From fb8f8749c24286066a5952e4188fad4b4329741a Mon Sep 17 00:00:00 2001 From: Ayumi Date: Fri, 23 Jun 2023 10:05:38 +0200 Subject: [PATCH] Letzte Szene nach dem Boss --- Assets/AssetsFORELLE/Texts/Berg_Teil3.txt | 10 + .../AssetsFORELLE/Texts/Berg_Teil3.txt.meta | 7 + .../ScenesInGame/15NachBossVorCredits.unity | 5419 +++++++++++++++++ .../15NachBossVorCredits.unity.meta | 7 + ProjectSettings/EditorBuildSettings.asset | 3 + 5 files changed, 5446 insertions(+) create mode 100644 Assets/AssetsFORELLE/Texts/Berg_Teil3.txt create mode 100644 Assets/AssetsFORELLE/Texts/Berg_Teil3.txt.meta create mode 100644 Assets/Scenes/ScenesInGame/15NachBossVorCredits.unity create mode 100644 Assets/Scenes/ScenesInGame/15NachBossVorCredits.unity.meta diff --git a/Assets/AssetsFORELLE/Texts/Berg_Teil3.txt b/Assets/AssetsFORELLE/Texts/Berg_Teil3.txt new file mode 100644 index 0000000..3e4064d --- /dev/null +++ b/Assets/AssetsFORELLE/Texts/Berg_Teil3.txt @@ -0,0 +1,10 @@ +Frank: Mäp! +Meowlin The Purrtastic: Ich sehe, Frank, du hast es geschafft. +Meowlin The Purrtastic: Ich bin sehr stolz auf dich. +Frank: Mäp! +Meowlin The Purrtastic: Keine Sorge, junger Schüler. Ich hätte dich nicht alleine gelassen. +Meowlin The Purrtastic: Du hast ja noch meine Angel. +Frank: Mäp! +Meowlin The Purrtastic: Sehr schön, du hast wirklich gute Fortschritte gemacht. Jetzt kannst du dich ausruhen und +Meowlin The Purrtastic: dann die Heimreise antreten. +Frank: Mäp! \ No newline at end of file diff --git a/Assets/AssetsFORELLE/Texts/Berg_Teil3.txt.meta b/Assets/AssetsFORELLE/Texts/Berg_Teil3.txt.meta new file mode 100644 index 0000000..9218dbf --- /dev/null +++ b/Assets/AssetsFORELLE/Texts/Berg_Teil3.txt.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: c81919857a623db4f863589236e474d8 +TextScriptImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scenes/ScenesInGame/15NachBossVorCredits.unity b/Assets/Scenes/ScenesInGame/15NachBossVorCredits.unity new file mode 100644 index 0000000..a6e2701 --- /dev/null +++ b/Assets/Scenes/ScenesInGame/15NachBossVorCredits.unity @@ -0,0 +1,5419 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!29 &1 +OcclusionCullingSettings: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_OcclusionBakeSettings: + smallestOccluder: 5 + smallestHole: 0.25 + backfaceThreshold: 100 + m_SceneGUID: 00000000000000000000000000000000 + m_OcclusionCullingData: {fileID: 0} +--- !u!104 &2 +RenderSettings: + m_ObjectHideFlags: 0 + serializedVersion: 9 + m_Fog: 0 + m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} + m_FogMode: 3 + m_FogDensity: 0.01 + m_LinearFogStart: 0 + m_LinearFogEnd: 300 + m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1} + m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1} + m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1} + m_AmbientIntensity: 1 + m_AmbientMode: 3 + m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1} + m_SkyboxMaterial: {fileID: 0} + m_HaloStrength: 0.5 + m_FlareStrength: 1 + m_FlareFadeSpeed: 3 + m_HaloTexture: {fileID: 0} + m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0} + m_DefaultReflectionMode: 0 + m_DefaultReflectionResolution: 128 + m_ReflectionBounces: 1 + m_ReflectionIntensity: 1 + m_CustomReflection: {fileID: 0} + m_Sun: {fileID: 0} + m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1} + m_UseRadianceAmbientProbe: 0 +--- !u!157 &3 +LightmapSettings: + m_ObjectHideFlags: 0 + serializedVersion: 12 + m_GIWorkflowMode: 1 + m_GISettings: + serializedVersion: 2 + m_BounceScale: 1 + m_IndirectOutputScale: 1 + m_AlbedoBoost: 1 + m_EnvironmentLightingMode: 0 + m_EnableBakedLightmaps: 0 + m_EnableRealtimeLightmaps: 0 + m_LightmapEditorSettings: + serializedVersion: 12 + m_Resolution: 2 + m_BakeResolution: 40 + m_AtlasSize: 1024 + m_AO: 0 + m_AOMaxDistance: 1 + m_CompAOExponent: 1 + m_CompAOExponentDirect: 0 + m_ExtractAmbientOcclusion: 0 + m_Padding: 2 + m_LightmapParameters: {fileID: 0} + m_LightmapsBakeMode: 1 + m_TextureCompression: 1 + m_FinalGather: 0 + m_FinalGatherFiltering: 1 + m_FinalGatherRayCount: 256 + m_ReflectionCompression: 2 + m_MixedBakeMode: 2 + m_BakeBackend: 1 + m_PVRSampling: 1 + m_PVRDirectSampleCount: 32 + m_PVRSampleCount: 512 + m_PVRBounces: 2 + m_PVREnvironmentSampleCount: 256 + m_PVREnvironmentReferencePointCount: 2048 + m_PVRFilteringMode: 1 + m_PVRDenoiserTypeDirect: 1 + m_PVRDenoiserTypeIndirect: 1 + m_PVRDenoiserTypeAO: 1 + m_PVRFilterTypeDirect: 0 + m_PVRFilterTypeIndirect: 0 + m_PVRFilterTypeAO: 0 + m_PVREnvironmentMIS: 1 + m_PVRCulling: 1 + m_PVRFilteringGaussRadiusDirect: 1 + m_PVRFilteringGaussRadiusIndirect: 5 + m_PVRFilteringGaussRadiusAO: 2 + m_PVRFilteringAtrousPositionSigmaDirect: 0.5 + m_PVRFilteringAtrousPositionSigmaIndirect: 2 + m_PVRFilteringAtrousPositionSigmaAO: 1 + m_ExportTrainingData: 0 + m_TrainingDataDestination: TrainingData + m_LightProbeSampleCountMultiplier: 4 + m_LightingDataAsset: {fileID: 0} + m_LightingSettings: {fileID: 0} +--- !u!196 &4 +NavMeshSettings: + serializedVersion: 2 + m_ObjectHideFlags: 0 + m_BuildSettings: + serializedVersion: 2 + agentTypeID: 0 + agentRadius: 0.5 + agentHeight: 2 + agentSlope: 45 + agentClimb: 0.4 + ledgeDropHeight: 0 + maxJumpAcrossDistance: 0 + minRegionArea: 2 + manualCellSize: 0 + cellSize: 0.16666667 + manualTileSize: 0 + tileSize: 256 + accuratePlacement: 0 + maxJobWorkers: 0 + preserveTilesOutsideBounds: 0 + debug: + m_Flags: 0 + m_NavMeshData: {fileID: 0} +--- !u!1 &17441245 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - 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