27 lines
		
	
	
		
			539 B
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			27 lines
		
	
	
		
			539 B
		
	
	
	
		
			C#
		
	
	
	
	
	
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class DeleteObject : MonoBehaviour
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{
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public GameObject objectToActivate;
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public GameObject objectToActivate2;
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    // Start is called before the first frame update
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    void Start()
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    {
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        objectToActivate.SetActive(true);
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	objectToActivate2.SetActive(true);
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    }
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    // Update is called once per frame
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    void Update()
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    {
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    }
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    public void done(){
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	 objectToActivate.SetActive(false);
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	objectToActivate2.SetActive(false);
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}
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}
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