Kleiner Anfang für Dialog system
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using UnityEngine;
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using UnityEngine.Playables;
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using UnityEngine.Timeline;
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[TrackColor(0.8000001f, 0f, 0f)]
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[TrackClipType(typeof(RPGTalkCinematicClip))]
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[TrackBindingType(typeof(RPGTalk))]
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public class RPGTalkCinematicTrack : TrackAsset
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{
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}
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