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Assets/AssetsFORELLE/Prefabs/le_fisch_draft.prefab.meta
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7
Assets/AssetsFORELLE/Prefabs/le_fisch_draft.prefab.meta
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@ -4,11 +4,11 @@ using UnityEngine;
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public class InventoryBasic : MonoBehaviour
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public class InventoryBasic : MonoBehaviour
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{
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{
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{
|
{
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case "Item":
|
case "Item":
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other.gameObject.SetActive(false);
|
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items.Add(other.gameObject);
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break;
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8
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Loading…
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Reference in New Issue
Block a user