Prototype Scene finished

This commit is contained in:
GungHolo 2023-05-21 14:22:14 +02:00
parent 567b099f6a
commit fbc5e2f34b
20 changed files with 27256 additions and 5022 deletions

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@ -67,7 +67,7 @@ public class CharController : MonoBehaviour
if (mainCamera)
{
mainCamera.transform.position = new Vector3(t.position.x, cameraPos.y, cameraPos.z);
mainCamera.transform.position = new Vector3(t.position.x, t.position.y, cameraPos.z);
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class ObjPressurePlateMod: MonoBehaviour
{
public GameObject door;
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
}
void OnTriggerEnter2D(Collider2D other) {
if (other.CompareTag("PressurePlatable")){
door.SetActive(false);
}
}
void OnTriggerExit2D(Collider2D other) {
if (other.CompareTag("PressurePlatable")) {
door.SetActive(true);
}
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