diff --git a/Assets/AssetsFORELLE/Script/ButtonDOne.cs b/Assets/AssetsFORELLE/Script/ButtonDOne.cs index 99499ca..f457476 100644 --- a/Assets/AssetsFORELLE/Script/ButtonDOne.cs +++ b/Assets/AssetsFORELLE/Script/ButtonDOne.cs @@ -11,6 +11,8 @@ public GameObject movingPoint; public Vector3 activatedPointPosition; private Vector3 originalPointPosition; public bool einsAn = false; +public bool zweiAn = false; +public bool dreiAn = false; // Start is called before the first frame update void Start()