Höhlen-Level und Änderungen an Skripten

This commit is contained in:
Maximilian Wagner 2023-06-21 16:13:04 +02:00
parent be62ab1315
commit 2fb5a4191d
39 changed files with 223008 additions and 9113 deletions

BIN
Assets/AssetsFORELLE/Audio/hohle.wav (Stored with Git LFS) Normal file

Binary file not shown.

View File

@ -0,0 +1,22 @@
fileFormatVersion: 2
guid: 15bdea4b5c16eb746bf38ff44ddc33ca
AudioImporter:
externalObjects: {}
serializedVersion: 6
defaultSettings:
loadType: 0
sampleRateSetting: 0
sampleRateOverride: 44100
compressionFormat: 1
quality: 1
conversionMode: 0
platformSettingOverrides: {}
forceToMono: 0
normalize: 1
preloadAudioData: 1
loadInBackground: 0
ambisonic: 0
3D: 1
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,60 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &1845244602837053240
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5951733518887857801}
- component: {fileID: 5460075214674740693}
m_Layer: 0
m_Name: DimShiftBlocker
m_TagString: DimShiftBlocker
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5951733518887857801
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1845244602837053240}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 30.0714, y: -3.0241, z: -15.857306}
m_LocalScale: {x: 0.8610375, y: 3.8739586, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!61 &5460075214674740693
BoxCollider2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1845244602837053240}
m_Enabled: 1
m_Density: 1
m_Material: {fileID: 0}
m_IsTrigger: 1
m_UsedByEffector: 0
m_UsedByComposite: 0
m_Offset: {x: 0, y: 0}
m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0.5, y: 0.5}
oldSize: {x: 1, y: 1}
newSize: {x: 1, y: 1}
adaptiveTilingThreshold: 0.5
drawMode: 0
adaptiveTiling: 0
m_AutoTiling: 0
serializedVersion: 2
m_Size: {x: 1, y: 1}
m_EdgeRadius: 0

View File

@ -1,6 +1,6 @@
fileFormatVersion: 2
guid: 9b1c5cec04c79fb409f522f3338bb330
DefaultImporter:
guid: c55f89af6183a2a40b110dd5e2f36485
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:

View File

@ -74,7 +74,7 @@ SpriteRenderer:
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: -2413806693520163455, guid: a86470a33a6bf42c4b3595704624658b, type: 3}
m_Sprite: {fileID: 21300000, guid: 048ec58331f35c54992dc95cfacd2d41, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0

View File

@ -0,0 +1,73 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &1110576387460252366
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2666758233096676778}
- component: {fileID: 2504949140539108444}
- component: {fileID: 190779621071999686}
m_Layer: 0
m_Name: SceneLoader
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2666758233096676778
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1110576387460252366}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 98.62, y: 35.58, z: -15.857306}
m_LocalScale: {x: 1, y: 9.1087, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!61 &2504949140539108444
BoxCollider2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1110576387460252366}
m_Enabled: 1
m_Density: 1
m_Material: {fileID: 0}
m_IsTrigger: 0
m_UsedByEffector: 0
m_UsedByComposite: 0
m_Offset: {x: 0, y: 0}
m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0, y: 0}
oldSize: {x: 0, y: 0}
newSize: {x: 0, y: 0}
adaptiveTilingThreshold: 0
drawMode: 0
adaptiveTiling: 0
m_AutoTiling: 0
serializedVersion: 2
m_Size: {x: 1, y: 1}
m_EdgeRadius: 0
--- !u!114 &190779621071999686
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1110576387460252366}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d4c28211ac36e1548b54a009b7b0b10e, type: 3}
m_Name:
m_EditorClassIdentifier:

View File

@ -1,6 +1,6 @@
fileFormatVersion: 2
guid: 4bf59325faf49b747ac3d1ee7d080b65
DefaultImporter:
guid: 3ac2fe311145d464b8e6c09942dfe695
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:

View File

@ -1,6 +1,3 @@
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;

View File

@ -0,0 +1,26 @@
using UnityEngine;
using UnityEngine.SceneManagement;
public class ChangeToNextScene : MonoBehaviour
{
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
}
private void OnTriggerEnter2D(Collider2D other)
{
if (other.gameObject.CompareTag("Player"))
{
SceneManager.LoadScene(SceneManager.GetActiveScene().buildIndex+1);
}
}
}

View File

@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: d4c28211ac36e1548b54a009b7b0b10e
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -8,6 +8,13 @@ public class DimShiftBlockable : MonoBehaviour
private GameObject dim2;
private LinkedList<GameObject> collisions = new LinkedList<GameObject>();
AudioReverbFilter Rev1;
AudioLowPassFilter lpf;
GameObject Dim1;
GameObject Dim2;
private Animator animator;
void Start()
{
@ -16,13 +23,23 @@ public class DimShiftBlockable : MonoBehaviour
dim1.SetActive(true);
dim2.SetActive(false);
Rev1 = GameObject.Find("AudioController").GetComponent<AudioReverbFilter>();
lpf = GameObject.Find("AudioController").GetComponent<AudioLowPassFilter>();
Rev1.enabled = false;
lpf.enabled = false;
animator = GetComponent<Animator>();
}
void Update()
{
if (Input.GetKeyDown(KeyCode.LeftShift) && CanSwitchDims())
{ // CanSwitchDims ist rel. "teuer", wird aber nur ausgeführt wenn die erste condition true ergibt
animator.SetTrigger("ShiftsDim");
ChangeDim();
MusicSwitch();
}
}
@ -46,6 +63,12 @@ public class DimShiftBlockable : MonoBehaviour
dim1.SetActive(!dim1.activeSelf);
dim2.SetActive(!dim2.activeSelf);
}
void MusicSwitch()
{
Rev1.enabled = !Rev1.enabled;
lpf.enabled = !lpf.enabled;
}
private void OnTriggerEnter2D(Collider2D other)
{

View File

@ -2,34 +2,33 @@ using UnityEngine;
public class FallingDetection : MonoBehaviour
{
public GameObject _LevelManager1;
private CharController script1;
bool grounded;
private Rigidbody2D playerRigidbody;
public bool isFalling;
private Animator animator;
public int counter = 0;
private CharController charController;
private Rigidbody2D playerRigidbody;
private bool isFalling;
private Animator animator;
private int counter = 0;
private void Start()
{
animator = GetComponent<Animator>();
playerRigidbody = GetComponent<Rigidbody2D>();
}
{
animator = GetComponent<Animator>();
playerRigidbody = GetComponent<Rigidbody2D>();
charController = gameObject.GetComponent<CharController>();
}
private void Update()
{
script1 = _LevelManager1.GetComponent<CharController>();
grounded= script1.grounded;
Vector3 velocity = playerRigidbody.velocity;
if (!grounded && velocity.y < -0.1f){
if(counter++>90||isFalling){
isFalling = true;
animator.SetBool("IsFalling", true);
counter = 0;}
} else {
isFalling = false;
counter = 0;
animator.SetBool("IsFalling", false);}
}
Vector3 velocity = playerRigidbody.velocity;
if (!charController.grounded && velocity.y < -0.1f) {
if (isFalling || counter++>90) {
isFalling = true;
animator.SetBool("IsFalling", true);
counter = 0;
}
} else {
isFalling = false;
counter = 0;
animator.SetBool("IsFalling", false);
}
}
}

View File

@ -101,6 +101,18 @@ TextureImporter:
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: WebGL
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []

View File

@ -101,6 +101,18 @@ TextureImporter:
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: WebGL
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []

View File

@ -127,6 +127,16 @@ Tilemap:
m_TileObjectToInstantiateIndex: 65535
dummyAlignment: 0
m_AllTileFlags: 1073741825
- first: {x: -4, y: 3, z: 0}
second:
serializedVersion: 2
m_TileIndex: 6
m_TileSpriteIndex: 6
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
dummyAlignment: 0
m_AllTileFlags: 1073741825
- first: {x: -2, y: 3, z: 0}
second:
serializedVersion: 2
@ -161,6 +171,8 @@ Tilemap:
m_Data: {fileID: 11400000, guid: 23899cd18a9b6604aa404c2a19d71529, type: 2}
- m_RefCount: 1
m_Data: {fileID: 11400000, guid: 15d21fcba83081b449eccd60fa2d2bdc, type: 2}
- m_RefCount: 1
m_Data: {fileID: 11400000, guid: d55e9b4280060724498feed0413bd885, type: 2}
m_TileSpriteArray:
- m_RefCount: 1
m_Data: {fileID: 21300000, guid: acad783af9b784d4da63b4763e69af8f, type: 3}
@ -174,8 +186,10 @@ Tilemap:
m_Data: {fileID: 21300000, guid: 42b533a80437f2f4aa51f64c35c64481, type: 3}
- m_RefCount: 1
m_Data: {fileID: 21300000, guid: 03a5b8633e452ad49a32eebc4c926725, type: 3}
- m_RefCount: 1
m_Data: {fileID: 21300000, guid: acf6d8f7fa37a3342846598466394d93, type: 3}
m_TileMatrixArray:
- m_RefCount: 6
- m_RefCount: 7
m_Data:
e00: 1
e01: 0
@ -194,13 +208,13 @@ Tilemap:
e32: 0
e33: 1
m_TileColorArray:
- m_RefCount: 6
- m_RefCount: 7
m_Data: {r: 1, g: 1, b: 1, a: 1}
m_TileObjectToInstantiateArray: []
m_AnimationFrameRate: 1
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_Origin: {x: -3, y: 0, z: 0}
m_Size: {x: 3, y: 4, z: 1}
m_Origin: {x: -4, y: 0, z: 0}
m_Size: {x: 4, y: 4, z: 1}
m_TileAnchor: {x: 0.5, y: 0.5, z: 0}
m_TileOrientation: 0
m_TileOrientationMatrix:
@ -269,7 +283,7 @@ TilemapRenderer:
m_Mode: 0
m_DetectChunkCullingBounds: 0
m_MaskInteraction: 0
--- !u!114 &9079759713256782910
--- !u!114 &7024243295740325222
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}

View File

@ -0,0 +1,9 @@
???: *flüster* Ey, Thomas.
Thomas: *flüster* Ja, Udo?
Udo: *flüster* Man, kannst du das glauben! Wir sind Geister!
Thomas: *flüster* Wow, ja!
Udo: *flüster* Oh man, heiße ich dann überhaupt noch Udo?
Thomas: *flüster* Nein, ich glaube, du heißt dann ja eigentlich Buh-do, oder?
Buh-do: *flüster* Wow! Buh-do! Hab mich fast erschreckt! Und du?
Thomas: *flüster* Ah ne, ich glaube, ich bleibe bei Thomas.
Buh-do: *flüster* Okay!

View File

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: e659c69ea1d9e6c4a9df859e79d5a72a
TextScriptImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,2 @@
Buh-do: BUHHHH-DOOOO!
Thomas: UHHHHHH!

View File

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: d1aa16d1f75ae8b449bcc780ae975fb9
TextScriptImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,26 @@
Luna: Oh-
Luna: Hallo Frank! <3
Frank: Mäp!
Luna: Wie geht es dir? uwu
Frank: Mäp.
Luna: Oh okay. Keine Sorge, du schaffst das schon, du bist ja fast da. Die Höhle hier nennt man zwar die
Luna: Höllische Höhle, aber mach dir da keine Sorgen. Es ist hier gar nicht so warm drinne. Uns ist
Luna: nur kein besserer Name eingefallen, als wir sie benannt haben. Bei dem Vorschlag neongrüne Diskogrube
Luna: mussten alle lachen, weißt du? Du kommst hier sicher gut durch. Bis jetzt bist du ja auch gut
Luna: durchgekommen. <3
Frank: Mäp.
Luna: Ja, sicher sind hier Spinnen und viele unterirdische Seen -
Luna: Wasser, brr! *schauder*
Luna: - aber du bist ein sehr stattlicher Kerl, Frank. Schließlich hast du ja auch den Segen des
Luna: großen Meowlin! :3
Frank: Mäp...
Luna: …
Luna: Willst du nicht Pause machen und mit uns mitspielen? Gleich kommt auch unser Anführer dazu, den hast du
Luna: doch noch gar nicht kennengelernt ...
Frank: Mäp.
Luna: Oh... :(
Luna: Okay. Ich verstehe. Natürlich musst du weiter. Die Aufgabe des purrtastischen Meowlins darf
Luna: natürlich nicht warten, da hast du Recht.
Luna: ...
Luna: Du bist echt verantwortungsvoll. <3
Frank: Mäp.

View File

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: f7a744a489c0d7b46bb87bc6ecefb484
TextScriptImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,27 @@
???: Mädels, Jungs, und was noch, ich hab da noch wat Milch in der neongrünen Diskogrube hinten gefunden!
???: Ah ne, die heisst ja jetz Höhlische Höhle. Wasn dummer Name, eine Höhle ist doch höhlisch, das is doch ne
???: Dopplung. Ich weis ja nich...
Luna: Höllische Höhle, großer Anführer. Höllisch.
???: Oh. Ja. Na ja, wie dem auch sei.
???: Das isses, die Milch is auch superr!
???: Oh! *Hicks* Wer is dasn?
Luna: Das ist der große Frank, von dem ich dir berichtet habe, Bob!
Bob: Ach der...
Bob: dieser... Dieser Frank, ja rrichtig... Ich erinner mich, da war ja was. Du hast es mit Francois aufgenommen,
Bob: hab ich gehört, gut, gut, du bist ein richtiger Draufgänger. Ich mag dich, Frank! Männliche Männer mag ich.
Bob: Du hast einen weiten und gefährlichen Weg hinter dir. Ich sehe, es war eine gute Entscheidung, dem Meowlin
Bob: dem Purrtastischen seine Kräfte zu geben. Du hast ein reines Herz mit reinem Gewissen, Frank, das
Bob: merke ich sofort.
Bob: Oh man, da muss ich dir aber auch was erzählen, weißt du, damals in Forellenforderung II... Bla bla bla.
Bob: Bla bla bla. Bla bla bla. Ja ja, das waren Zeiten mit Meowlin, also wirklich, wir sind einfach die Bestis
Bob: seitdem und... Bla bla bla. Bla bla bla. Man, du weißt gar nicht, das ist glaube ich sogar schon in
Bob: Forellenforderung I passiert, meine Güte vergeht die Zeit schnell... Bla bla bla. Bla bla bla. Aber du musst
Bob: auch aufpassen, diese Fischis , die sind schon nicht so ohne. Ich weiß ja nich, wat der purrtassische Meowlin
Bob: da oben von dir will , aber dasis schon wichtig und dumuss da auf jeden... also vorsichtisch, muss du. Kapische?
Frank: …
Frank: Mäp.
Bob: Ah! Ein Mann, der sich ausdrücken kann, das mag ich. Dann bleib wachsam und lass Meowlin deinen
Bob: Weg erleuchten, Frank!
Frank: Mäp!
Bob: Tschüssichen Franki-Boy!
Luca: Tschüss, Frank! <3

View File

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: f7a9b678935d39646a32b5a72ee4fbab
TextScriptImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,14 @@
Bob: Da is ja wieder der Mann der Stunde, Frank! Was führt dich zu uns?
Luna: Oh! <3 Spielst du doch mit?
Frank: Mäp.
Luna: Oh... Du brauchst einen Schlüssel?
Bob: Ah, ja. Das hab ich verjessen dir zu sagen. Du brauchst einen Schlüssel.
Frank: Mäp.
Luna: ...
Bob: ...
Frank: ...
Frank: Mäp?
Bob: Ja, sach das doch. Ich geb ihn dir. Hier.
Bob: Gute Reise!
Luna: Viel Glück, Frank! <3
Frank: Mäp!

View File

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: eaa5cd5cb3b6b7c49858d8fda6e3634d
TextScriptImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,8 @@
Bob: Eh, Buh-do, wehe, du teamst wieder mit Thomas!
Buh-do: Das würde ich niemals, oh ehrenwerter Anführer!
Luna: Frank, spiel doch mit uns eine runde Geisterpoker <3
Frank: Mäp.
Luna: Oh... :(
Luna: Ja, verstehe ich. Viel Glück auf deiner Reise, du Held! :3
Bob: Mach den alten Meowlin und mich stolz, Frank!
Buh-do: Go, go, Frank! Go, go, Frank!

View File

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: d9d1fab589928b74aa938d0384029439
TextScriptImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,5 @@
Der Anfang der Steintafel ist zu bröckelig, als dass man sie lesen könnte.
...
Der Retter war ein Kater der Kater, der einzig Wahre, der Unglaubliche. Es war Meowlin der Purrtastische. Aufopfernd und mitfühlend, wie er als Held der Geschichte sein musste, hörte er den verzweifelten Geistern zu und entschloss sich ganz uneigennützig und heroisch, ihnen zu helfen. Mit der Macht, die ihm die Geister verliehen, und einer Angel, besiegte er einen Fisch nach dem anderen. Er erlangte, in dem er sich die Kraft der Fischprinzessin einverleibte, die Fähigkeit, beide Seiten zumindest mit einem Kompromiss zu versöhnen.
...
(Teil 2/3)

View File

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 54e37263b9c5b6046ab51b36b27aac0b
TextScriptImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

View File

@ -1,209 +0,0 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!29 &1
OcclusionCullingSettings:
m_ObjectHideFlags: 0
serializedVersion: 2
m_OcclusionBakeSettings:
smallestOccluder: 5
smallestHole: 0.25
backfaceThreshold: 100
m_SceneGUID: 00000000000000000000000000000000
m_OcclusionCullingData: {fileID: 0}
--- !u!104 &2
RenderSettings:
m_ObjectHideFlags: 0
serializedVersion: 9
m_Fog: 0
m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
m_FogMode: 3
m_FogDensity: 0.01
m_LinearFogStart: 0
m_LinearFogEnd: 300
m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
m_AmbientIntensity: 1
m_AmbientMode: 3
m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
m_SkyboxMaterial: {fileID: 0}
m_HaloStrength: 0.5
m_FlareStrength: 1
m_FlareFadeSpeed: 3
m_HaloTexture: {fileID: 0}
m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
m_DefaultReflectionMode: 0
m_DefaultReflectionResolution: 128
m_ReflectionBounces: 1
m_ReflectionIntensity: 1
m_CustomReflection: {fileID: 0}
m_Sun: {fileID: 0}
m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1}
m_UseRadianceAmbientProbe: 0
--- !u!157 &3
LightmapSettings:
m_ObjectHideFlags: 0
serializedVersion: 12
m_GIWorkflowMode: 1
m_GISettings:
serializedVersion: 2
m_BounceScale: 1
m_IndirectOutputScale: 1
m_AlbedoBoost: 1
m_EnvironmentLightingMode: 0
m_EnableBakedLightmaps: 0
m_EnableRealtimeLightmaps: 0
m_LightmapEditorSettings:
serializedVersion: 12
m_Resolution: 2
m_BakeResolution: 40
m_AtlasSize: 1024
m_AO: 0
m_AOMaxDistance: 1
m_CompAOExponent: 1
m_CompAOExponentDirect: 0
m_ExtractAmbientOcclusion: 0
m_Padding: 2
m_LightmapParameters: {fileID: 0}
m_LightmapsBakeMode: 1
m_TextureCompression: 1
m_FinalGather: 0
m_FinalGatherFiltering: 1
m_FinalGatherRayCount: 256
m_ReflectionCompression: 2
m_MixedBakeMode: 2
m_BakeBackend: 1
m_PVRSampling: 1
m_PVRDirectSampleCount: 32
m_PVRSampleCount: 512
m_PVRBounces: 2
m_PVREnvironmentSampleCount: 256
m_PVREnvironmentReferencePointCount: 2048
m_PVRFilteringMode: 1
m_PVRDenoiserTypeDirect: 1
m_PVRDenoiserTypeIndirect: 1
m_PVRDenoiserTypeAO: 1
m_PVRFilterTypeDirect: 0
m_PVRFilterTypeIndirect: 0
m_PVRFilterTypeAO: 0
m_PVREnvironmentMIS: 1
m_PVRCulling: 1
m_PVRFilteringGaussRadiusDirect: 1
m_PVRFilteringGaussRadiusIndirect: 5
m_PVRFilteringGaussRadiusAO: 2
m_PVRFilteringAtrousPositionSigmaDirect: 0.5
m_PVRFilteringAtrousPositionSigmaIndirect: 2
m_PVRFilteringAtrousPositionSigmaAO: 1
m_ExportTrainingData: 0
m_TrainingDataDestination: TrainingData
m_LightProbeSampleCountMultiplier: 4
m_LightingDataAsset: {fileID: 0}
m_LightingSettings: {fileID: 0}
--- !u!196 &4
NavMeshSettings:
serializedVersion: 2
m_ObjectHideFlags: 0
m_BuildSettings:
serializedVersion: 2
agentTypeID: 0
agentRadius: 0.5
agentHeight: 2
agentSlope: 45
agentClimb: 0.4
ledgeDropHeight: 0
maxJumpAcrossDistance: 0
minRegionArea: 2
manualCellSize: 0
cellSize: 0.16666667
manualTileSize: 0
tileSize: 256
accuratePlacement: 0
maxJobWorkers: 0
preserveTilesOutsideBounds: 0
debug:
m_Flags: 0
m_NavMeshData: {fileID: 0}
--- !u!1 &1828295457
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1828295460}
- component: {fileID: 1828295459}
- component: {fileID: 1828295458}
m_Layer: 0
m_Name: Main Camera
m_TagString: MainCamera
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!81 &1828295458
AudioListener:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1828295457}
m_Enabled: 1
--- !u!20 &1828295459
Camera:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1828295457}
m_Enabled: 1
serializedVersion: 2
m_ClearFlags: 1
m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
m_projectionMatrixMode: 1
m_GateFitMode: 2
m_FOVAxisMode: 0
m_SensorSize: {x: 36, y: 24}
m_LensShift: {x: 0, y: 0}
m_FocalLength: 50
m_NormalizedViewPortRect:
serializedVersion: 2
x: 0
y: 0
width: 1
height: 1
near clip plane: 0.3
far clip plane: 1000
field of view: 60
orthographic: 1
orthographic size: 5
m_Depth: -1
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_RenderingPath: -1
m_TargetTexture: {fileID: 0}
m_TargetDisplay: 0
m_TargetEye: 3
m_HDR: 1
m_AllowMSAA: 1
m_AllowDynamicResolution: 0
m_ForceIntoRT: 0
m_OcclusionCulling: 1
m_StereoConvergence: 10
m_StereoSeparation: 0.022
--- !u!4 &1828295460
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1828295457}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: -10}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}

View File

@ -193,8 +193,8 @@ SpriteRenderer:
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingLayerID: -1144684033
m_SortingLayer: -1
m_SortingOrder: -1
m_Sprite: {fileID: 21300000, guid: a10bc14c046d644408591a5b6191be95, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
@ -277,8 +277,8 @@ SpriteRenderer:
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingLayerID: -1144684033
m_SortingLayer: -1
m_SortingOrder: -10
m_Sprite: {fileID: 21300000, guid: f6fbaa39328e1bc44a6c866d0cb02304, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
@ -322,7 +322,7 @@ Transform:
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 8
m_RootOrder: 7
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &235880308
MonoBehaviour:
@ -454,8 +454,9 @@ Transform:
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 2054413277}
- {fileID: 760890975}
m_Father: {fileID: 0}
m_RootOrder: 2
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &374694785
GameObject:
@ -2207,7 +2208,7 @@ Transform:
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 5
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &504923488
GameObject:
@ -2279,8 +2280,8 @@ SpriteRenderer:
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingLayerID: -1144684033
m_SortingLayer: -1
m_SortingOrder: -10
m_Sprite: {fileID: 21300000, guid: f6fbaa39328e1bc44a6c866d0cb02304, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
@ -2363,8 +2364,8 @@ SpriteRenderer:
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingLayerID: -1144684033
m_SortingLayer: -1
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: a10bc14c046d644408591a5b6191be95, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
@ -2407,14 +2408,14 @@ Transform:
m_Children:
- {fileID: 2038982745}
m_Father: {fileID: 0}
m_RootOrder: 4
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1001 &570635599
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 0}
m_TransformParent: {fileID: 286722246}
m_Modifications:
- target: {fileID: 2410396854066836738, guid: 22badd0525f460b4d988841429f6a07e, type: 3}
propertyPath: m_Name
@ -2615,8 +2616,8 @@ SpriteRenderer:
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingLayerID: -1144684033
m_SortingLayer: -1
m_SortingOrder: -10
m_Sprite: {fileID: 21300000, guid: f6fbaa39328e1bc44a6c866d0cb02304, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
@ -17341,6 +17342,11 @@ GameObject:
m_CorrespondingSourceObject: {fileID: 2410396854066836738, guid: 22badd0525f460b4d988841429f6a07e, type: 3}
m_PrefabInstance: {fileID: 570635599}
m_PrefabAsset: {fileID: 0}
--- !u!4 &760890975 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 2410396854066836746, guid: 22badd0525f460b4d988841429f6a07e, type: 3}
m_PrefabInstance: {fileID: 570635599}
m_PrefabAsset: {fileID: 0}
--- !u!1 &787297073
GameObject:
m_ObjectHideFlags: 0
@ -17412,8 +17418,8 @@ TilemapRenderer:
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingLayerID: -1144684033
m_SortingLayer: -1
m_SortingOrder: 0
m_ChunkSize: {x: 32, y: 32, z: 32}
m_ChunkCullingBounds: {x: 0, y: 0, z: 0}
@ -17649,8 +17655,8 @@ SpriteRenderer:
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingLayerID: -1144684033
m_SortingLayer: -1
m_SortingOrder: -2
m_Sprite: {fileID: 21300000, guid: fd65e184d8d18ce40913b088752db2b2, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
@ -17814,7 +17820,7 @@ Transform:
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 6
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &954002762
MonoBehaviour:
@ -17871,7 +17877,7 @@ GameObject:
m_Component:
- component: {fileID: 993427380}
- component: {fileID: 993427379}
- component: {fileID: 993427378}
- component: {fileID: 993427381}
m_Layer: 0
m_Name: SceneLoader
m_TagString: Untagged
@ -17879,19 +17885,6 @@ GameObject:
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!114 &993427378
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 993427377}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 0ca90d16c544e534db98f0e088afac9f, type: 3}
m_Name:
m_EditorClassIdentifier:
newGameScene: 5.1 Tutorial
--- !u!61 &993427379
BoxCollider2D:
m_ObjectHideFlags: 0
@ -17931,8 +17924,20 @@ Transform:
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 9
m_RootOrder: 8
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &993427381
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 993427377}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d4c28211ac36e1548b54a009b7b0b10e, type: 3}
m_Name:
m_EditorClassIdentifier:
--- !u!4 &994702530 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 8054594711539727819, guid: 36f191eda52a886499b5b16518b8b85a, type: 3}
@ -17978,7 +17983,7 @@ Transform:
- {fileID: 603214182}
- {fileID: 1811812114}
m_Father: {fileID: 0}
m_RootOrder: 3
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1001 &1092191459
PrefabInstance:
@ -18112,8 +18117,8 @@ SpriteRenderer:
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingLayerID: -1144684033
m_SortingLayer: -1
m_SortingOrder: -3
m_Sprite: {fileID: 21300000, guid: bd7e1e68cb596604992c2bd2e767d4a0, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
@ -18201,8 +18206,8 @@ SpriteRenderer:
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingLayerID: -1144684033
m_SortingLayer: -1
m_SortingOrder: -3
m_Sprite: {fileID: 21300000, guid: bd7e1e68cb596604992c2bd2e767d4a0, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
@ -18332,8 +18337,8 @@ SpriteRenderer:
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingLayerID: -1144684033
m_SortingLayer: -1
m_SortingOrder: -2
m_Sprite: {fileID: 21300000, guid: fd65e184d8d18ce40913b088752db2b2, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
@ -18416,8 +18421,8 @@ SpriteRenderer:
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingLayerID: -1144684033
m_SortingLayer: -1
m_SortingOrder: -3
m_Sprite: {fileID: 21300000, guid: bd7e1e68cb596604992c2bd2e767d4a0, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
@ -18581,8 +18586,8 @@ TilemapRenderer:
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingLayerID: -1144684033
m_SortingLayer: -1
m_SortingOrder: 0
m_ChunkSize: {x: 32, y: 32, z: 32}
m_ChunkCullingBounds: {x: 0, y: 0, z: 0}
@ -18820,8 +18825,8 @@ SpriteRenderer:
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingLayerID: -1144684033
m_SortingLayer: -1
m_SortingOrder: -1
m_Sprite: {fileID: 21300000, guid: a10bc14c046d644408591a5b6191be95, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
@ -19004,7 +19009,7 @@ Transform:
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 7
m_RootOrder: 6
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &1757764934 stripped
Transform:
@ -19081,8 +19086,8 @@ SpriteRenderer:
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingLayerID: -1144684033
m_SortingLayer: -1
m_SortingOrder: -10
m_Sprite: {fileID: 21300000, guid: f6fbaa39328e1bc44a6c866d0cb02304, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
@ -19165,8 +19170,8 @@ SpriteRenderer:
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingLayerID: -1144684033
m_SortingLayer: -1
m_SortingOrder: -2
m_Sprite: {fileID: 21300000, guid: fd65e184d8d18ce40913b088752db2b2, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
@ -19254,8 +19259,8 @@ SpriteRenderer:
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingLayerID: -1144684033
m_SortingLayer: -1
m_SortingOrder: -10
m_Sprite: {fileID: 21300000, guid: f6fbaa39328e1bc44a6c866d0cb02304, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
@ -19338,8 +19343,8 @@ SpriteRenderer:
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingLayerID: -1144684033
m_SortingLayer: -1
m_SortingOrder: -10
m_Sprite: {fileID: 21300000, guid: f6fbaa39328e1bc44a6c866d0cb02304, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}

View File

@ -147,7 +147,7 @@ MonoBehaviour:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 12470870}
m_Enabled: 1
m_Enabled: 0
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: bef524aa2ad305d4faf6b90a610e5be4, type: 3}
m_Name:
@ -25374,6 +25374,18 @@ Transform:
m_CorrespondingSourceObject: {fileID: 2410396854066836746, guid: 22badd0525f460b4d988841429f6a07e, type: 3}
m_PrefabInstance: {fileID: 1472580186}
m_PrefabAsset: {fileID: 0}
--- !u!114 &442553593
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 442553581}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 7f029a553bbe434cac37e668d41d7ea9, type: 3}
m_Name:
m_EditorClassIdentifier:
--- !u!1 &531473831 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: 7932259858093015196, guid: b05f62fbadce49c4b9527f0b1c3e0bd2, type: 3}

View File

@ -8,12 +8,15 @@ EditorBuildSettings:
- enabled: 1
path: Assets/Scenes/MainMenu.unity
guid: f33d0b0def563434786e7c3fef863e2d
- enabled: 1
- enabled: 0
path: Assets/Scenes/SampleScene.unity
guid: 8c9cfa26abfee488c85f1582747f6a02
- enabled: 1
- enabled: 0
path: Assets/Scenes/Prototype.unity
guid: 690ad3268ada5f94b8d8d2ab06075ca8
- enabled: 1
path: Assets/Scenes/ScenesInGame/2PlatzhalterTutorial.unity
guid: fb0796296436b464cbcec5fc4bd87659
- enabled: 1
path: Assets/Scenes/ScenesInGame/3MeowlinTalk.unity
guid: 2670c863a6a852341b16e8c6bab5eb30
@ -21,11 +24,17 @@ EditorBuildSettings:
path: Assets/Scenes/ScenesInGame/4DScene.unity
guid: 0478421d648a1c74bba580500e4ed6b8
- enabled: 1
path: Assets/Scenes/ScenesInGame/5TutorialDimShift.unity
path: Assets/Scenes/ScenesInGame/5.0TutorialDimShift.unity
guid: 3512dddf54c8f2d4c8406d418d09c0b9
- enabled: 1
path: Assets/Scenes/ScenesInGame/2PlatzhalterTutorial.unity
guid: fb0796296436b464cbcec5fc4bd87659
path: Assets/Scenes/ScenesInGame/5.1Tutorial.unity
guid: 9f01e17b1215e4944aea2159f4d1ab6b
- enabled: 1
path: Assets/Scenes/ScenesInGame/5.2.TutorialDimShift.unity
guid: d47eb1c7e870a944ab91bef12c825053
- enabled: 1
path: Assets/Scenes/ScenesInGame/6.0Luna.unity
guid: e9d9f03e7ca583b49ab9220d391ca581
- enabled: 1
path: Assets/Scenes/ScenesInGame/6.1Luna.unity
guid: 8ea9ad94c1a22634a9201f7f36001230
@ -35,4 +44,31 @@ EditorBuildSettings:
- enabled: 1
path: Assets/Scenes/ScenesInGame/7Prototype.unity
guid: f5df45b08457aaf44a713a0006c0af7a
- enabled: 1
path: Assets/Scenes/ScenesInGame/8Francois.unity
guid: 193874bb7da4b08429d352c67b3188eb
- enabled: 1
path: Assets/Scenes/ScenesInGame/9Catman1.unity
guid: c8b496fa7e6e80547a73ef4f6c62633c
- enabled: 1
path: Assets/Scenes/ScenesInGame/10Conflict.unity
guid: 82b6f4b85d87a924396161be6303fa32
- enabled: 1
path: Assets/Scenes/ScenesInGame/11Catman2.unity
guid: f119e2aa8e100a345afac4334f08f6ca
- enabled: 1
path: Assets/Scenes/ScenesInGame/12GhostMeeting.unity
guid: 9b1c5cec04c79fb409f522f3338bb330
- enabled: 1
path: Assets/Scenes/ScenesInGame/13CaveExit.unity
guid: 4bf59325faf49b747ac3d1ee7d080b65
- enabled: 1
path: Assets/Scenes/ScenesInGame/14Level_Vanessa.unity
guid: a38501d8ab335c94fbe8996e089e6a34
- enabled: 1
path: Assets/Scenes/ScenesInGame/15EndBoss.unity
guid: 7ee09c65b1161d04793c33770bd2ccac
- enabled: 1
path: Assets/Scenes/ScenesInGame/16Credits.unity
guid: bf01a2aee630d95488caa8be952c64bf
m_configObjects: {}