24 lines
506 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class BossLevel : MonoBehaviour
{
[SerializeField] private GameObject thepoint;
[SerializeField] private Transform[] respawnPoints;
[SerializeField] private EdgeCollider2D[] Platforms;
// Start is called before the first frame update
void Start()
{
thepoint = GameObject.Find("RespawnProjectile");
}
// Update is called once per frame
void Update()
{
}
}