2023-06-21 16:13:04 +02:00

27 lines
497 B
C#

using UnityEngine;
using UnityEngine.SceneManagement;
public class ChangeToNextScene : MonoBehaviour
{
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
}
private void OnTriggerEnter2D(Collider2D other)
{
if (other.gameObject.CompareTag("Player"))
{
SceneManager.LoadScene(SceneManager.GetActiveScene().buildIndex+1);
}
}
}