Prototype Scene finished
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Assets/AssetsFORELLE/Prefabs/SmallPressurePlate(N).prefab.meta
generated
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7
Assets/AssetsFORELLE/Prefabs/SmallPressurePlate(N).prefab.meta
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6
Assets/AssetsFORELLE/Prefabs/boulder.prefab
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6
Assets/AssetsFORELLE/Prefabs/boulder.prefab
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113
Assets/AssetsFORELLE/Prefabs/door.prefab
generated
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113
Assets/AssetsFORELLE/Prefabs/door.prefab
generated
Normal file
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7
Assets/AssetsFORELLE/Prefabs/door.prefab.meta
generated
Normal file
7
Assets/AssetsFORELLE/Prefabs/door.prefab.meta
generated
Normal file
@ -0,0 +1,7 @@
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@ -67,7 +67,7 @@ public class CharController : MonoBehaviour
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{
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|
32
Assets/AssetsFORELLE/Script/ObjPressurePlateMod.cs
Normal file
32
Assets/AssetsFORELLE/Script/ObjPressurePlateMod.cs
Normal file
@ -0,0 +1,32 @@
|
|||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public class ObjPressurePlateMod: MonoBehaviour
|
||||||
|
{
|
||||||
|
public GameObject door;
|
||||||
|
// Start is called before the first frame update
|
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|
void Start()
|
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|
{
|
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|
|
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|
}
|
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|
|
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|
// Update is called once per frame
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|
void Update()
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|
{
|
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|
|
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|
}
|
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|
|
||||||
|
void OnTriggerEnter2D(Collider2D other) {
|
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|
if (other.CompareTag("PressurePlatable")){
|
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|
door.SetActive(false);
|
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|
}
|
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|
}
|
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|
|
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|
|
||||||
|
void OnTriggerExit2D(Collider2D other) {
|
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|
if (other.CompareTag("PressurePlatable")) {
|
||||||
|
door.SetActive(true);
|
||||||
|
}
|
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|
}
|
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|
}
|
11
Assets/AssetsFORELLE/Script/ObjPressurePlateMod.cs.meta
generated
Normal file
11
Assets/AssetsFORELLE/Script/ObjPressurePlateMod.cs.meta
generated
Normal file
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m_Data: {fileID: -712921470, guid: 45efae2189e416f4b9b78c0a9569ac0f, type: 3}
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||||||
- m_RefCount: 1
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- m_RefCount: 1
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||||||
m_Data: {fileID: -2108126159, guid: 45efae2189e416f4b9b78c0a9569ac0f, type: 3}
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m_Data: {fileID: -2108126159, guid: 45efae2189e416f4b9b78c0a9569ac0f, type: 3}
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- m_RefCount: 1
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m_Data: {fileID: 21300000, guid: fa8811152a7f3194faa2fc9e2b778174, type: 3}
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m_TileMatrixArray:
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m_TileMatrixArray:
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- m_RefCount: 4
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- m_RefCount: 5
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m_Data:
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m_Data:
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e00: 1
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e00: 1
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e01: 0
|
e01: 0
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||||||
@ -121,7 +135,7 @@ Tilemap:
|
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e32: 0
|
e32: 0
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e33: 1
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e33: 1
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m_TileColorArray:
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m_TileColorArray:
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- m_RefCount: 4
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m_Data: {r: 1, g: 1, b: 1, a: 1}
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m_Data: {r: 1, g: 1, b: 1, a: 1}
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m_TileObjectToInstantiateArray: []
|
m_TileObjectToInstantiateArray: []
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||||||
m_AnimationFrameRate: 1
|
m_AnimationFrameRate: 1
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@ -241,7 +255,7 @@ Grid:
|
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m_CellGap: {x: 0, y: 0, z: 0}
|
m_CellGap: {x: 0, y: 0, z: 0}
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m_CellLayout: 0
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m_CellLayout: 0
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m_CellSwizzle: 0
|
m_CellSwizzle: 0
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||||||
--- !u!114 &6336929446739460551
|
--- !u!114 &390123627116899761
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||||||
MonoBehaviour:
|
MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_CorrespondingSourceObject: {fileID: 0}
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||||||
|
36
Assets/AssetsFORELLE/Sprites/Tilesets/Tiles/GroundTiles/platform_destroyable_normal.asset
generated
Normal file
36
Assets/AssetsFORELLE/Sprites/Tilesets/Tiles/GroundTiles/platform_destroyable_normal.asset
generated
Normal file
@ -0,0 +1,36 @@
|
|||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
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|
--- !u!114 &11400000
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|
MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 0}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 13312, guid: 0000000000000000e000000000000000, type: 0}
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m_Name: platform_destroyable_normal
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m_EditorClassIdentifier:
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m_Sprite: {fileID: 21300000, guid: fa8811152a7f3194faa2fc9e2b778174, type: 3}
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m_Color: {r: 1, g: 1, b: 1, a: 1}
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e20: 0
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e21: 0
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e22: 1
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e23: 0
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e30: 0
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e33: 1
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m_InstancedGameObject: {fileID: 0}
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m_Flags: 1
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m_ColliderType: 1
|
8
Assets/AssetsFORELLE/Sprites/Tilesets/Tiles/GroundTiles/platform_destroyable_normal.asset.meta
generated
Normal file
8
Assets/AssetsFORELLE/Sprites/Tilesets/Tiles/GroundTiles/platform_destroyable_normal.asset.meta
generated
Normal file
@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
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|
guid: 56224268e9e8fbb468139a4334401e7f
|
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NativeFormatImporter:
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externalObjects: {}
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mainObjectFileID: 11400000
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userData:
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assetBundleName:
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|
assetBundleVariant:
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31666
Assets/Scenes/Prototype.unity
generated
31666
Assets/Scenes/Prototype.unity
generated
File diff suppressed because it is too large
Load Diff
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Reference in New Issue
Block a user