Stein schiebbar gemacht

This commit is contained in:
Maximilian Wagner 2023-05-03 11:22:24 +02:00
parent 71070d603a
commit 843f5fa1ba
5 changed files with 40 additions and 5 deletions

5
.gitignore vendored
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@ -1,4 +1,4 @@
# This .gitignore file should be placed at the root of your Unity project directory ea# This .gitignore file should be placed at the root of your Unity project directory
# #
# Get latest from https://github.com/github/gitignore/blob/main/Unity.gitignore # Get latest from https://github.com/github/gitignore/blob/main/Unity.gitignore
# #
@ -29,6 +29,9 @@
# Gradle cache directory # Gradle cache directory
.gradle/ .gradle/
# IDE folders
.idea/
# Autogenerated VS/MD/Consulo solution and project files # Autogenerated VS/MD/Consulo solution and project files
ExportedObj/ ExportedObj/
.consulo/ .consulo/

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@ -377,7 +377,7 @@ Rigidbody2D:
m_Interpolate: 0 m_Interpolate: 0
m_SleepingMode: 1 m_SleepingMode: 1
m_CollisionDetection: 0 m_CollisionDetection: 0
m_Constraints: 0 m_Constraints: 4
--- !u!95 &103196401 --- !u!95 &103196401
Animator: Animator:
serializedVersion: 5 serializedVersion: 5
@ -667,6 +667,7 @@ GameObject:
- component: {fileID: 893552677} - component: {fileID: 893552677}
- component: {fileID: 893552676} - component: {fileID: 893552676}
- component: {fileID: 893552675} - component: {fileID: 893552675}
- component: {fileID: 893552678}
m_Layer: 0 m_Layer: 0
m_Name: Stone m_Name: Stone
m_TagString: Untagged m_TagString: Untagged
@ -687,7 +688,7 @@ BoxCollider2D:
m_IsTrigger: 0 m_IsTrigger: 0
m_UsedByEffector: 0 m_UsedByEffector: 0
m_UsedByComposite: 0 m_UsedByComposite: 0
m_Offset: {x: 0.14554453, y: -0.7277216} m_Offset: {x: 0.14554453, y: 0.39}
m_SpriteTilingProperty: m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0} border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0.5, y: 0.5} pivot: {x: 0.5, y: 0.5}
@ -698,7 +699,7 @@ BoxCollider2D:
adaptiveTiling: 0 adaptiveTiling: 0
m_AutoTiling: 1 m_AutoTiling: 1
serializedVersion: 2 serializedVersion: 2
m_Size: {x: 9.948911, y: 8.784556} m_Size: {x: 9.948911, y: 7.25}
m_EdgeRadius: 0 m_EdgeRadius: 0
--- !u!212 &893552676 --- !u!212 &893552676
SpriteRenderer: SpriteRenderer:
@ -767,6 +768,27 @@ Transform:
m_Father: {fileID: 0} m_Father: {fileID: 0}
m_RootOrder: 3 m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!50 &893552678
Rigidbody2D:
serializedVersion: 4
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 893552674}
m_BodyType: 0
m_Simulated: 1
m_UseFullKinematicContacts: 0
m_UseAutoMass: 0
m_Mass: 10
m_LinearDrag: 5
m_AngularDrag: 0.05
m_GravityScale: 1
m_Material: {fileID: 0}
m_Interpolate: 0
m_SleepingMode: 1
m_CollisionDetection: 0
m_Constraints: 4
--- !u!1 &1365348072 --- !u!1 &1365348072
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0

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@ -5,6 +5,7 @@
"com.unity.ide.rider": "3.0.18", "com.unity.ide.rider": "3.0.18",
"com.unity.ide.visualstudio": "2.0.17", "com.unity.ide.visualstudio": "2.0.17",
"com.unity.ide.vscode": "1.2.5", "com.unity.ide.vscode": "1.2.5",
"com.unity.inputsystem": "1.5.1",
"com.unity.render-pipelines.universal": "12.1.10", "com.unity.render-pipelines.universal": "12.1.10",
"com.unity.test-framework": "1.1.31", "com.unity.test-framework": "1.1.31",
"com.unity.textmeshpro": "3.0.6", "com.unity.textmeshpro": "3.0.6",

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@ -147,6 +147,15 @@
"dependencies": {}, "dependencies": {},
"url": "https://packages.unity.com" "url": "https://packages.unity.com"
}, },
"com.unity.inputsystem": {
"version": "1.5.1",
"depth": 0,
"source": "registry",
"dependencies": {
"com.unity.modules.uielements": "1.0.0"
},
"url": "https://packages.unity.com"
},
"com.unity.mathematics": { "com.unity.mathematics": {
"version": "1.2.6", "version": "1.2.6",
"depth": 1, "depth": 1,

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@ -732,7 +732,7 @@ PlayerSettings:
m_VersionCode: 1 m_VersionCode: 1
m_VersionName: m_VersionName:
apiCompatibilityLevel: 6 apiCompatibilityLevel: 6
activeInputHandler: 0 activeInputHandler: 2
windowsGamepadBackendHint: 0 windowsGamepadBackendHint: 0
cloudProjectId: cloudProjectId:
framebufferDepthMemorylessMode: 0 framebufferDepthMemorylessMode: 0