diff --git a/Assets/AssetsFORELLE/AnimationBeta2604.unity b/Assets/AssetsFORELLE/AnimationBeta2604.unity index 06720ff..f428214 100644 --- a/Assets/AssetsFORELLE/AnimationBeta2604.unity +++ b/Assets/AssetsFORELLE/AnimationBeta2604.unity @@ -667,6 +667,7 @@ GameObject: - component: {fileID: 893552677} - component: {fileID: 893552676} - component: {fileID: 893552675} + - component: {fileID: 893552678} m_Layer: 0 m_Name: Stone m_TagString: Untagged @@ -687,7 +688,7 @@ BoxCollider2D: m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 - m_Offset: {x: 0.14554453, y: -0.7277216} + m_Offset: {x: 0.14554453, y: 0.27} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0.5, y: 0.5} @@ -698,7 +699,7 @@ BoxCollider2D: adaptiveTiling: 0 m_AutoTiling: 1 serializedVersion: 2 - m_Size: {x: 9.948911, y: 8.784556} + m_Size: {x: 9.948911, y: 7.16} m_EdgeRadius: 0 --- !u!212 &893552676 SpriteRenderer: @@ -767,6 +768,27 @@ Transform: m_Father: {fileID: 0} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!50 &893552678 +Rigidbody2D: + serializedVersion: 4 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 893552674} + m_BodyType: 0 + m_Simulated: 1 + m_UseFullKinematicContacts: 0 + m_UseAutoMass: 0 + m_Mass: 8 + m_LinearDrag: 15 + m_AngularDrag: 0.05 + m_GravityScale: 1 + m_Material: {fileID: 0} + m_Interpolate: 0 + m_SleepingMode: 1 + m_CollisionDetection: 0 + m_Constraints: 4 --- !u!1 &1365348072 GameObject: m_ObjectHideFlags: 0