forellenforderung3/Assets/NextSceneAfterCutscene.cs
2023-06-24 12:09:13 +02:00

26 lines
535 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
public class NextSceneAfterCutscene : MonoBehaviour
{
// Start is called before the first frame update
void Start()
{
StartCoroutine(NextScene());
}
// Update is called once per frame
void Update()
{
}
IEnumerator NextScene()
{
yield return new WaitForSeconds(4.5f);
SceneManager.LoadScene(SceneManager.GetActiveScene().buildIndex + 1);
}
}