14 lines
373 B
C#
14 lines
373 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace RPGTALK.Localization
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{
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[CreateAssetMenu(fileName = "NewLanguage", menuName = "RPGTalk/Language", order = 12)]
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public class RPGTalkLanguage : ScriptableObject
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{
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public string identifier;
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public bool mainLanguage;
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public TextAsset[] txts;
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}
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} |