2023-05-28 11:44:55 +02:00

17 lines
274 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace RPGTALK.Helper
{
public class RPGTalkConfig : ScriptableObject
{
public Sprite logo;
public bool alreadyConfigured;
public bool usingTMP;
}
}