Tutorialszene weiter bearbeitet, immer noch bugs drinne; in 10Conflikt Sceneloader hinzugefügt

This commit is contained in:
Ayumi
2023-06-21 21:33:24 +02:00
parent 0ba07605ca
commit adb328737f
4 changed files with 102 additions and 35 deletions

View File

@@ -4566,7 +4566,7 @@ GameObject:
m_Component:
- component: {fileID: 1201044430}
- component: {fileID: 1201044429}
- component: {fileID: 1201044428}
- component: {fileID: 1201044431}
m_Layer: 0
m_Name: SceneLoader
m_TagString: Untagged
@@ -4574,19 +4574,6 @@ GameObject:
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!114 &1201044428
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1201044427}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 0ca90d16c544e534db98f0e088afac9f, type: 3}
m_Name:
m_EditorClassIdentifier:
newGameScene: 7Prototype
--- !u!61 &1201044429
BoxCollider2D:
m_ObjectHideFlags: 0
@@ -4628,6 +4615,18 @@ Transform:
m_Father: {fileID: 0}
m_RootOrder: 6
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &1201044431
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1201044427}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d4c28211ac36e1548b54a009b7b0b10e, type: 3}
m_Name:
m_EditorClassIdentifier:
--- !u!1 &1264534166
GameObject:
m_ObjectHideFlags: 0