Protype Scene added + Tilemaps added + Prefabs modded

This commit is contained in:
GungHolo 2023-05-20 17:35:54 +02:00
parent c6bbfcd776
commit 567b099f6a
87 changed files with 22915 additions and 8 deletions

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@ -27,4 +27,14 @@ public class MovingPlatform : MonoBehaviour
} }
transform.position = Vector2.MoveTowards(transform.position, points[i].position, speed * Time.deltaTime); transform.position = Vector2.MoveTowards(transform.position, points[i].position, speed * Time.deltaTime);
} }
private void OnCollisionEnter2D(Collision2D coll)
{
coll.transform.SetParent(transform);
}
private void OnCollisionExit2D(Collision2D coll)
{
coll.transform.SetParent(null);
}
} }

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@ -0,0 +1,34 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class PlayerPressurePlateMod: MonoBehaviour
{
public GameObject door;
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
}
void OnTriggerEnter2D(Collider2D other) {
//if (other.CompareTag("Player")) {
// spriteRenderer.sprite = activatedSprite;
//}
door.SetActive(false);
}
/*
void OnTriggerExit2D(Collider2D other) {
if (other.CompareTag("Player")) {
spriteRenderer.sprite = originalSprite;
}
}
*/
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