Added new Scenes and gave em an order
This commit is contained in:
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--- !u!1101 &-2233117509008473230
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AnimatorStateTransition:
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--- !u!1101 &-1397818447355866968
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--- !u!1101 &-1397818447355866968
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AnimatorStateTransition:
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AnimatorStateTransition:
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m_ObjectHideFlags: 1
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@ -189,6 +439,8 @@ AnimatorState:
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- {fileID: -1397818447355866968}
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m_IKOnFeet: 0
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@ -217,6 +469,8 @@ AnimatorState:
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m_Transitions:
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m_Transitions:
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- {fileID: 2588938163775650346}
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- {fileID: 2588938163775650346}
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@ -246,19 +500,25 @@ AnimatorController:
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m_Name: Base Layer
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@ -289,10 +549,10 @@ AnimatorStateTransition:
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m_Mute: 0
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@ -314,10 +574,10 @@ AnimatorStateTransition:
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@ -389,15 +649,18 @@ AnimatorStateTransition:
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m_ConditionEvent: IsMoving
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@ -431,15 +694,18 @@ AnimatorStateTransition:
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m_ConditionEvent: IsMoving
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@ -456,16 +722,19 @@ AnimatorStateMachine:
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@ -478,6 +747,37 @@ AnimatorStateMachine:
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--- !u!1101 &4547078217943761046
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@ -493,6 +793,7 @@ AnimatorState:
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@ -508,6 +809,31 @@ AnimatorState:
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--- !u!1101 &5028702927976292886
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--- !u!1101 &7122805803384208300
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--- !u!1101 &8375352772450436786
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8
Assets/AssetsFORELLE/AnimationsAndAnimators/Frank/FrankFall.anim.meta
generated
Normal file
8
Assets/AssetsFORELLE/AnimationsAndAnimators/Frank/FrankFall.anim.meta
generated
Normal file
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|
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8
Assets/AssetsFORELLE/AnimationsAndAnimators/Luna.meta
generated
Normal file
8
Assets/AssetsFORELLE/AnimationsAndAnimators/Luna.meta
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Normal file
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|
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|
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m_PrefabAsset: {fileID: 0}
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|
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|
||||||
|
serializedVersion: 5
|
||||||
|
m_AnimatorParameters: []
|
||||||
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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AnimatorStateTransition:
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|
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|
m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name:
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serializedVersion: 3
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m_TransitionDuration: 0.25
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|
m_TransitionOffset: 0
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||||||
|
m_ExitTime: 1
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||||||
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m_HasExitTime: 1
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m_HasFixedDuration: 1
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m_InterruptionSource: 0
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|
m_CanTransitionToSelf: 1
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||||||
|
--- !u!1102 &7312613539251112114
|
||||||
|
AnimatorState:
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||||||
|
serializedVersion: 6
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||||||
|
m_ObjectHideFlags: 1
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m_CorrespondingSourceObject: {fileID: 0}
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||||||
|
m_PrefabInstance: {fileID: 0}
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||||||
|
m_PrefabAsset: {fileID: 0}
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|
m_Name: LunaIdle
|
||||||
|
m_Speed: 1.1
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||||||
|
m_CycleOffset: 0
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||||||
|
m_Transitions:
|
||||||
|
- {fileID: 6021888730047231560}
|
||||||
|
m_StateMachineBehaviours: []
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||||||
|
m_Position: {x: 50, y: 50, z: 0}
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||||||
|
m_IKOnFeet: 0
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||||||
|
m_WriteDefaultValues: 1
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||||||
|
m_Mirror: 0
|
||||||
|
m_SpeedParameterActive: 0
|
||||||
|
m_MirrorParameterActive: 0
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||||||
|
m_CycleOffsetParameterActive: 0
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||||||
|
m_TimeParameterActive: 0
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||||||
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m_Motion: {fileID: 7400000, guid: bfdf1d68c3b63c24c9eadf4ce6c564a2, type: 2}
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||||||
|
m_Tag:
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||||||
|
m_SpeedParameter:
|
||||||
|
m_MirrorParameter:
|
||||||
|
m_CycleOffsetParameter:
|
||||||
|
m_TimeParameter:
|
8
Assets/AssetsFORELLE/AnimationsAndAnimators/Luna/LunaAnimator.controller.meta
generated
Normal file
8
Assets/AssetsFORELLE/AnimationsAndAnimators/Luna/LunaAnimator.controller.meta
generated
Normal file
@ -0,0 +1,8 @@
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|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 0423b8dc08c5f494e8a748493ee65337
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externalObjects: {}
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|
mainObjectFileID: 9100000
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userData:
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|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
@ -0,0 +1,83 @@
|
|||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
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|
--- !u!74 &7400000
|
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|
AnimationClip:
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|
m_ObjectHideFlags: 0
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|
m_CorrespondingSourceObject: {fileID: 0}
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|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_Name: LunaIdle
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Legacy: 0
|
||||||
|
m_Compressed: 0
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||||||
|
m_UseHighQualityCurve: 1
|
||||||
|
m_RotationCurves: []
|
||||||
|
m_CompressedRotationCurves: []
|
||||||
|
m_EulerCurves: []
|
||||||
|
m_PositionCurves: []
|
||||||
|
m_ScaleCurves: []
|
||||||
|
m_FloatCurves: []
|
||||||
|
m_PPtrCurves:
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|
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|
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value: {fileID: -2114949783, guid: 4cf925295497a3d4ebe5d607dd54611b, type: 3}
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value: {fileID: 344894798, guid: 4cf925295497a3d4ebe5d607dd54611b, type: 3}
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value: {fileID: 752061687, guid: 4cf925295497a3d4ebe5d607dd54611b, type: 3}
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value: {fileID: -362293591, guid: 4cf925295497a3d4ebe5d607dd54611b, type: 3}
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value: {fileID: 689314095, guid: 4cf925295497a3d4ebe5d607dd54611b, type: 3}
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attribute: m_Sprite
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|
path:
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script: {fileID: 0}
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|
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|
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|
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|
genericBindings:
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|
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|
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|
path: 0
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||||||
|
attribute: 0
|
||||||
|
script: {fileID: 0}
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typeID: 212
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|
customType: 23
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pptrCurveMapping:
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- {fileID: 75943867, guid: 4cf925295497a3d4ebe5d607dd54611b, type: 3}
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||||||
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||||||
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m_CycleOffset: 0
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m_HasAdditiveReferencePose: 0
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||||||
|
m_LoopTime: 1
|
||||||
|
m_LoopBlend: 0
|
||||||
|
m_LoopBlendOrientation: 0
|
||||||
|
m_LoopBlendPositionY: 0
|
||||||
|
m_LoopBlendPositionXZ: 0
|
||||||
|
m_KeepOriginalOrientation: 0
|
||||||
|
m_KeepOriginalPositionY: 1
|
||||||
|
m_KeepOriginalPositionXZ: 0
|
||||||
|
m_HeightFromFeet: 0
|
||||||
|
m_Mirror: 0
|
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m_EditorCurves: []
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m_EulerEditorCurves: []
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m_HasGenericRootTransform: 0
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m_HasMotionFloatCurves: 0
|
||||||
|
m_Events: []
|
8
Assets/AssetsFORELLE/AnimationsAndAnimators/Luna/LunaIdle.anim.meta
generated
Normal file
8
Assets/AssetsFORELLE/AnimationsAndAnimators/Luna/LunaIdle.anim.meta
generated
Normal file
@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: bfdf1d68c3b63c24c9eadf4ce6c564a2
|
||||||
|
NativeFormatImporter:
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||||||
|
externalObjects: {}
|
||||||
|
mainObjectFileID: 7400000
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
BIN
Assets/AssetsFORELLE/Audio/MeowlinGivingAdvices.wav
(Stored with Git LFS)
Normal file
BIN
Assets/AssetsFORELLE/Audio/MeowlinGivingAdvices.wav
(Stored with Git LFS)
Normal file
Binary file not shown.
@ -1,5 +1,5 @@
|
|||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
|
||||||
guid: 53a79b12942f4404ba8d491d364d7d59
|
guid: 6b75b43ee63616e4ca87bbb070152875
|
||||||
AudioImporter:
|
AudioImporter:
|
||||||
externalObjects: {}
|
externalObjects: {}
|
||||||
serializedVersion: 6
|
serializedVersion: 6
|
BIN
Assets/AssetsFORELLE/Audio/MeowlinTheme.wav
(Stored with Git LFS)
BIN
Assets/AssetsFORELLE/Audio/MeowlinTheme.wav
(Stored with Git LFS)
Binary file not shown.
BIN
Assets/AssetsFORELLE/Audio/spookytimes.wav
(Stored with Git LFS)
Normal file
BIN
Assets/AssetsFORELLE/Audio/spookytimes.wav
(Stored with Git LFS)
Normal file
Binary file not shown.
22
Assets/AssetsFORELLE/Audio/spookytimes.wav.meta
generated
Normal file
22
Assets/AssetsFORELLE/Audio/spookytimes.wav.meta
generated
Normal file
@ -0,0 +1,22 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 02eb56bb60debc54eab75a2bd1c2cda5
|
||||||
|
AudioImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 6
|
||||||
|
defaultSettings:
|
||||||
|
loadType: 0
|
||||||
|
sampleRateSetting: 0
|
||||||
|
sampleRateOverride: 44100
|
||||||
|
compressionFormat: 1
|
||||||
|
quality: 1
|
||||||
|
conversionMode: 0
|
||||||
|
platformSettingOverrides: {}
|
||||||
|
forceToMono: 0
|
||||||
|
normalize: 1
|
||||||
|
preloadAudioData: 1
|
||||||
|
loadInBackground: 0
|
||||||
|
ambisonic: 0
|
||||||
|
3D: 1
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
@ -11,8 +11,9 @@ public GameObject movingPoint;
|
|||||||
public Vector3 activatedPointPosition;
|
public Vector3 activatedPointPosition;
|
||||||
private Vector3 originalPointPosition;
|
private Vector3 originalPointPosition;
|
||||||
public bool einsAn = false;
|
public bool einsAn = false;
|
||||||
public bool zweiAn = false;
|
public GameObject _LevelManager1;
|
||||||
public bool dreiAn = false;
|
private keyWhenPressed script1;
|
||||||
|
bool isActivated;
|
||||||
|
|
||||||
// Start is called before the first frame update
|
// Start is called before the first frame update
|
||||||
void Start()
|
void Start()
|
||||||
@ -23,6 +24,11 @@ public bool dreiAn = false;
|
|||||||
// Update is called once per frame
|
// Update is called once per frame
|
||||||
void Update()
|
void Update()
|
||||||
{
|
{
|
||||||
|
script1 = _LevelManager1.GetComponent<keyWhenPressed>();
|
||||||
|
isActivated = script1.isActivated;
|
||||||
|
if (isActivated){
|
||||||
|
spriteRenderer.sprite = activatedSprite;
|
||||||
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -38,7 +44,8 @@ void OnTriggerExit2D(Collider2D other) {
|
|||||||
if (other.CompareTag("PressurePlatable")|| other.CompareTag("PlayerIsOnIt")) {
|
if (other.CompareTag("PressurePlatable")|| other.CompareTag("PlayerIsOnIt")) {
|
||||||
spriteRenderer.sprite = originalSprite;
|
spriteRenderer.sprite = originalSprite;
|
||||||
movingPoint.transform.position = originalPointPosition;
|
movingPoint.transform.position = originalPointPosition;
|
||||||
einsAn = false;
|
einsAn = false;
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
26
Assets/AssetsFORELLE/Script/DeleteObject.cs
Normal file
26
Assets/AssetsFORELLE/Script/DeleteObject.cs
Normal file
@ -0,0 +1,26 @@
|
|||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public class DeleteObject : MonoBehaviour
|
||||||
|
{
|
||||||
|
|
||||||
|
public GameObject objectToActivate;
|
||||||
|
public GameObject objectToActivate2;
|
||||||
|
// Start is called before the first frame update
|
||||||
|
void Start()
|
||||||
|
{
|
||||||
|
objectToActivate.SetActive(true);
|
||||||
|
objectToActivate2.SetActive(true);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Update is called once per frame
|
||||||
|
void Update()
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
public void done(){
|
||||||
|
objectToActivate.SetActive(false);
|
||||||
|
objectToActivate2.SetActive(false);
|
||||||
|
}
|
||||||
|
}
|
11
Assets/AssetsFORELLE/Script/DeleteObject.cs.meta
generated
Normal file
11
Assets/AssetsFORELLE/Script/DeleteObject.cs.meta
generated
Normal file
@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: c51c7044862333d409c2fee2b1c5c0b8
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
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||||||
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assetBundleVariant:
|
@ -14,6 +14,8 @@ public class DimShift : MonoBehaviour
|
|||||||
AudioLowPassFilter lpf;
|
AudioLowPassFilter lpf;
|
||||||
GameObject Dim1;
|
GameObject Dim1;
|
||||||
GameObject Dim2;
|
GameObject Dim2;
|
||||||
|
//remove if unwanted
|
||||||
|
private Animator animator;
|
||||||
|
|
||||||
void Start()
|
void Start()
|
||||||
{
|
{
|
||||||
@ -22,6 +24,8 @@ public class DimShift : MonoBehaviour
|
|||||||
Audio1 = GameObject.Find("AudioController").GetComponent<AudioSource>();
|
Audio1 = GameObject.Find("AudioController").GetComponent<AudioSource>();
|
||||||
Rev1 = GameObject.Find("AudioController").GetComponent<AudioReverbFilter>();
|
Rev1 = GameObject.Find("AudioController").GetComponent<AudioReverbFilter>();
|
||||||
lpf = GameObject.Find("AudioController").GetComponent<AudioLowPassFilter>();
|
lpf = GameObject.Find("AudioController").GetComponent<AudioLowPassFilter>();
|
||||||
|
//remove if unwanted
|
||||||
|
animator = GetComponent<Animator>();
|
||||||
|
|
||||||
if (inFirstDim)
|
if (inFirstDim)
|
||||||
{
|
{
|
||||||
@ -44,6 +48,8 @@ public class DimShift : MonoBehaviour
|
|||||||
Dim1.SetActive(false);
|
Dim1.SetActive(false);
|
||||||
MusicDim2();
|
MusicDim2();
|
||||||
inFirstDim = !inFirstDim;
|
inFirstDim = !inFirstDim;
|
||||||
|
//remove if unwanted
|
||||||
|
animator.SetTrigger("ShiftsDim");
|
||||||
} else
|
} else
|
||||||
{
|
{
|
||||||
if (Input.GetKeyDown(KeyCode.LeftShift)&&!inFirstDim)
|
if (Input.GetKeyDown(KeyCode.LeftShift)&&!inFirstDim)
|
||||||
@ -52,6 +58,8 @@ public class DimShift : MonoBehaviour
|
|||||||
Dim2.SetActive(false);
|
Dim2.SetActive(false);
|
||||||
MusicDim1();
|
MusicDim1();
|
||||||
inFirstDim = !inFirstDim;
|
inFirstDim = !inFirstDim;
|
||||||
|
//remove if unwanted
|
||||||
|
animator.SetTrigger("ShiftsDim");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
35
Assets/AssetsFORELLE/Script/FallingDetection.cs
Normal file
35
Assets/AssetsFORELLE/Script/FallingDetection.cs
Normal file
@ -0,0 +1,35 @@
|
|||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public class FallingDetection : MonoBehaviour
|
||||||
|
{
|
||||||
|
public GameObject _LevelManager1;
|
||||||
|
private CharController script1;
|
||||||
|
bool grounded;
|
||||||
|
private Rigidbody2D playerRigidbody;
|
||||||
|
public bool isFalling;
|
||||||
|
private Animator animator;
|
||||||
|
public int counter = 0;
|
||||||
|
|
||||||
|
private void Start()
|
||||||
|
{
|
||||||
|
animator = GetComponent<Animator>();
|
||||||
|
playerRigidbody = GetComponent<Rigidbody2D>();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void Update()
|
||||||
|
{
|
||||||
|
script1 = _LevelManager1.GetComponent<CharController>();
|
||||||
|
grounded= script1.grounded;
|
||||||
|
Vector3 velocity = playerRigidbody.velocity;
|
||||||
|
if (!grounded && velocity.y < -0.1f){
|
||||||
|
if(counter++>90||isFalling){
|
||||||
|
isFalling = true;
|
||||||
|
animator.SetBool("IsFalling", true);
|
||||||
|
counter = 0;}
|
||||||
|
} else {
|
||||||
|
isFalling = false;
|
||||||
|
counter = 0;
|
||||||
|
animator.SetBool("IsFalling", false);}
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
11
Assets/AssetsFORELLE/Script/FallingDetection.cs.meta
generated
Normal file
11
Assets/AssetsFORELLE/Script/FallingDetection.cs.meta
generated
Normal file
@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
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|
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|
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|
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|
externalObjects: {}
|
||||||
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|
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|
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|
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|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
@ -5,23 +5,30 @@ using UnityEngine;
|
|||||||
public class keyWhenPressed : MonoBehaviour
|
public class keyWhenPressed : MonoBehaviour
|
||||||
{
|
{
|
||||||
public GameObject objectToActivate;
|
public GameObject objectToActivate;
|
||||||
public ButtonDOne ButtonDOne;
|
public GameObject _LevelManager1;
|
||||||
public ButtonDOne ButtonDTwo;
|
private ButtonDOne script1;
|
||||||
public ButtonDOne ButtonDThree;
|
public GameObject _LevelManager2;
|
||||||
|
private ButtonDTwo script2;
|
||||||
|
public GameObject _LevelManager3;
|
||||||
|
private ButtonDThree script3;
|
||||||
|
|
||||||
private bool isActivated;
|
public bool isActivated;
|
||||||
|
|
||||||
private void Awake()
|
private void Awake()
|
||||||
{
|
{
|
||||||
// Disable the object by default
|
// Disable the object by default
|
||||||
objectToActivate.SetActive(false);
|
objectToActivate.SetActive(false);
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private void Update()
|
private void Update()
|
||||||
{
|
{
|
||||||
bool eins = ButtonDOne.einsAn;
|
script1 = _LevelManager1.GetComponent<ButtonDOne>();
|
||||||
bool zwei = ButtonDTwo.zweiAn;
|
script2= _LevelManager2.GetComponent<ButtonDTwo>();
|
||||||
bool drei = ButtonDThree.dreiAn;
|
script3 = _LevelManager3.GetComponent<ButtonDThree>();
|
||||||
|
bool eins = script1.einsAn;
|
||||||
|
bool zwei = script2.zweiAn;
|
||||||
|
bool drei = script3.dreiAn;
|
||||||
// Check if all three conditions are true and the object is not yet activated
|
// Check if all three conditions are true and the object is not yet activated
|
||||||
if (eins && zwei && drei && !isActivated)
|
if (eins && zwei && drei && !isActivated)
|
||||||
{
|
{
|
||||||
|
@ -47,7 +47,7 @@ TextureImporter:
|
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|
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|
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||||||
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@ -47,7 +47,7 @@ TextureImporter:
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|||||||
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||||||
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@ -101,6 +101,18 @@ TextureImporter:
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|
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|
||||||
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@ -47,7 +47,7 @@ TextureImporter:
|
|||||||
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|
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@ -101,6 +101,18 @@ TextureImporter:
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||||||
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@ -47,7 +47,7 @@ TextureImporter:
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@ -101,6 +101,18 @@ TextureImporter:
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||||||
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||||||
|
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||||||
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||||||
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|
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|
||||||
|
BIN
Assets/AssetsFORELLE/Sprites/Background/blau.png
(Stored with Git LFS)
Normal file
BIN
Assets/AssetsFORELLE/Sprites/Background/blau.png
(Stored with Git LFS)
Normal file
Binary file not shown.
135
Assets/AssetsFORELLE/Sprites/Background/blau.png.meta
generated
Normal file
135
Assets/AssetsFORELLE/Sprites/Background/blau.png.meta
generated
Normal file
@ -0,0 +1,135 @@
|
|||||||
|
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||||||
|
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|
||||||
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||||||
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|
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|
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|
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|
||||||
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||||||
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|
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generated
Normal file
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Normal file
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Normal file
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Normal file
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Normal file
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Normal file
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generated
Normal file
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generated
Normal file
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Normal file
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Normal file
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Normal file
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Normal file
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Normal file
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Normal file
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Normal file
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Normal file
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generated
Normal file
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Normal file
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36
Assets/AssetsFORELLE/Sprites/Tilesets/Palettes/BasicLevel_14.asset
generated
Normal file
36
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generated
Normal file
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|
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|
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Normal file
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Normal file
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36
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generated
Normal file
36
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Normal file
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|
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Normal file
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Assets/AssetsFORELLE/Sprites/Tilesets/Palettes/BasicLevel_15.asset.meta
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Normal file
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36
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generated
Normal file
36
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Normal file
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generated
Normal file
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Normal file
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Normal file
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Normal file
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generated
Normal file
36
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generated
Normal file
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Normal file
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Normal file
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generated
Normal file
36
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generated
Normal file
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generated
Normal file
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Normal file
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36
Assets/AssetsFORELLE/Sprites/Tilesets/Palettes/BasicLevel_2.asset
generated
Normal file
36
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generated
Normal file
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generated
Normal file
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Normal file
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Assets/AssetsFORELLE/Sprites/Tilesets/Palettes/BasicLevel_20.asset
generated
Normal file
36
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generated
Normal file
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|
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generated
Normal file
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Normal file
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generated
Normal file
36
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Normal file
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|
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Normal file
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Normal file
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36
Assets/AssetsFORELLE/Sprites/Tilesets/Palettes/BasicLevel_22.asset
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Normal file
36
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Normal file
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generated
Normal file
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Normal file
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generated
Normal file
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generated
Normal file
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Normal file
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generated
Normal file
36
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generated
Normal file
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Normal file
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Normal file
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Normal file
36
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generated
Normal file
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Normal file
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Normal file
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generated
Normal file
36
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Normal file
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Normal file
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Normal file
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generated
Normal file
36
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generated
Normal file
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Normal file
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Normal file
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generated
Normal file
36
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Normal file
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Normal file
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Normal file
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36
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generated
Normal file
36
Assets/AssetsFORELLE/Sprites/Tilesets/Palettes/BasicLevel_3.asset
generated
Normal file
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|
|||||||
|
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Normal file
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Normal file
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generated
Normal file
36
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generated
Normal file
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|
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generated
Normal file
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generated
Normal file
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36
Assets/AssetsFORELLE/Sprites/Tilesets/Palettes/BasicLevel_31.asset
generated
Normal file
36
Assets/AssetsFORELLE/Sprites/Tilesets/Palettes/BasicLevel_31.asset
generated
Normal file
@ -0,0 +1,36 @@
|
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|
%YAML 1.1
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|
%TAG !u! tag:unity3d.com,2011:
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generated
Normal file
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generated
Normal file
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|
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36
Assets/AssetsFORELLE/Sprites/Tilesets/Palettes/BasicLevel_32.asset
generated
Normal file
36
Assets/AssetsFORELLE/Sprites/Tilesets/Palettes/BasicLevel_32.asset
generated
Normal file
@ -0,0 +1,36 @@
|
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|
%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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8
Assets/AssetsFORELLE/Sprites/Tilesets/Palettes/BasicLevel_32.asset.meta
generated
Normal file
8
Assets/AssetsFORELLE/Sprites/Tilesets/Palettes/BasicLevel_32.asset.meta
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Normal file
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|
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36
Assets/AssetsFORELLE/Sprites/Tilesets/Palettes/BasicLevel_33.asset
generated
Normal file
36
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generated
Normal file
@ -0,0 +1,36 @@
|
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|
%YAML 1.1
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Some files were not shown because too many files have changed in this diff Show More
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Reference in New Issue
Block a user