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Maximilian Wagner 2023-06-12 22:31:37 +02:00
commit 96c0a0226c
38 changed files with 9073 additions and 606 deletions

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@ -4,11 +4,11 @@ using UnityEngine;
public class InventoryBasic : MonoBehaviour
{
private List<GameObject> items;
private LinkedList<GameObject> items;
// Start is called before the first frame update
void Start()
{
items = new List<GameObject>();
items = new LinkedList<GameObject>();
}
// Update is called once per frame
@ -23,7 +23,7 @@ public class InventoryBasic : MonoBehaviour
{
case "Item":
other.gameObject.SetActive(false);
items.Add(other.gameObject);
items.AddFirst(other.gameObject);
Debug.Log("Pickup: Take " + other.gameObject.name);
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