using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.SceneManagement; public class NextSceneAfterCredits : MonoBehaviour { // Start is called before the first frame update void Start() { StartCoroutine(NextScene()); } // Update is called once per frame void Update() { } IEnumerator NextScene() { yield return new WaitForSeconds(59.9f); SceneManager.LoadScene(0); } }