Tutorialszene weiter bearbeitet, immer noch bugs drinne; in 10Conflikt Sceneloader hinzugefügt

This commit is contained in:
Ayumi
2023-06-21 21:33:24 +02:00
parent 0ba07605ca
commit adb328737f
4 changed files with 102 additions and 35 deletions

View File

@@ -8318,7 +8318,7 @@ GameObject:
m_Component:
- component: {fileID: 1496411488}
- component: {fileID: 1496411490}
- component: {fileID: 1496411489}
- component: {fileID: 1496411491}
m_Layer: 0
m_Name: SceneLoader
m_TagString: Untagged
@@ -8341,19 +8341,6 @@ Transform:
m_Father: {fileID: 1428104201}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &1496411489
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1496411487}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 0ca90d16c544e534db98f0e088afac9f, type: 3}
m_Name:
m_EditorClassIdentifier:
newGameScene: 5.2. TutorialDimShift
--- !u!61 &1496411490
BoxCollider2D:
m_ObjectHideFlags: 0
@@ -8380,6 +8367,18 @@ BoxCollider2D:
serializedVersion: 2
m_Size: {x: 1, y: 4.751754}
m_EdgeRadius: 0
--- !u!114 &1496411491
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1496411487}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d4c28211ac36e1548b54a009b7b0b10e, type: 3}
m_Name:
m_EditorClassIdentifier:
--- !u!1 &1526488104
GameObject:
m_ObjectHideFlags: 0