Tutorialszene weiter bearbeitet, immer noch bugs drinne; in 10Conflikt Sceneloader hinzugefügt
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@@ -510,7 +510,6 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: 13af0af2052bc354cbdcc5815507a4fe, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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player: {fileID: 442553581}
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respawnPoint: {fileID: 1175333728}
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--- !u!1 &114229337
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GameObject:
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@@ -664,7 +663,7 @@ SpriteRenderer:
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m_LightmapParameters: {fileID: 0}
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m_SortingLayerID: 0
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m_SortingLayer: 0
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m_SortingOrder: 0
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m_SortingOrder: -1
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m_Sprite: {fileID: 21300000, guid: 4f42e324d8148c046af3e70cf5c7cc22, type: 3}
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m_Color: {r: 1, g: 1, b: 1, a: 1}
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m_FlipX: 0
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@@ -48172,7 +48171,6 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: 13af0af2052bc354cbdcc5815507a4fe, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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player: {fileID: 442553581}
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respawnPoint: {fileID: 1175333728}
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--- !u!4 &1125125478
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Transform:
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@@ -49336,11 +49334,11 @@ PrefabInstance:
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objectReference: {fileID: 0}
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- target: {fileID: 7932259858093015194, guid: b05f62fbadce49c4b9527f0b1c3e0bd2, type: 3}
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propertyPath: m_LocalPosition.x
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value: 78.87749
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value: 79.89
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objectReference: {fileID: 0}
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- target: {fileID: 7932259858093015194, guid: b05f62fbadce49c4b9527f0b1c3e0bd2, type: 3}
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propertyPath: m_LocalPosition.y
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value: 7.6350756
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value: 7.52
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objectReference: {fileID: 0}
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- target: {fileID: 7932259858093015194, guid: b05f62fbadce49c4b9527f0b1c3e0bd2, type: 3}
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propertyPath: m_LocalPosition.z
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