was erzählen, weißt du, damals in Forellenforderung II... Bla bla bla. +Bob: Bla bla bla. Bla bla bla. Ja ja, das waren Zeiten mit Meowlin, also wirklich, wir sind einfach die Bestis +Bob: seitdem und... Bla bla bla. Bla bla bla. Man, du weißt gar nicht, das ist glaube ich sogar schon in +Bob: Forellenforderung I passiert, meine Güte vergeht die Zeit schnell... Bla bla bla. Bla bla bla. Aber du musst +Bob: auch aufpassen, diese Fischis , die sind schon nicht so ohne. Ich weiß ja nich, wat der purrtassische Meowlin +Bob: da oben von dir will , aber dasis schon wichtig und dumuss da auf jeden... also vorsichtisch, muss du. Kapische? +Frank: … +Frank: Mäp. +Bob: Ah! Ein Mann, der sich ausdrücken kann, das mag ich. Dann bleib wachsam und lass Meowlin deinen +Bob: Weg erleuchten, Frank! +Frank: Mäp! +Bob: Tschüssichen Franki-Boy! +Luca: Tschüss, Frank! <3 \ No newline at end of file diff --git a/Assets/AssetsFORELLE/Texts/Geisterpoker_Teil2.txt.meta b/Assets/AssetsFORELLE/Texts/Geisterpoker_Teil2.txt.meta new file mode 100644 index 0000000..7be6a8e --- /dev/null +++ b/Assets/AssetsFORELLE/Texts/Geisterpoker_Teil2.txt.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: f7a9b678935d39646a32b5a72ee4fbab +TextScriptImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/AssetsFORELLE/Texts/Geisterpoker_Teil3Key.txt b/Assets/AssetsFORELLE/Texts/Geisterpoker_Teil3Key.txt new file mode 100644 index 0000000..aa9c0dd --- /dev/null +++ b/Assets/AssetsFORELLE/Texts/Geisterpoker_Teil3Key.txt @@ -0,0 +1,14 @@ +Bob: Da is ja wieder der Mann der Stunde, Frank! Was führt dich zu uns? +Luna: Oh! <3 Spielst du doch mit? +Frank: Mäp. +Luna: Oh... Du brauchst einen Schlüssel? +Bob: Ah, ja. Das hab ich verjessen dir zu sagen. Du brauchst einen Schlüssel. +Frank: Mäp. +Luna: ... +Bob: ... +Frank: ... +Frank: Mäp? +Bob: Ja, sach das doch. Ich geb ihn dir. Hier. +Bob: Gute Reise! +Luna: Viel Glück, Frank! <3 +Frank: Mäp! \ No newline at end of file diff --git a/Assets/AssetsFORELLE/Texts/Geisterpoker_Teil3Key.txt.meta b/Assets/AssetsFORELLE/Texts/Geisterpoker_Teil3Key.txt.meta new file mode 100644 index 0000000..c576df5 --- /dev/null +++ b/Assets/AssetsFORELLE/Texts/Geisterpoker_Teil3Key.txt.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: eaa5cd5cb3b6b7c49858d8fda6e3634d +TextScriptImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/AssetsFORELLE/Texts/Geisterpoker_Teil4Generic.txt b/Assets/AssetsFORELLE/Texts/Geisterpoker_Teil4Generic.txt new file mode 100644 index 0000000..23ca1fe --- /dev/null +++ b/Assets/AssetsFORELLE/Texts/Geisterpoker_Teil4Generic.txt @@ -0,0 +1,8 @@ +Bob: Eh, Buh-do, wehe, du teamst wieder mit Thomas! +Buh-do: Das würde ich niemals, oh ehrenwerter Anführer! +Luna: Frank, spiel doch mit uns eine runde Geisterpoker <3 +Frank: Mäp. +Luna: Oh... :( +Luna: Ja, verstehe ich. Viel Glück auf deiner Reise, du Held! :3 +Bob: Mach den alten Meowlin und mich stolz, Frank! +Buh-do: Go, go, Frank! Go, go, Frank! \ No newline at end of file diff --git a/Assets/AssetsFORELLE/Texts/Geisterpoker_Teil4Generic.txt.meta b/Assets/AssetsFORELLE/Texts/Geisterpoker_Teil4Generic.txt.meta new file mode 100644 index 0000000..8d7442a --- /dev/null +++ b/Assets/AssetsFORELLE/Texts/Geisterpoker_Teil4Generic.txt.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: d9d1fab589928b74aa938d0384029439 +TextScriptImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/AssetsFORELLE/Texts/Legende_II.txt b/Assets/AssetsFORELLE/Texts/Legende_II.txt new file mode 100644 index 0000000..9047869 --- /dev/null +++ b/Assets/AssetsFORELLE/Texts/Legende_II.txt @@ -0,0 +1,5 @@ +Der Anfang der Steintafel ist zu bröckelig, als dass man sie lesen könnte. +... +Der Retter war ein Kater – der Kater, der einzig Wahre, der Unglaubliche. 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first: {x: 88, y: 38, z: 0} + second: + serializedVersion: 2 + m_TileIndex: 2 + m_TileSpriteIndex: 2 + m_TileMatrixIndex: 0 + m_TileColorIndex: 0 + m_TileObjectToInstantiateIndex: 65535 + dummyAlignment: 0 + m_AllTileFlags: 1073741825 + - first: {x: 89, y: 38, z: 0} + second: + serializedVersion: 2 + m_TileIndex: 2 + m_TileSpriteIndex: 2 + m_TileMatrixIndex: 0 + m_TileColorIndex: 0 + m_TileObjectToInstantiateIndex: 65535 + dummyAlignment: 0 + m_AllTileFlags: 1073741825 + - first: {x: 90, y: 38, z: 0} + second: + serializedVersion: 2 + m_TileIndex: 2 + m_TileSpriteIndex: 2 + m_TileMatrixIndex: 0 + m_TileColorIndex: 0 + m_TileObjectToInstantiateIndex: 65535 + dummyAlignment: 0 + m_AllTileFlags: 1073741825 + - first: {x: 91, y: 38, z: 0} + second: + serializedVersion: 2 + m_TileIndex: 1 + m_TileSpriteIndex: 1 + m_TileMatrixIndex: 0 + m_TileColorIndex: 0 + m_TileObjectToInstantiateIndex: 65535 + dummyAlignment: 0 + m_AllTileFlags: 1073741825 - first: {x: 9, y: 39, z: 0} second: serializedVersion: 2 @@ -37717,6 +247186,76 @@ Tilemap: m_TileObjectToInstantiateIndex: 65535 dummyAlignment: 0 m_AllTileFlags: 1073741825 + - 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first: {x: 90, y: 39, z: 0} + second: + serializedVersion: 2 + m_TileIndex: 1 + m_TileSpriteIndex: 1 + m_TileMatrixIndex: 0 + m_TileColorIndex: 0 + m_TileObjectToInstantiateIndex: 65535 + dummyAlignment: 0 + m_AllTileFlags: 1073741825 + - first: {x: 91, y: 39, z: 0} + second: + serializedVersion: 2 + m_TileIndex: 0 + m_TileSpriteIndex: 0 + m_TileMatrixIndex: 0 + m_TileColorIndex: 0 + m_TileObjectToInstantiateIndex: 65535 + dummyAlignment: 0 + m_AllTileFlags: 1073741825 - first: {x: 9, y: 40, z: 0} second: serializedVersion: 2 @@ -38047,6 +247586,86 @@ Tilemap: m_TileObjectToInstantiateIndex: 65535 dummyAlignment: 0 m_AllTileFlags: 1073741825 + - first: {x: 83, y: 40, z: 0} + second: + serializedVersion: 2 + m_TileIndex: 2 + m_TileSpriteIndex: 2 + m_TileMatrixIndex: 0 + m_TileColorIndex: 0 + m_TileObjectToInstantiateIndex: 65535 + dummyAlignment: 0 + m_AllTileFlags: 1073741825 + - first: {x: 84, y: 40, z: 0} + second: + serializedVersion: 2 + m_TileIndex: 2 + m_TileSpriteIndex: 2 + m_TileMatrixIndex: 0 + m_TileColorIndex: 0 + m_TileObjectToInstantiateIndex: 65535 + dummyAlignment: 0 + m_AllTileFlags: 1073741825 + - 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