2023-06-18 13:37:19 +02:00

27 lines
539 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class DeleteObject : MonoBehaviour
{
public GameObject objectToActivate;
public GameObject objectToActivate2;
// Start is called before the first frame update
void Start()
{
objectToActivate.SetActive(true);
objectToActivate2.SetActive(true);
}
// Update is called once per frame
void Update()
{
}
public void done(){
objectToActivate.SetActive(false);
objectToActivate2.SetActive(false);
}
}