Did it do the doing?
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@@ -1,6 +1,8 @@
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using System.Collections;
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using System.Collections;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine;
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using UnityEngine.SceneManagement;
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public class Amboss : MonoBehaviour
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public class Amboss : MonoBehaviour
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{
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{
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@@ -25,6 +27,8 @@ public class Amboss : MonoBehaviour
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if(one&&two&&three&&four)
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if(one&&two&&three&&four)
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{
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{
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anvil.GetComponent<Rigidbody2D>().constraints = RigidbodyConstraints2D.None;
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anvil.GetComponent<Rigidbody2D>().constraints = RigidbodyConstraints2D.None;
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SceneManager.LoadScene(SceneManager.GetActiveScene().buildIndex+1);
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}
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}
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}
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}
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m_Data: {r: 1, g: 1, b: 1, a: 1}
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m_Color: {r: 1, g: 1, b: 1, a: 1}
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m_Color: {r: 1, g: 1, b: 1, a: 1}
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@@ -815,7 +843,7 @@ Grid:
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--- !u!114 &5912864187516891907
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--- !u!114 &1705638324146488019
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+36
@@ -0,0 +1,36 @@
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%YAML 1.1
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@@ -0,0 +1,4 @@
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Der Anfang der Schrift ist zu abgenutzt, als dass man etwas lesen könnte.
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...
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Die Geister gewannen ihr Land zurück und die Fische wurden zurück auf ihren Berg in ihre Quelle des Meeres verbannt. Als Dank, dass Meowlin den Geistern geholfen hatte, verwandelten sie Meowlins eigene Angel in die Angel des Übergangs, wodurch Meowlin die Welt immer wieder betreten und verlassen konnte, und sie waren ihm zum ewigen Dank verpflichtet. Dies war der Anfang einer unendlich langen Freundschaft.
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(Teil 3/3)
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+7
@@ -0,0 +1,7 @@
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+3
-3
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+6
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@@ -328,7 +328,7 @@ Transform:
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@@ -402,7 +402,7 @@ SpriteRenderer:
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--- !u!1 &634435275 stripped
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--- !u!1 &634435275 stripped
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Reference in New Issue
Block a user