using System.Collections; using System.Collections.Generic; using UnityEngine; public class IsPlayerOnTop:MonoBehaviour { // Start is called before the first frame update void Start() { } // Update is called once per frame void Update() { } void OnTriggerEnter2D(Collider2D other) { if (other.CompareTag("Player")) { gameObject.tag = "PlayerIsOnIt"; } } void OnTriggerExit2D(Collider2D other) { if (other.CompareTag("Player")) { gameObject.tag = "PressurePlatable"; } } }