mirror of
https://github.com/Omni-guides/Jackify.git
synced 2026-01-17 19:47:00 +01:00
Sync from development - prepare for v0.1.6.5
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@@ -438,19 +438,37 @@ class SettingsDialog(QDialog):
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advanced_layout.addWidget(resource_group)
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# Component Installation Method Section
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component_group = QGroupBox("Component Installation")
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# Advanced Tool Options Section
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component_group = QGroupBox("Advanced Tool Options")
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component_group.setStyleSheet("QGroupBox { border: 1px solid #555; border-radius: 6px; margin-top: 8px; padding: 8px; background: #23282d; } QGroupBox:title { subcontrol-origin: margin; left: 10px; padding: 0 3px 0 3px; font-weight: bold; color: #fff; }")
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component_layout = QVBoxLayout()
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component_group.setLayout(component_layout)
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self.use_winetricks_checkbox = QCheckBox("Use winetricks for component installation (faster)")
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self.use_winetricks_checkbox.setChecked(self.config_handler.get('use_winetricks_for_components', True))
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self.use_winetricks_checkbox.setToolTip(
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"When enabled: Uses winetricks for most components (faster) and protontricks for legacy .NET versions (dotnet40, dotnet472, dotnet48) which are more reliable.\n"
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"When disabled: Uses protontricks for all components (legacy behavior, slower but more compatible)."
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# Label for the toggle button
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method_label = QLabel("Wine Components Installation:")
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component_layout.addWidget(method_label)
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# Toggle button for winetricks/protontricks selection
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self.component_toggle = QPushButton("Winetricks")
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self.component_toggle.setCheckable(True)
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use_winetricks = self.config_handler.get('use_winetricks_for_components', True)
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self.component_toggle.setChecked(use_winetricks)
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# Function to update button text based on state
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def update_button_text():
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if self.component_toggle.isChecked():
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self.component_toggle.setText("Winetricks")
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else:
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self.component_toggle.setText("Protontricks")
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self.component_toggle.toggled.connect(update_button_text)
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update_button_text() # Set initial text
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self.component_toggle.setToolTip(
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"Winetricks: Faster, uses bundled tools (Default)\n"
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"Protontricks: Legacy mode, slower but system-compatible"
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)
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component_layout.addWidget(self.use_winetricks_checkbox)
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component_layout.addWidget(self.component_toggle)
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advanced_layout.addWidget(component_group)
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advanced_layout.addStretch() # Add stretch to push content to top
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@@ -726,7 +744,7 @@ class SettingsDialog(QDialog):
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self.config_handler.set("game_proton_version", resolved_game_version)
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# Save component installation method preference
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self.config_handler.set("use_winetricks_for_components", self.use_winetricks_checkbox.isChecked())
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self.config_handler.set("use_winetricks_for_components", self.component_toggle.isChecked())
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# Force immediate save and verify
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save_result = self.config_handler.save_config()
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@@ -37,7 +37,9 @@ class ConfigureExistingModlistScreen(QWidget):
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self.refresh_paths()
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# --- Detect Steam Deck ---
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steamdeck = os.path.exists('/etc/os-release') and 'steamdeck' in open('/etc/os-release').read().lower()
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from jackify.backend.services.platform_detection_service import PlatformDetectionService
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platform_service = PlatformDetectionService.get_instance()
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steamdeck = platform_service.is_steamdeck
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self.shortcut_handler = ShortcutHandler(steamdeck=steamdeck)
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# Initialize services early
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@@ -591,7 +591,9 @@ class ConfigureNewModlistScreen(QWidget):
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return
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# --- Shortcut creation will be handled by automated workflow ---
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from jackify.backend.handlers.shortcut_handler import ShortcutHandler
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steamdeck = os.path.exists('/etc/os-release') and 'steamdeck' in open('/etc/os-release').read().lower()
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from jackify.backend.services.platform_detection_service import PlatformDetectionService
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platform_service = PlatformDetectionService.get_instance()
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steamdeck = platform_service.is_steamdeck
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shortcut_handler = ShortcutHandler(steamdeck=steamdeck) # Still needed for Steam restart
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# Check if auto-restart is enabled
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@@ -723,16 +725,10 @@ class ConfigureNewModlistScreen(QWidget):
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except Exception as e:
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self.error_occurred.emit(str(e))
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# Detect Steam Deck once
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try:
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import os
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_is_steamdeck = False
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if os.path.exists('/etc/os-release'):
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with open('/etc/os-release') as f:
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if 'steamdeck' in f.read().lower():
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_is_steamdeck = True
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except Exception:
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_is_steamdeck = False
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# Detect Steam Deck once using centralized service
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from jackify.backend.services.platform_detection_service import PlatformDetectionService
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platform_service = PlatformDetectionService.get_instance()
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_is_steamdeck = platform_service.is_steamdeck
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# Create and start the thread
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self.automated_prefix_thread = AutomatedPrefixThread(modlist_name, install_dir, mo2_exe_path, _is_steamdeck)
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@@ -928,7 +924,10 @@ class ConfigureNewModlistScreen(QWidget):
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# Steam assigns a NEW AppID during restart, different from the one we initially created
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self._safe_append_text(f"Re-detecting AppID for shortcut '{modlist_name}' after Steam restart...")
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from jackify.backend.handlers.shortcut_handler import ShortcutHandler
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shortcut_handler = ShortcutHandler(steamdeck=False)
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from jackify.backend.services.platform_detection_service import PlatformDetectionService
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platform_service = PlatformDetectionService.get_instance()
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shortcut_handler = ShortcutHandler(steamdeck=platform_service.is_steamdeck)
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current_appid = shortcut_handler.get_appid_for_shortcut(modlist_name, mo2_exe_path)
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if not current_appid or not current_appid.isdigit():
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@@ -952,7 +951,12 @@ class ConfigureNewModlistScreen(QWidget):
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# Initialize ModlistHandler with correct parameters
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path_handler = PathHandler()
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modlist_handler = ModlistHandler(steamdeck=False, verbose=False)
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# Use centralized Steam Deck detection
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from jackify.backend.services.platform_detection_service import PlatformDetectionService
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platform_service = PlatformDetectionService.get_instance()
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modlist_handler = ModlistHandler(steamdeck=platform_service.is_steamdeck, verbose=False)
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# Set required properties manually after initialization
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modlist_handler.modlist_dir = install_dir
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@@ -2112,7 +2112,10 @@ class InstallModlistScreen(QWidget):
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# Steam assigns a NEW AppID during restart, different from the one we initially created
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self._safe_append_text(f"Re-detecting AppID for shortcut '{modlist_name}' after Steam restart...")
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from jackify.backend.handlers.shortcut_handler import ShortcutHandler
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shortcut_handler = ShortcutHandler(steamdeck=False)
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from jackify.backend.services.platform_detection_service import PlatformDetectionService
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platform_service = PlatformDetectionService.get_instance()
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shortcut_handler = ShortcutHandler(steamdeck=platform_service.is_steamdeck)
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current_appid = shortcut_handler.get_appid_for_shortcut(modlist_name, mo2_exe_path)
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if not current_appid or not current_appid.isdigit():
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@@ -2133,7 +2136,12 @@ class InstallModlistScreen(QWidget):
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# Initialize ModlistHandler with correct parameters
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path_handler = PathHandler()
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modlist_handler = ModlistHandler(steamdeck=False, verbose=False)
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# Use centralized Steam Deck detection
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from jackify.backend.services.platform_detection_service import PlatformDetectionService
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platform_service = PlatformDetectionService.get_instance()
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modlist_handler = ModlistHandler(steamdeck=platform_service.is_steamdeck, verbose=False)
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# Set required properties manually after initialization
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modlist_handler.modlist_dir = install_dir
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@@ -2351,15 +2359,21 @@ class InstallModlistScreen(QWidget):
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self.context = updated_context # Ensure context is always set
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debug_print(f"Updated context with new AppID: {new_appid}")
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# Get Steam Deck detection once and pass to ConfigThread
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from jackify.backend.services.platform_detection_service import PlatformDetectionService
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platform_service = PlatformDetectionService.get_instance()
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is_steamdeck = platform_service.is_steamdeck
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# Create new config thread with updated context
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class ConfigThread(QThread):
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progress_update = Signal(str)
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configuration_complete = Signal(bool, str, str)
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error_occurred = Signal(str)
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def __init__(self, context):
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def __init__(self, context, is_steamdeck):
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super().__init__()
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self.context = context
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self.is_steamdeck = is_steamdeck
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def run(self):
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try:
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@@ -2368,8 +2382,8 @@ class InstallModlistScreen(QWidget):
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from jackify.backend.models.modlist import ModlistContext
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from pathlib import Path
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# Initialize backend service
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system_info = SystemInfo(is_steamdeck=False)
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# Initialize backend service with passed Steam Deck detection
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system_info = SystemInfo(is_steamdeck=self.is_steamdeck)
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modlist_service = ModlistService(system_info)
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# Convert context to ModlistContext for service
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@@ -2416,7 +2430,7 @@ class InstallModlistScreen(QWidget):
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self.error_occurred.emit(str(e))
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# Start configuration thread
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self.config_thread = ConfigThread(updated_context)
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self.config_thread = ConfigThread(updated_context, is_steamdeck)
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self.config_thread.progress_update.connect(self.on_configuration_progress)
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self.config_thread.configuration_complete.connect(self.on_configuration_complete)
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self.config_thread.error_occurred.connect(self.on_configuration_error)
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@@ -2477,15 +2491,21 @@ class InstallModlistScreen(QWidget):
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def _create_config_thread(self, context):
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"""Create a new ConfigThread with proper lifecycle management"""
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from PySide6.QtCore import QThread, Signal
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# Get Steam Deck detection once
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from jackify.backend.services.platform_detection_service import PlatformDetectionService
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platform_service = PlatformDetectionService.get_instance()
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is_steamdeck = platform_service.is_steamdeck
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class ConfigThread(QThread):
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progress_update = Signal(str)
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configuration_complete = Signal(bool, str, str)
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error_occurred = Signal(str)
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def __init__(self, context, parent=None):
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def __init__(self, context, is_steamdeck, parent=None):
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super().__init__(parent)
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self.context = context
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self.is_steamdeck = is_steamdeck
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def run(self):
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try:
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@@ -2494,8 +2514,8 @@ class InstallModlistScreen(QWidget):
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from jackify.backend.models.modlist import ModlistContext
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from pathlib import Path
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# Initialize backend service
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system_info = SystemInfo(is_steamdeck=False)
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# Initialize backend service with passed Steam Deck detection
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system_info = SystemInfo(is_steamdeck=self.is_steamdeck)
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modlist_service = ModlistService(system_info)
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# Convert context to ModlistContext for service
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@@ -2544,7 +2564,7 @@ class InstallModlistScreen(QWidget):
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self.progress_update.emit(f"DEBUG: {error_details}")
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self.error_occurred.emit(str(e))
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return ConfigThread(context, parent=self)
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return ConfigThread(context, is_steamdeck, parent=self)
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def handle_validation_failure(self, missing_text):
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"""Handle failed validation with retry logic"""
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