Mini mikro änderungen ohne es richtig zu beschreiben. Es ist warm. OK??
This commit is contained in:
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@ -55,6 +55,18 @@ PrefabInstance:
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@ -9,7 +9,7 @@ PrefabInstance:
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@ -5,6 +5,9 @@ using UnityEngine;
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public class ObjPressurePlateMod: MonoBehaviour
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public class ObjPressurePlateMod: MonoBehaviour
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{
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{
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public GameObject door;
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public GameObject door;
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public SpriteRenderer spriteRenderer;
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public Sprite originalSprite;
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public Sprite activatedSprite;
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// Start is called before the first frame update
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// Start is called before the first frame update
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void Start()
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void Start()
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{
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{
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@ -20,6 +23,7 @@ public GameObject door;
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void OnTriggerEnter2D(Collider2D other) {
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void OnTriggerEnter2D(Collider2D other) {
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if (other.CompareTag("PressurePlatable")){
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if (other.CompareTag("PressurePlatable")){
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door.SetActive(false);
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door.SetActive(false);
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spriteRenderer.sprite = activatedSprite;
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}
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}
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}
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}
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@ -28,6 +32,7 @@ void OnTriggerEnter2D(Collider2D other) {
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void OnTriggerExit2D(Collider2D other) {
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void OnTriggerExit2D(Collider2D other) {
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if (other.CompareTag("PressurePlatable")) {
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if (other.CompareTag("PressurePlatable")) {
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door.SetActive(true);
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door.SetActive(true);
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spriteRenderer.sprite = originalSprite;
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}
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}
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}
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}
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*/
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*/
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@ -4,6 +4,10 @@ using UnityEngine;
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public class PlayerPressurePlateMod: MonoBehaviour
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public class PlayerPressurePlateMod: MonoBehaviour
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{
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{
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public SpriteRenderer spriteRenderer;
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public Sprite originalSprite;
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public Sprite activatedSprite;
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public GameObject door;
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public GameObject door;
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// Start is called before the first frame update
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// Start is called before the first frame update
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void Start()
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void Start()
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@ -21,6 +25,7 @@ void OnTriggerEnter2D(Collider2D other) {
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//if (other.CompareTag("Player")) {
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//if (other.CompareTag("Player")) {
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// spriteRenderer.sprite = activatedSprite;
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// spriteRenderer.sprite = activatedSprite;
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//}
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//}
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spriteRenderer.sprite = activatedSprite;
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door.SetActive(false);
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door.SetActive(false);
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}
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}
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@ -29,6 +34,7 @@ void OnTriggerExit2D(Collider2D other) {
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if (other.CompareTag("Player")) {
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if (other.CompareTag("Player")) {
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spriteRenderer.sprite = originalSprite;
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spriteRenderer.sprite = originalSprite;
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}
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}
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spriteRenderer.sprite = originalSprite;
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}
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}
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*/
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*/
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}
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}
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|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
@ -33,7 +33,7 @@ TextureImporter:
|
|||||||
maxTextureSize: 2048
|
maxTextureSize: 2048
|
||||||
textureSettings:
|
textureSettings:
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
filterMode: 1
|
filterMode: 0
|
||||||
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|
aniso: 1
|
||||||
mipBias: 0
|
mipBias: 0
|
||||||
wrapU: 1
|
wrapU: 1
|
||||||
@ -47,7 +47,7 @@ TextureImporter:
|
|||||||
spriteMeshType: 1
|
spriteMeshType: 1
|
||||||
alignment: 0
|
alignment: 0
|
||||||
spritePivot: {x: 0.5, y: 0.5}
|
spritePivot: {x: 0.5, y: 0.5}
|
||||||
spritePixelsToUnits: 100
|
spritePixelsToUnits: 70
|
||||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||||
spriteGenerateFallbackPhysicsShape: 1
|
spriteGenerateFallbackPhysicsShape: 1
|
||||||
alphaUsage: 1
|
alphaUsage: 1
|
||||||
@ -70,7 +70,7 @@ TextureImporter:
|
|||||||
maxTextureSize: 2048
|
maxTextureSize: 2048
|
||||||
resizeAlgorithm: 0
|
resizeAlgorithm: 0
|
||||||
textureFormat: -1
|
textureFormat: -1
|
||||||
textureCompression: 1
|
textureCompression: 0
|
||||||
compressionQuality: 50
|
compressionQuality: 50
|
||||||
crunchedCompression: 0
|
crunchedCompression: 0
|
||||||
allowsAlphaSplitting: 0
|
allowsAlphaSplitting: 0
|
||||||
|
@ -47,7 +47,7 @@ TextureImporter:
|
|||||||
spriteMeshType: 1
|
spriteMeshType: 1
|
||||||
alignment: 0
|
alignment: 0
|
||||||
spritePivot: {x: 0.5, y: 0.5}
|
spritePivot: {x: 0.5, y: 0.5}
|
||||||
spritePixelsToUnits: 100
|
spritePixelsToUnits: 70
|
||||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||||
spriteGenerateFallbackPhysicsShape: 1
|
spriteGenerateFallbackPhysicsShape: 1
|
||||||
alphaUsage: 1
|
alphaUsage: 1
|
||||||
|
@ -33,7 +33,7 @@ TextureImporter:
|
|||||||
maxTextureSize: 2048
|
maxTextureSize: 2048
|
||||||
textureSettings:
|
textureSettings:
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
filterMode: 1
|
filterMode: 0
|
||||||
aniso: 1
|
aniso: 1
|
||||||
mipBias: 0
|
mipBias: 0
|
||||||
wrapU: 1
|
wrapU: 1
|
||||||
@ -47,7 +47,7 @@ TextureImporter:
|
|||||||
spriteMeshType: 1
|
spriteMeshType: 1
|
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alignment: 0
|
alignment: 0
|
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spritePivot: {x: 0.5, y: 0.5}
|
spritePivot: {x: 0.5, y: 0.5}
|
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spritePixelsToUnits: 100
|
spritePixelsToUnits: 16
|
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spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
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spriteGenerateFallbackPhysicsShape: 1
|
spriteGenerateFallbackPhysicsShape: 1
|
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|
alphaUsage: 1
|
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@ -70,7 +70,7 @@ TextureImporter:
|
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maxTextureSize: 2048
|
maxTextureSize: 2048
|
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|
resizeAlgorithm: 0
|
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|
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|
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|
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|
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|
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crunchedCompression: 0
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allowsAlphaSplitting: 0
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allowsAlphaSplitting: 0
|
||||||
|
2
Assets/Scenes/ScenesInGame/3MeowlinTalk.unity
generated
2
Assets/Scenes/ScenesInGame/3MeowlinTalk.unity
generated
@ -2127,7 +2127,7 @@ MonoBehaviour:
|
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|
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|
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|
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lineToBreak: 37
|
lineToBreak: 59
|
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txtToParse: {fileID: 4900000, guid: 7f185b9559d0d0047bbba8408794334c, type: 3}
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txtToParse: {fileID: 4900000, guid: 7f185b9559d0d0047bbba8408794334c, type: 3}
|
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overwriteCallbackAfterTalk:
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overwriteCallbackAfterTalk:
|
||||||
m_PersistentCalls:
|
m_PersistentCalls:
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|
18
Assets/Scenes/ScenesInGame/4DScene.unity
generated
18
Assets/Scenes/ScenesInGame/4DScene.unity
generated
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value:
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objectReference: {fileID: 21300000, guid: b51c9438f816e0a42be69d6957537295, type: 3}
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- target: {fileID: 3743697183328372275, guid: 703dddc0b1ed3464298fa5e1c7c25cf4, type: 3}
|
- target: {fileID: 3743697183328372275, guid: 703dddc0b1ed3464298fa5e1c7c25cf4, type: 3}
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propertyPath: m_RootOrder
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propertyPath: m_RootOrder
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value: 4
|
value: 4
|
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@ -774,8 +774,8 @@ MonoBehaviour:
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m_Name:
|
m_Name:
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m_EditorClassIdentifier:
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m_EditorClassIdentifier:
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spriteRenderer: {fileID: 321396287}
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originalSprite: {fileID: 1085471055, guid: 2d911478df530d541a3773c3fb6852af, type: 3}
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originalSprite: {fileID: 21300000, guid: b51c9438f816e0a42be69d6957537295, type: 3}
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activatedSprite: {fileID: -1522538655, guid: 2d911478df530d541a3773c3fb6852af, type: 3}
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activatedSprite: {fileID: 21300000, guid: dc19b5a3b36f9fe4fb4798db8a0ca25c, type: 3}
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--- !u!212 &321396287 stripped
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@ -1065,7 +1065,7 @@ PrefabInstance:
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- target: {fileID: 3743697183328372274, guid: 703dddc0b1ed3464298fa5e1c7c25cf4, type: 3}
|
- target: {fileID: 3743697183328372274, guid: 703dddc0b1ed3464298fa5e1c7c25cf4, type: 3}
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propertyPath: m_Sprite
|
propertyPath: m_Sprite
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value:
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value:
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objectReference: {fileID: 1085471055, guid: 2d911478df530d541a3773c3fb6852af, type: 3}
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objectReference: {fileID: 21300000, guid: b51c9438f816e0a42be69d6957537295, type: 3}
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- target: {fileID: 3743697183328372275, guid: 703dddc0b1ed3464298fa5e1c7c25cf4, type: 3}
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- target: {fileID: 3743697183328372275, guid: 703dddc0b1ed3464298fa5e1c7c25cf4, type: 3}
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propertyPath: m_RootOrder
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propertyPath: m_RootOrder
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value: 6
|
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@ -1292,7 +1292,7 @@ PrefabInstance:
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- target: {fileID: 3743697183328372274, guid: 703dddc0b1ed3464298fa5e1c7c25cf4, type: 3}
|
- target: {fileID: 3743697183328372274, guid: 703dddc0b1ed3464298fa5e1c7c25cf4, type: 3}
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propertyPath: m_Sprite
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propertyPath: m_Sprite
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value:
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value:
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objectReference: {fileID: 1085471055, guid: 2d911478df530d541a3773c3fb6852af, type: 3}
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objectReference: {fileID: 21300000, guid: b51c9438f816e0a42be69d6957537295, type: 3}
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- target: {fileID: 3743697183328372275, guid: 703dddc0b1ed3464298fa5e1c7c25cf4, type: 3}
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propertyPath: m_RootOrder
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value: 7
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@ -1607,8 +1607,8 @@ MonoBehaviour:
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@ -15895,8 +15895,8 @@ MonoBehaviour:
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|
||||||
|
Loading…
x
Reference in New Issue
Block a user