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[SerializeField] private bool ShiftingEnabled; + [SerializeField] public bool ShiftingEnabled; AudioSource Audio1; diff --git a/Assets/AssetsFORELLE/Script/NoShift.cs b/Assets/AssetsFORELLE/Script/NoShift.cs new file mode 100644 index 0000000..a666453 --- /dev/null +++ b/Assets/AssetsFORELLE/Script/NoShift.cs @@ -0,0 +1,38 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class NoShift : MonoBehaviour +{ + + private DimShift dimshift; + // Start is called before the first frame update + void Start() + { + dimshift = GameObject.Find("Frank").GetComponent(); + } + + // Update is called once per frame + void Update() + { + + } + + void OnTriggerEnter2D(Collider2D col) + { + if(col.CompareTag("Player")) + { + dimshift.ShiftingEnabled = false; + } + } + + void OnTriggerExit2D(Collider2D col) + { + if(col.CompareTag("Player")) + { + dimshift.ShiftingEnabled = true; + } + } + + +} diff --git a/Assets/AssetsFORELLE/Script/NoShift.cs.meta b/Assets/AssetsFORELLE/Script/NoShift.cs.meta new file mode 100644 index 0000000..e974b3a --- /dev/null +++ b/Assets/AssetsFORELLE/Script/NoShift.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: ca046cb971e6b024aa39f680d291b6cb +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scenes/ScenesInGame/14Level_Vanessa.unity b/Assets/Scenes/ScenesInGame/14Level_Vanessa.unity index 3fcfe30..8e104e1 100644 --- a/Assets/Scenes/ScenesInGame/14Level_Vanessa.unity +++ b/Assets/Scenes/ScenesInGame/14Level_Vanessa.unity @@ -170,6 +170,63 @@ Grid: m_CellGap: {x: 0, y: 0, z: 0} m_CellLayout: 0 m_CellSwizzle: 0 +--- !u!1001 &54178568 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 1488126987} + m_Modifications: + - 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