From be62ab1315d20015bcb242e308e03caddbeec64a Mon Sep 17 00:00:00 2001 From: Ayumi Date: Wed, 21 Jun 2023 12:47:32 +0200 Subject: [PATCH] Tutorialszene weiter bearbeitet (nur noch der Sceneloader funktioniert noch nicht...) --- Assets/AssetsFORELLE/Texts/Legende_I.txt | 3 + Assets/AssetsFORELLE/Texts/Legende_I.txt.meta | 7 + Assets/Scenes/ScenesInGame/5.1Tutorial.unity | 77 + .../ScenesInGame/5.2.TutorialDimShift.unity | 20219 +++++++++++++++- .../ScenesInGame/5TutorialDimShift.unity | 88 + 5 files changed, 20315 insertions(+), 79 deletions(-) create mode 100644 Assets/AssetsFORELLE/Texts/Legende_I.txt create mode 100644 Assets/AssetsFORELLE/Texts/Legende_I.txt.meta diff --git a/Assets/AssetsFORELLE/Texts/Legende_I.txt b/Assets/AssetsFORELLE/Texts/Legende_I.txt new file mode 100644 index 0000000..411f09c --- /dev/null +++ b/Assets/AssetsFORELLE/Texts/Legende_I.txt @@ -0,0 +1,3 @@ +Oh, hier ist etwas in den Stein eingraviert. Es scheint sich, um eine Legende zu handeln. +Es begab sich vor langer Zeit, dass ein großer Krieg zwischen den Fischen und den Geistern ausbrach. Die Fische wollten die Welt der Geister übernehmen und eine lange Zeit sah es so aus, als würden sie gewinnen. Ein unerbittlicher Kampf wütete, neue Technologien wurden entwickelt, auf beiden Seiten wurden die Waffen immer effektiver und auch tödlicher. Aber dann erschien den Geistern ein Retter... +Der Rest der Schrift ist zu stark beschädigt (Teil 1/3). \ No newline at end of file diff --git a/Assets/AssetsFORELLE/Texts/Legende_I.txt.meta b/Assets/AssetsFORELLE/Texts/Legende_I.txt.meta new file mode 100644 index 0000000..305fa82 --- /dev/null +++ b/Assets/AssetsFORELLE/Texts/Legende_I.txt.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: b9905fecc2b011548938c987d57e3882 +TextScriptImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scenes/ScenesInGame/5.1Tutorial.unity b/Assets/Scenes/ScenesInGame/5.1Tutorial.unity index 181bba4..1a4e766 100644 --- a/Assets/Scenes/ScenesInGame/5.1Tutorial.unity +++ b/Assets/Scenes/ScenesInGame/5.1Tutorial.unity @@ -8290,6 +8290,7 @@ Transform: - {fileID: 1374750689} - {fileID: 409217928} - {fileID: 1253827745} + - {fileID: 1496411488} m_Father: {fileID: 0} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} @@ -8307,6 +8308,78 @@ MonoBehaviour: m_EditorClassIdentifier: inFirstDim: 1 ShiftingEnabled: 1 +--- !u!1 &1496411487 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1496411488} + - component: {fileID: 1496411490} + - component: {fileID: 1496411489} + m_Layer: 0 + m_Name: SceneLoader + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1496411488 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1496411487} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 5.0907373, y: 9.814889, z: -1.5493796} + m_LocalScale: {x: 1, y: 3, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1428104201} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &1496411489 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1496411487} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 0ca90d16c544e534db98f0e088afac9f, type: 3} + m_Name: + m_EditorClassIdentifier: + newGameScene: 5.2. 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first: {x: 84, y: 9, z: 0} + second: + serializedVersion: 2 + m_TileIndex: 1 + m_TileSpriteIndex: 1 + m_TileMatrixIndex: 0 + m_TileColorIndex: 0 + m_TileObjectToInstantiateIndex: 65535 + dummyAlignment: 0 + m_AllTileFlags: 1073741825 + - first: {x: 85, y: 9, z: 0} + second: + serializedVersion: 2 + m_TileIndex: 1 + m_TileSpriteIndex: 1 + m_TileMatrixIndex: 0 + m_TileColorIndex: 0 + m_TileObjectToInstantiateIndex: 65535 + dummyAlignment: 0 + m_AllTileFlags: 1073741825 + - first: {x: 86, y: 9, z: 0} + second: + serializedVersion: 2 + m_TileIndex: 1 + m_TileSpriteIndex: 1 + m_TileMatrixIndex: 0 + m_TileColorIndex: 0 + m_TileObjectToInstantiateIndex: 65535 + dummyAlignment: 0 + m_AllTileFlags: 1073741825 - first: {x: 56, y: 10, z: 0} second: serializedVersion: 2 @@ -27016,16 +45180,6 @@ Tilemap: m_TileObjectToInstantiateIndex: 65535 dummyAlignment: 0 m_AllTileFlags: 1073741825 - - first: {x: 72, y: 10, z: 0} - second: - serializedVersion: 2 - m_TileIndex: 1 - m_TileSpriteIndex: 1 - m_TileMatrixIndex: 0 - m_TileColorIndex: 0 - m_TileObjectToInstantiateIndex: 65535 - dummyAlignment: 0 - m_AllTileFlags: 1073741825 - first: {x: 73, y: 10, z: 0} second: serializedVersion: 2 @@ -27046,6 +45200,46 @@ Tilemap: m_TileObjectToInstantiateIndex: 65535 dummyAlignment: 0 m_AllTileFlags: 1073741825 + - first: {x: 83, y: 10, z: 0} + second: + serializedVersion: 2 + m_TileIndex: 1 + m_TileSpriteIndex: 1 + m_TileMatrixIndex: 0 + m_TileColorIndex: 0 + m_TileObjectToInstantiateIndex: 65535 + dummyAlignment: 0 + m_AllTileFlags: 1073741825 + - first: {x: 84, y: 10, z: 0} + second: + serializedVersion: 2 + m_TileIndex: 1 + m_TileSpriteIndex: 1 + m_TileMatrixIndex: 0 + m_TileColorIndex: 0 + m_TileObjectToInstantiateIndex: 65535 + dummyAlignment: 0 + m_AllTileFlags: 1073741825 + - first: {x: 85, y: 10, z: 0} + second: + serializedVersion: 2 + m_TileIndex: 1 + m_TileSpriteIndex: 1 + m_TileMatrixIndex: 0 + m_TileColorIndex: 0 + m_TileObjectToInstantiateIndex: 65535 + dummyAlignment: 0 + m_AllTileFlags: 1073741825 + - 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