using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.SceneManagement; public class MainMenu : MonoBehaviour { public string newGameScene; public string continueGameScene; public void startGame() { Debug.Log("Main Menu: New Game"); SceneManager.LoadScene(newGameScene); } public void continueGame() { Debug.Log("Main Menu: Continue Game"); SceneManager.LoadScene(continueGameScene); } public void endGame() { Debug.Log("Main Menu: Quit Game"); Application.Quit(); } }