diff --git a/Assets/AssetsFORELLE/Script/MainMenu.cs b/Assets/AssetsFORELLE/Script/MainMenu.cs index bf9e3c2..ccff724 100644 --- a/Assets/AssetsFORELLE/Script/MainMenu.cs +++ b/Assets/AssetsFORELLE/Script/MainMenu.cs @@ -11,19 +11,19 @@ public class MainMenu : MonoBehaviour private Dictionary levels = new Dictionary() { - {0, 1}, - {1, 2}, - {2, 3}, - {3, 4}, - {4, 7}, - {5, 10}, - {6, 11}, - {7, 12}, - {8, 13}, - {9, 14}, - {10, 15}, - {11, 16}, - {12, 21} + {0, 1}, // Tutorial 1 2PlatzhalterTutorial + {1, 2}, // Story 1 3MeowlinTalk + {2, 3}, // Level 1 4DScene + {3, 4}, // Tutorial 2 5.0TutorialDimshift + {4, 7}, // Story 2 6.0Luna + {5, 10}, // Level 2 7Prototype + {6, 11}, // Story 3 8Francois + {7, 12}, // Level 3 9Catman1 + {8, 13}, // Story 4 10Conflict + {9, 14}, // Level 4 11Catman2 + {10, 15}, // Level 5 14Level_Vanessa + {11, 16}, // Boss 15.0BossVorher + {12, 21} // Credits 17CreditsScene }; public void startGame() diff --git a/Assets/Scenes/ScenesInGame/1MainMenu.unity b/Assets/Scenes/ScenesInGame/1MainMenu.unity index 378533b..6df78ce 100644 --- a/Assets/Scenes/ScenesInGame/1MainMenu.unity +++ b/Assets/Scenes/ScenesInGame/1MainMenu.unity @@ -465,9 +465,9 @@ MonoBehaviour: m_Image: {fileID: 0} - m_Text: Level 3 m_Image: {fileID: 0} - - m_Text: Level 4 + - m_Text: Story 4 m_Image: {fileID: 0} - - m_Text: Story 5 + - m_Text: Level 4 m_Image: {fileID: 0} - m_Text: Level 5 m_Image: {fileID: 0}