mirror of
https://github.com/Omni-guides/Jackify.git
synced 2026-01-17 11:37:01 +01:00
Sync from development - prepare for v0.1.6
This commit is contained in:
29
CHANGELOG.md
29
CHANGELOG.md
@@ -1,5 +1,31 @@
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# Jackify Changelog
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## v0.1.6 - Advanced Proton Management & Lorerim Support
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**Release Date:** October 16, 2025
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### Major New Features
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- **Dual Proton Configuration**: Separate Install Proton and Game Proton version selection in Settings
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- **Install Proton**: Optimized for modlist installation and texture processing (Experimental/GE-Proton 10+ recommended for performance)
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- **Game Proton**: For game shortcuts (supports any Proton 9+ version)
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- Independent configuration allows users to optimize for both installation speed and game compatibility
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- **Lorerim Proton Override**: Automatic Proton 9 selection for Lorerim modlist installations
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- Priority system: GE-Proton9-27 → Other GE-Proton 9 versions → Valve Proton 9 → user settings fallback
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- User notification when override is applied
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- Case-insensitive detection for Lorerim modlists
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- **Configurable Component Installation Method**: User-selectable toggle in Settings
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- **Optimized Mode** (default): Protontricks for dotnet40 (reliable), winetricks for other components (fast)
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- **Legacy Mode**: Protontricks for all components (slower but maximum compatibility)
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### Engine & Technical Improvements
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- **jackify-engine v0.3.17**: Latest engine version with performance improvements
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- **Windows 10 Prefix Timing**: Improved timing to match legacy script behavior
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- **Self-Updater Enhancement**: Fixed auto-restart checkbox functionality
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- **ProtontricksHandler**: Updated constructor calls across codebase for consistency
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---
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## v0.1.5.3 - Critical Bug Fixes
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**Release Date:** October 2, 2025
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@@ -67,7 +93,8 @@
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- **ModOrganizer.ini Path Format**: Fixed missing backslash in gamePath format for proper Windows path structure
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- **SD Card Binary Paths**: Corrected binary paths to use D: drive mapping instead of raw Linux paths for SD card installs
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- **Proton Fallback Logic**: Enhanced fallback when user-selected Proton version is missing or invalid
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- **Settings Persistence**: Improved configuration saving with verification and logging
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#Y- **Settings Persistence**: Improved configuration saving with verification and logging
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- **System Wine Elimination**: Comprehensive audit ensures Jackify never uses system wine installations
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- **Winetricks Reliability**: Fixed vcrun2022 installation failures and wine app crashes
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- **Enderal Registry Injection**: Switched from launch options to registry injection approach
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@@ -5,4 +5,4 @@ This package provides both CLI and GUI interfaces for managing
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Wabbajack modlists natively on Linux systems.
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"""
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__version__ = "0.1.5.3"
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__version__ = "0.1.6"
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@@ -156,7 +156,7 @@ class ModlistInstallCLI:
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from ..models.configuration import SystemInfo
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self.system_info = SystemInfo(is_steamdeck=steamdeck)
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self.protontricks_handler = ProtontricksHandler(steamdeck=self.steamdeck)
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self.protontricks_handler = ProtontricksHandler(self.steamdeck)
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self.shortcut_handler = ShortcutHandler(steamdeck=self.steamdeck)
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self.context = {}
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# Use standard logging (no file handler)
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@@ -38,7 +38,9 @@ class ConfigHandler:
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"default_download_parent_dir": None, # Parent directory for downloads
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"modlist_install_base_dir": os.path.expanduser("~/Games"), # Configurable base directory for modlist installations
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"modlist_downloads_base_dir": os.path.expanduser("~/Games/Modlist_Downloads"), # Configurable base directory for downloads
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"jackify_data_dir": None # Configurable Jackify data directory (default: ~/Jackify)
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"jackify_data_dir": None, # Configurable Jackify data directory (default: ~/Jackify)
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"use_winetricks_for_components": True, # True = use winetricks (faster), False = use protontricks for all (legacy)
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"game_proton_path": None # Proton version for game shortcuts (can be any Proton 9+), separate from install proton
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}
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# Load configuration if exists
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@@ -498,20 +500,44 @@ class ConfigHandler:
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def get_proton_path(self):
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"""
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Retrieve the saved Proton path from configuration
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Retrieve the saved Install Proton path from configuration (for jackify-engine)
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Always reads fresh from disk to pick up changes from Settings dialog
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Returns:
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str: Saved Proton path or 'auto' if not saved
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str: Saved Install Proton path or 'auto' if not saved
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"""
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try:
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# Reload config from disk to pick up changes from Settings dialog
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self._load_config()
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proton_path = self.settings.get("proton_path", "auto")
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logger.debug(f"Retrieved fresh proton_path from config: {proton_path}")
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logger.debug(f"Retrieved fresh install proton_path from config: {proton_path}")
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return proton_path
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except Exception as e:
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logger.error(f"Error retrieving proton_path: {e}")
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logger.error(f"Error retrieving install proton_path: {e}")
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return "auto"
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def get_game_proton_path(self):
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"""
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Retrieve the saved Game Proton path from configuration (for game shortcuts)
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Falls back to install Proton path if game Proton not set
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Always reads fresh from disk to pick up changes from Settings dialog
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Returns:
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str: Saved Game Proton path, Install Proton path, or 'auto' if not saved
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"""
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try:
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# Reload config from disk to pick up changes from Settings dialog
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self._load_config()
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game_proton_path = self.settings.get("game_proton_path")
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# If game proton not set or set to same_as_install, use install proton
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if not game_proton_path or game_proton_path == "same_as_install":
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game_proton_path = self.settings.get("proton_path", "auto")
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logger.debug(f"Retrieved fresh game proton_path from config: {game_proton_path}")
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return game_proton_path
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except Exception as e:
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logger.error(f"Error retrieving game proton_path: {e}")
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return "auto"
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def get_proton_version(self):
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@@ -79,6 +79,7 @@ class ModlistHandler:
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"livingskyrim": ["dotnet40"],
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"lsiv": ["dotnet40"],
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"ls4": ["dotnet40"],
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"lorerim": ["dotnet40"],
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"lostlegacy": ["dotnet48"],
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}
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@@ -158,7 +159,7 @@ class ModlistHandler:
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self.stock_game_path = None
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# Initialize Handlers (should happen regardless of how paths were provided)
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self.protontricks_handler = ProtontricksHandler(steamdeck=self.steamdeck, logger=self.logger)
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self.protontricks_handler = ProtontricksHandler(self.steamdeck, logger=self.logger)
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# Initialize winetricks handler for wine component installation
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from .winetricks_handler import WinetricksHandler
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self.winetricks_handler = WinetricksHandler(logger=self.logger)
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@@ -348,6 +349,7 @@ class ModlistHandler:
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self.engine_installed = modlist_info.get('engine_installed', False)
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self.logger.debug(f" Engine Installed: {self.engine_installed}")
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# Call internal detection methods to populate more state
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if not self._detect_game_variables():
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self.logger.warning("Failed to auto-detect game type after setting context.")
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@@ -687,39 +689,27 @@ class ModlistHandler:
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# All modlists now use their own AppID for wine components
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target_appid = self.appid
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# Use winetricks for wine component installation (faster than protontricks)
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# Use user's preferred component installation method (respects settings toggle)
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wineprefix = self.protontricks_handler.get_wine_prefix_path(target_appid)
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if not wineprefix:
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self.logger.error("Failed to get WINEPREFIX path for winetricks.")
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self.logger.error("Failed to get WINEPREFIX path for component installation.")
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print("Error: Could not determine wine prefix location.")
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return False
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# Try winetricks first (preferred method with current fix)
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winetricks_success = False
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# Use the winetricks handler which respects the user's toggle setting
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try:
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self.logger.info("Attempting Wine component installation using winetricks...")
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winetricks_success = self.winetricks_handler.install_wine_components(wineprefix, self.game_var_full, specific_components=components)
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if winetricks_success:
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self.logger.info("Winetricks installation completed successfully")
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except Exception as e:
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self.logger.warning(f"Winetricks installation failed with exception: {e}")
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winetricks_success = False
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# Fallback to protontricks if winetricks failed
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if not winetricks_success:
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self.logger.warning("Winetricks failed, falling back to protontricks for Wine component installation...")
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try:
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protontricks_success = self.protontricks_handler.install_wine_components(target_appid, self.game_var_full, specific_components=components)
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if protontricks_success:
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self.logger.info("Protontricks fallback installation completed successfully")
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else:
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self.logger.error("Both winetricks and protontricks failed to install Wine components.")
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print("Error: Failed to install necessary Wine components using both winetricks and protontricks.")
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return False
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except Exception as e:
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self.logger.error(f"Protontricks fallback also failed with exception: {e}")
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print("Error: Failed to install necessary Wine components using both winetricks and protontricks.")
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self.logger.info("Installing Wine components using user's preferred method...")
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success = self.winetricks_handler.install_wine_components(wineprefix, self.game_var_full, specific_components=components)
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if success:
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self.logger.info("Wine component installation completed successfully")
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else:
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self.logger.error("Wine component installation failed")
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print("Error: Failed to install necessary Wine components.")
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return False
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except Exception as e:
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self.logger.error(f"Wine component installation failed with exception: {e}")
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print("Error: Failed to install necessary Wine components.")
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return False
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self.logger.info("Step 4: Installing Wine components... Done")
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# Step 5: Ensure permissions of Modlist directory
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@@ -825,7 +815,7 @@ class ModlistHandler:
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if self.steam_library and self.game_var_full:
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vanilla_game_dir = str(Path(self.steam_library) / "steamapps" / "common" / self.game_var_full)
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if not self.resolution_handler.update_ini_resolution(
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if not ResolutionHandler.update_ini_resolution(
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modlist_dir=self.modlist_dir,
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game_var=self.game_var_full,
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set_res=self.selected_resolution,
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@@ -930,6 +920,10 @@ class ModlistHandler:
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# status_callback("Configuration completed successfully!")
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self.logger.info("Configuration steps completed successfully.")
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# Step 14: Re-enforce Windows 10 mode after modlist-specific configurations (matches legacy script line 1333)
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self._re_enforce_windows_10_mode()
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return True # Return True on success
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def _detect_steam_library_info(self) -> bool:
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@@ -1332,4 +1326,39 @@ class ModlistHandler:
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self.logger.debug("No special game type detected - standard workflow will be used")
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return None
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def _re_enforce_windows_10_mode(self):
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"""
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Re-enforce Windows 10 mode after modlist-specific configurations.
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This matches the legacy script behavior (line 1333) where Windows 10 mode
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is re-applied after modlist-specific steps to ensure consistency.
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"""
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try:
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if not hasattr(self, 'appid') or not self.appid:
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self.logger.warning("Cannot re-enforce Windows 10 mode - no AppID available")
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return
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from ..handlers.winetricks_handler import WinetricksHandler
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from ..handlers.path_handler import PathHandler
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|
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# Get prefix path for the AppID
|
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prefix_path = PathHandler.find_compat_data(str(self.appid))
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if not prefix_path:
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self.logger.warning("Cannot re-enforce Windows 10 mode - prefix path not found")
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||||
return
|
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|
||||
# Get wine binary path
|
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wine_binary = PathHandler.get_wine_binary_for_appid(str(self.appid))
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if not wine_binary:
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self.logger.warning("Cannot re-enforce Windows 10 mode - wine binary not found")
|
||||
return
|
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|
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# Use winetricks handler to set Windows 10 mode
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winetricks_handler = WinetricksHandler()
|
||||
winetricks_handler._set_windows_10_mode(str(prefix_path), wine_binary)
|
||||
|
||||
self.logger.info("✓ Windows 10 mode re-enforced after modlist-specific configurations")
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||||
|
||||
except Exception as e:
|
||||
self.logger.warning(f"Error re-enforcing Windows 10 mode: {e}")
|
||||
|
||||
# (Ensure EOF is clean and no extra incorrect methods exist below)
|
||||
@@ -68,7 +68,7 @@ class ModlistInstallCLI:
|
||||
def __init__(self, menu_handler: MenuHandler, steamdeck: bool = False):
|
||||
self.menu_handler = menu_handler
|
||||
self.steamdeck = steamdeck
|
||||
self.protontricks_handler = ProtontricksHandler(steamdeck=steamdeck)
|
||||
self.protontricks_handler = ProtontricksHandler(steamdeck)
|
||||
self.shortcut_handler = ShortcutHandler(steamdeck=steamdeck)
|
||||
self.context = {}
|
||||
# Use standard logging (no file handler)
|
||||
|
||||
@@ -41,7 +41,7 @@ class ShortcutHandler:
|
||||
self._last_shortcuts_backup = None # Track the last backup path
|
||||
self._safe_shortcuts_backup = None # Track backup made just before restart
|
||||
# Initialize ProtontricksHandler here, passing steamdeck status
|
||||
self.protontricks_handler = ProtontricksHandler(steamdeck=self.steamdeck)
|
||||
self.protontricks_handler = ProtontricksHandler(self.steamdeck)
|
||||
|
||||
def _enable_tab_completion(self):
|
||||
"""Enable tab completion for file paths using the shared completer"""
|
||||
@@ -964,7 +964,7 @@ class ShortcutHandler:
|
||||
self.logger.info(f"Attempting to find current AppID for shortcut: '{shortcut_name}' (exe_path: '{exe_path}')")
|
||||
try:
|
||||
from .protontricks_handler import ProtontricksHandler # Local import
|
||||
pt_handler = ProtontricksHandler(steamdeck=self.steamdeck)
|
||||
pt_handler = ProtontricksHandler(self.steamdeck)
|
||||
if not pt_handler.detect_protontricks():
|
||||
self.logger.error("Protontricks not detected")
|
||||
return None
|
||||
|
||||
@@ -257,10 +257,18 @@ class WinetricksHandler:
|
||||
components_to_install = self._reorder_components_for_installation(all_components)
|
||||
self.logger.info(f"WINEPREFIX: {wineprefix}, Game: {game_var}, Ordered Components: {components_to_install}")
|
||||
|
||||
# Hybrid approach: Use protontricks for dotnet40 only, winetricks for everything else
|
||||
if "dotnet40" in components_to_install:
|
||||
self.logger.info("dotnet40 detected - using hybrid approach: protontricks for dotnet40, winetricks for others")
|
||||
# Check user preference for component installation method
|
||||
from ..handlers.config_handler import ConfigHandler
|
||||
config_handler = ConfigHandler()
|
||||
use_winetricks = config_handler.get('use_winetricks_for_components', True)
|
||||
|
||||
# Choose installation method based on user preference and components
|
||||
if use_winetricks and "dotnet40" in components_to_install:
|
||||
self.logger.info("Using optimized approach: protontricks for dotnet40 (reliable), winetricks for other components (fast)")
|
||||
return self._install_components_hybrid_approach(components_to_install, wineprefix, game_var)
|
||||
elif not use_winetricks:
|
||||
self.logger.info("Using legacy approach: protontricks for all components")
|
||||
return self._install_components_protontricks_only(components_to_install, wineprefix, game_var)
|
||||
|
||||
# For non-dotnet40 installations, install all components together (faster)
|
||||
max_attempts = 3
|
||||
@@ -289,6 +297,8 @@ class WinetricksHandler:
|
||||
self.logger.debug(f"Winetricks output: {result.stdout}")
|
||||
if result.returncode == 0:
|
||||
self.logger.info("Wine Component installation command completed successfully.")
|
||||
# Set Windows 10 mode after component installation (matches legacy script timing)
|
||||
self._set_windows_10_mode(wineprefix, env.get('WINE', ''))
|
||||
return True
|
||||
else:
|
||||
# Special handling for dotnet40 verification issue (mimics protontricks behavior)
|
||||
@@ -415,14 +425,8 @@ class WinetricksHandler:
|
||||
self.logger.error("Failed to prepare prefix for dotnet40")
|
||||
return False
|
||||
else:
|
||||
# For non-dotnet40 components, ensure we're in Windows 10 mode
|
||||
# For non-dotnet40 components, install in standard mode (Windows 10 will be set after all components)
|
||||
self.logger.debug(f"Installing {component} in standard mode")
|
||||
try:
|
||||
subprocess.run([
|
||||
self.winetricks_path, '-q', 'win10'
|
||||
], env=env, capture_output=True, text=True, timeout=300)
|
||||
except Exception as e:
|
||||
self.logger.warning(f"Could not set win10 mode for {component}: {e}")
|
||||
|
||||
# Install this component
|
||||
max_attempts = 3
|
||||
@@ -480,6 +484,8 @@ class WinetricksHandler:
|
||||
return False
|
||||
|
||||
self.logger.info("✓ All components installed successfully using separate sessions")
|
||||
# Set Windows 10 mode after all component installation (matches legacy script timing)
|
||||
self._set_windows_10_mode(wineprefix, env.get('WINE', ''))
|
||||
return True
|
||||
|
||||
def _install_components_hybrid_approach(self, components: list, wineprefix: str, game_var: str) -> bool:
|
||||
@@ -524,6 +530,9 @@ class WinetricksHandler:
|
||||
return self._install_components_with_winetricks(other_components, wineprefix, env)
|
||||
|
||||
self.logger.info("✓ Hybrid component installation completed successfully")
|
||||
# Set Windows 10 mode after all component installation (matches legacy script timing)
|
||||
wine_binary = self._get_wine_binary_for_prefix(wineprefix)
|
||||
self._set_windows_10_mode(wineprefix, wine_binary)
|
||||
return True
|
||||
|
||||
def _install_dotnet40_with_protontricks(self, wineprefix: str, game_var: str) -> bool:
|
||||
@@ -562,7 +571,7 @@ class WinetricksHandler:
|
||||
# Determine if we're on Steam Deck (for protontricks handler)
|
||||
steamdeck = os.path.exists('/home/deck')
|
||||
|
||||
protontricks_handler = ProtontricksHandler(steamdeck=steamdeck, logger=self.logger)
|
||||
protontricks_handler = ProtontricksHandler(steamdeck, logger=self.logger)
|
||||
|
||||
# Detect protontricks availability
|
||||
if not protontricks_handler.detect_protontricks():
|
||||
@@ -691,6 +700,9 @@ class WinetricksHandler:
|
||||
|
||||
if result.returncode == 0:
|
||||
self.logger.info(f"✓ Winetricks components installed successfully: {components}")
|
||||
# Set Windows 10 mode after component installation (matches legacy script timing)
|
||||
wine_binary = env.get('WINE', '')
|
||||
self._set_windows_10_mode(env.get('WINEPREFIX', ''), wine_binary)
|
||||
return True
|
||||
else:
|
||||
self.logger.error(f"✗ Winetricks failed (attempt {attempt}): {result.stderr.strip()}")
|
||||
@@ -701,6 +713,140 @@ class WinetricksHandler:
|
||||
self.logger.error(f"Failed to install components with winetricks after {max_attempts} attempts")
|
||||
return False
|
||||
|
||||
def _set_windows_10_mode(self, wineprefix: str, wine_binary: str):
|
||||
"""
|
||||
Set Windows 10 mode for the prefix after component installation (matches legacy script timing).
|
||||
This should be called AFTER all Wine components are installed, not before.
|
||||
"""
|
||||
try:
|
||||
env = os.environ.copy()
|
||||
env['WINEPREFIX'] = wineprefix
|
||||
env['WINE'] = wine_binary
|
||||
|
||||
self.logger.info("Setting Windows 10 mode after component installation (matching legacy script)")
|
||||
result = subprocess.run([
|
||||
self.winetricks_path, '-q', 'win10'
|
||||
], env=env, capture_output=True, text=True, timeout=300)
|
||||
|
||||
if result.returncode == 0:
|
||||
self.logger.info("✓ Windows 10 mode set successfully")
|
||||
else:
|
||||
self.logger.warning(f"Could not set Windows 10 mode: {result.stderr}")
|
||||
|
||||
except Exception as e:
|
||||
self.logger.warning(f"Error setting Windows 10 mode: {e}")
|
||||
|
||||
def _install_components_protontricks_only(self, components: list, wineprefix: str, game_var: str) -> bool:
|
||||
"""
|
||||
Legacy approach: Install all components using protontricks only.
|
||||
This matches the behavior of the original bash script.
|
||||
"""
|
||||
try:
|
||||
self.logger.info(f"Installing all components with protontricks (legacy method): {components}")
|
||||
|
||||
# Import protontricks handler
|
||||
from ..handlers.protontricks_handler import ProtontricksHandler
|
||||
|
||||
# Determine if we're on Steam Deck (for protontricks handler)
|
||||
steamdeck = os.path.exists('/home/deck')
|
||||
protontricks_handler = ProtontricksHandler(steamdeck, logger=self.logger)
|
||||
|
||||
# Get AppID from wineprefix
|
||||
appid = self._extract_appid_from_wineprefix(wineprefix)
|
||||
if not appid:
|
||||
self.logger.error("Could not extract AppID from wineprefix for protontricks installation")
|
||||
return False
|
||||
|
||||
self.logger.info(f"Using AppID {appid} for protontricks installation")
|
||||
|
||||
# Detect protontricks availability
|
||||
if not protontricks_handler.detect_protontricks():
|
||||
self.logger.error("Protontricks not available for component installation")
|
||||
return False
|
||||
|
||||
# Install all components using protontricks
|
||||
success = protontricks_handler.install_wine_components(appid, game_var, components)
|
||||
|
||||
if success:
|
||||
self.logger.info("✓ All components installed successfully with protontricks")
|
||||
# Set Windows 10 mode after component installation
|
||||
wine_binary = self._get_wine_binary_for_prefix(wineprefix)
|
||||
self._set_windows_10_mode(wineprefix, wine_binary)
|
||||
return True
|
||||
else:
|
||||
self.logger.error("✗ Component installation failed with protontricks")
|
||||
return False
|
||||
|
||||
except Exception as e:
|
||||
self.logger.error(f"Error installing components with protontricks: {e}", exc_info=True)
|
||||
return False
|
||||
|
||||
def _extract_appid_from_wineprefix(self, wineprefix: str) -> Optional[str]:
|
||||
"""
|
||||
Extract AppID from wineprefix path.
|
||||
|
||||
Args:
|
||||
wineprefix: Wine prefix path
|
||||
|
||||
Returns:
|
||||
AppID as string, or None if extraction fails
|
||||
"""
|
||||
try:
|
||||
if 'compatdata' in wineprefix:
|
||||
# Standard Steam compatdata structure
|
||||
path_parts = Path(wineprefix).parts
|
||||
for i, part in enumerate(path_parts):
|
||||
if part == 'compatdata' and i + 1 < len(path_parts):
|
||||
potential_appid = path_parts[i + 1]
|
||||
if potential_appid.isdigit():
|
||||
return potential_appid
|
||||
self.logger.error(f"Could not extract AppID from wineprefix path: {wineprefix}")
|
||||
return None
|
||||
except Exception as e:
|
||||
self.logger.error(f"Error extracting AppID from wineprefix: {e}")
|
||||
return None
|
||||
|
||||
def _get_wine_binary_for_prefix(self, wineprefix: str) -> str:
|
||||
"""
|
||||
Get the wine binary path for a given prefix.
|
||||
|
||||
Args:
|
||||
wineprefix: Wine prefix path
|
||||
|
||||
Returns:
|
||||
Wine binary path as string
|
||||
"""
|
||||
try:
|
||||
from ..handlers.config_handler import ConfigHandler
|
||||
from ..handlers.wine_utils import WineUtils
|
||||
|
||||
config = ConfigHandler()
|
||||
user_proton_path = config.get_proton_path()
|
||||
|
||||
# If user selected a specific Proton, try that first
|
||||
wine_binary = None
|
||||
if user_proton_path != 'auto':
|
||||
if os.path.exists(user_proton_path):
|
||||
resolved_proton_path = os.path.realpath(user_proton_path)
|
||||
valve_proton_wine = os.path.join(resolved_proton_path, 'dist', 'bin', 'wine')
|
||||
ge_proton_wine = os.path.join(resolved_proton_path, 'files', 'bin', 'wine')
|
||||
|
||||
if os.path.exists(valve_proton_wine):
|
||||
wine_binary = valve_proton_wine
|
||||
elif os.path.exists(ge_proton_wine):
|
||||
wine_binary = ge_proton_wine
|
||||
|
||||
# Fall back to auto-detection if user selection failed or is 'auto'
|
||||
if not wine_binary:
|
||||
best_proton = WineUtils.select_best_proton()
|
||||
if best_proton:
|
||||
wine_binary = WineUtils.find_proton_binary(best_proton['name'])
|
||||
|
||||
return wine_binary if wine_binary else ""
|
||||
except Exception as e:
|
||||
self.logger.error(f"Error getting wine binary for prefix: {e}")
|
||||
return ""
|
||||
|
||||
def _cleanup_wine_processes(self):
|
||||
"""
|
||||
Internal method to clean up wine processes during component installation
|
||||
|
||||
@@ -39,14 +39,26 @@ class AutomatedPrefixService:
|
||||
from jackify.shared.timing import get_timestamp
|
||||
return get_timestamp()
|
||||
|
||||
def _get_user_proton_version(self):
|
||||
"""Get user's preferred Proton version from config, with fallback to auto-detection"""
|
||||
def _get_user_proton_version(self, modlist_name: str = None):
|
||||
"""Get user's preferred Proton version from config, with fallback to auto-detection
|
||||
|
||||
Args:
|
||||
modlist_name: Optional modlist name for special handling (e.g., Lorerim)
|
||||
"""
|
||||
try:
|
||||
from jackify.backend.handlers.config_handler import ConfigHandler
|
||||
from jackify.backend.handlers.wine_utils import WineUtils
|
||||
|
||||
# Check for Lorerim-specific Proton override first
|
||||
if modlist_name and modlist_name.lower() == 'lorerim':
|
||||
lorerim_proton = self._get_lorerim_preferred_proton()
|
||||
if lorerim_proton:
|
||||
logger.info(f"Lorerim detected: Using {lorerim_proton} instead of user settings")
|
||||
self._store_proton_override_notification("Lorerim", lorerim_proton)
|
||||
return lorerim_proton
|
||||
|
||||
config_handler = ConfigHandler()
|
||||
user_proton_path = config_handler.get_proton_path()
|
||||
user_proton_path = config_handler.get_game_proton_path()
|
||||
|
||||
if user_proton_path == 'auto':
|
||||
# Use enhanced fallback logic with GE-Proton preference
|
||||
@@ -125,8 +137,8 @@ class AutomatedPrefixService:
|
||||
logger.warning(f"Could not generate STEAM_COMPAT_MOUNTS, using default: {e}")
|
||||
launch_options = "%command%"
|
||||
|
||||
# Get user's preferred Proton version
|
||||
proton_version = self._get_user_proton_version()
|
||||
# Get user's preferred Proton version (with Lorerim-specific override)
|
||||
proton_version = self._get_user_proton_version(shortcut_name)
|
||||
|
||||
# Create shortcut with Proton using native service
|
||||
success, app_id = steam_service.create_shortcut_with_proton(
|
||||
@@ -487,7 +499,7 @@ exit"""
|
||||
try:
|
||||
# Use the existing protontricks handler
|
||||
from jackify.backend.handlers.protontricks_handler import ProtontricksHandler
|
||||
protontricks_handler = ProtontricksHandler(steamdeck=steamdeck or False)
|
||||
protontricks_handler = ProtontricksHandler(steamdeck or False)
|
||||
result = protontricks_handler.run_protontricks('-l')
|
||||
|
||||
if result.returncode == 0:
|
||||
@@ -1556,6 +1568,9 @@ echo Prefix creation complete.
|
||||
|
||||
if progress_callback:
|
||||
progress_callback(f"{self._get_progress_timestamp()} Steam Configuration complete!")
|
||||
# Show Proton override notification if applicable
|
||||
self._show_proton_override_notification(progress_callback)
|
||||
|
||||
logger.info(" Simple automated prefix creation workflow completed successfully")
|
||||
return True, prefix_path, actual_appid
|
||||
|
||||
@@ -1869,6 +1884,11 @@ echo Prefix creation complete.
|
||||
if progress_callback:
|
||||
progress_callback(f"{last_timestamp} Steam integration complete")
|
||||
progress_callback("") # Blank line after Steam integration complete
|
||||
|
||||
# Show Proton override notification if applicable
|
||||
self._show_proton_override_notification(progress_callback)
|
||||
|
||||
if progress_callback:
|
||||
progress_callback("") # Extra blank line to span across Configuration Summary
|
||||
progress_callback("") # And one more to create space before Prefix Configuration
|
||||
|
||||
@@ -2705,7 +2725,7 @@ echo Prefix creation complete.
|
||||
from jackify.backend.handlers.wine_utils import WineUtils
|
||||
|
||||
config = ConfigHandler()
|
||||
user_proton_path = config.get_proton_path()
|
||||
user_proton_path = config.get_game_proton_path()
|
||||
|
||||
# If user selected a specific Proton, try that first
|
||||
if user_proton_path != 'auto':
|
||||
@@ -3006,3 +3026,91 @@ echo Prefix creation complete.
|
||||
|
||||
logger.info("Game registry injection completed")
|
||||
|
||||
def _get_lorerim_preferred_proton(self):
|
||||
"""Get Lorerim's preferred Proton 9 version with specific priority order"""
|
||||
try:
|
||||
from jackify.backend.handlers.wine_utils import WineUtils
|
||||
|
||||
# Get all available Proton versions
|
||||
available_versions = WineUtils.scan_all_proton_versions()
|
||||
|
||||
if not available_versions:
|
||||
logger.warning("No Proton versions found for Lorerim override")
|
||||
return None
|
||||
|
||||
# Priority order for Lorerim:
|
||||
# 1. GEProton9-27 (specific version)
|
||||
# 2. Other GEProton-9 versions (latest first)
|
||||
# 3. Valve Proton 9 (any version)
|
||||
|
||||
preferred_candidates = []
|
||||
|
||||
for version in available_versions:
|
||||
version_name = version['name']
|
||||
|
||||
# Priority 1: GEProton9-27 specifically
|
||||
if version_name == 'GE-Proton9-27':
|
||||
logger.info(f"Lorerim: Found preferred GE-Proton9-27")
|
||||
return version_name
|
||||
|
||||
# Priority 2: Other GE-Proton 9 versions
|
||||
elif version_name.startswith('GE-Proton9-'):
|
||||
preferred_candidates.append(('ge_proton_9', version_name, version))
|
||||
|
||||
# Priority 3: Valve Proton 9
|
||||
elif 'Proton 9' in version_name:
|
||||
preferred_candidates.append(('valve_proton_9', version_name, version))
|
||||
|
||||
# Return best candidate if any found
|
||||
if preferred_candidates:
|
||||
# Sort by priority (GE-Proton first, then by name for latest)
|
||||
preferred_candidates.sort(key=lambda x: (x[0], x[1]), reverse=True)
|
||||
best_candidate = preferred_candidates[0]
|
||||
logger.info(f"Lorerim: Selected {best_candidate[1]} as best Proton 9 option")
|
||||
return best_candidate[1]
|
||||
|
||||
logger.warning("Lorerim: No suitable Proton 9 versions found, will use user settings")
|
||||
return None
|
||||
|
||||
except Exception as e:
|
||||
logger.error(f"Error detecting Lorerim Proton preference: {e}")
|
||||
return None
|
||||
|
||||
def _store_proton_override_notification(self, modlist_name: str, proton_version: str):
|
||||
"""Store Proton override information for end-of-install notification"""
|
||||
try:
|
||||
# Store override info for later display
|
||||
if not hasattr(self, '_proton_overrides'):
|
||||
self._proton_overrides = []
|
||||
|
||||
self._proton_overrides.append({
|
||||
'modlist': modlist_name,
|
||||
'proton_version': proton_version,
|
||||
'reason': f'{modlist_name} requires Proton 9 for optimal compatibility'
|
||||
})
|
||||
|
||||
logger.debug(f"Stored Proton override notification: {modlist_name} → {proton_version}")
|
||||
|
||||
except Exception as e:
|
||||
logger.error(f"Failed to store Proton override notification: {e}")
|
||||
|
||||
def _show_proton_override_notification(self, progress_callback=None):
|
||||
"""Display any Proton override notifications to the user"""
|
||||
try:
|
||||
if hasattr(self, '_proton_overrides') and self._proton_overrides:
|
||||
for override in self._proton_overrides:
|
||||
notification_msg = f"PROTON OVERRIDE: {override['modlist']} configured to use {override['proton_version']} for optimal compatibility"
|
||||
|
||||
if progress_callback:
|
||||
progress_callback("")
|
||||
progress_callback(f"{self._get_progress_timestamp()} {notification_msg}")
|
||||
|
||||
logger.info(notification_msg)
|
||||
|
||||
# Clear notifications after display
|
||||
self._proton_overrides = []
|
||||
|
||||
except Exception as e:
|
||||
logger.error(f"Failed to show Proton override notification: {e}")
|
||||
|
||||
|
||||
|
||||
@@ -632,6 +632,10 @@ class ModlistService:
|
||||
'manual_steps_completed': False
|
||||
}
|
||||
|
||||
# DEBUG: Log what resolution we're passing
|
||||
logger.info(f"DEBUG: config_context resolution = {config_context['resolution']}")
|
||||
logger.info(f"DEBUG: context.resolution = {getattr(context, 'resolution', 'NOT_SET')}")
|
||||
|
||||
# Run the complete configuration phase
|
||||
success = modlist_menu.run_modlist_configuration_phase(config_context)
|
||||
|
||||
|
||||
@@ -353,6 +353,12 @@ class NativeSteamService:
|
||||
Returns:
|
||||
True if successful
|
||||
"""
|
||||
# Ensure Steam user detection is completed first
|
||||
if not self.steam_path:
|
||||
if not self.find_steam_user():
|
||||
logger.error("Cannot set Proton version: Steam user detection failed")
|
||||
return False
|
||||
|
||||
logger.info(f"Setting Proton version '{proton_version}' for AppID {app_id} using STL-compatible format")
|
||||
|
||||
try:
|
||||
|
||||
@@ -39,7 +39,7 @@ class ProtontricksDetectionService:
|
||||
def _get_protontricks_handler(self) -> ProtontricksHandler:
|
||||
"""Get or create ProtontricksHandler instance"""
|
||||
if self._protontricks_handler is None:
|
||||
self._protontricks_handler = ProtontricksHandler(steamdeck=self.steamdeck)
|
||||
self._protontricks_handler = ProtontricksHandler(self.steamdeck)
|
||||
return self._protontricks_handler
|
||||
|
||||
def detect_protontricks(self, use_cache: bool = True) -> Tuple[bool, str, str]:
|
||||
|
||||
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@@ -7,7 +7,7 @@
|
||||
"targets": {
|
||||
".NETCoreApp,Version=v8.0": {},
|
||||
".NETCoreApp,Version=v8.0/linux-x64": {
|
||||
"jackify-engine/0.3.16": {
|
||||
"jackify-engine/0.3.17": {
|
||||
"dependencies": {
|
||||
"Markdig": "0.40.0",
|
||||
"Microsoft.Extensions.Configuration.Json": "9.0.1",
|
||||
@@ -22,16 +22,16 @@
|
||||
"SixLabors.ImageSharp": "3.1.6",
|
||||
"System.CommandLine": "2.0.0-beta4.22272.1",
|
||||
"System.CommandLine.NamingConventionBinder": "2.0.0-beta4.22272.1",
|
||||
"Wabbajack.CLI.Builder": "0.3.16",
|
||||
"Wabbajack.Downloaders.Bethesda": "0.3.16",
|
||||
"Wabbajack.Downloaders.Dispatcher": "0.3.16",
|
||||
"Wabbajack.Hashing.xxHash64": "0.3.16",
|
||||
"Wabbajack.Networking.Discord": "0.3.16",
|
||||
"Wabbajack.Networking.GitHub": "0.3.16",
|
||||
"Wabbajack.Paths.IO": "0.3.16",
|
||||
"Wabbajack.Server.Lib": "0.3.16",
|
||||
"Wabbajack.Services.OSIntegrated": "0.3.16",
|
||||
"Wabbajack.VFS": "0.3.16",
|
||||
"Wabbajack.CLI.Builder": "0.3.17",
|
||||
"Wabbajack.Downloaders.Bethesda": "0.3.17",
|
||||
"Wabbajack.Downloaders.Dispatcher": "0.3.17",
|
||||
"Wabbajack.Hashing.xxHash64": "0.3.17",
|
||||
"Wabbajack.Networking.Discord": "0.3.17",
|
||||
"Wabbajack.Networking.GitHub": "0.3.17",
|
||||
"Wabbajack.Paths.IO": "0.3.17",
|
||||
"Wabbajack.Server.Lib": "0.3.17",
|
||||
"Wabbajack.Services.OSIntegrated": "0.3.17",
|
||||
"Wabbajack.VFS": "0.3.17",
|
||||
"MegaApiClient": "1.0.0.0",
|
||||
"runtimepack.Microsoft.NETCore.App.Runtime.linux-x64": "8.0.19"
|
||||
},
|
||||
@@ -1781,7 +1781,7 @@
|
||||
}
|
||||
}
|
||||
},
|
||||
"Wabbajack.CLI.Builder/0.3.16": {
|
||||
"Wabbajack.CLI.Builder/0.3.17": {
|
||||
"dependencies": {
|
||||
"Microsoft.Extensions.Configuration.Json": "9.0.1",
|
||||
"Microsoft.Extensions.DependencyInjection": "9.0.1",
|
||||
@@ -1791,109 +1791,109 @@
|
||||
"Microsoft.Extensions.Logging.Abstractions": "9.0.1",
|
||||
"System.CommandLine": "2.0.0-beta4.22272.1",
|
||||
"System.CommandLine.NamingConventionBinder": "2.0.0-beta4.22272.1",
|
||||
"Wabbajack.Paths": "0.3.16"
|
||||
"Wabbajack.Paths": "0.3.17"
|
||||
},
|
||||
"runtime": {
|
||||
"Wabbajack.CLI.Builder.dll": {}
|
||||
}
|
||||
},
|
||||
"Wabbajack.Common/0.3.16": {
|
||||
"Wabbajack.Common/0.3.17": {
|
||||
"dependencies": {
|
||||
"Microsoft.Extensions.DependencyInjection": "9.0.1",
|
||||
"Microsoft.Extensions.DependencyInjection.Abstractions": "9.0.1",
|
||||
"Microsoft.Extensions.Logging.Abstractions": "9.0.1",
|
||||
"System.Reactive": "6.0.1",
|
||||
"Wabbajack.DTOs": "0.3.16",
|
||||
"Wabbajack.Networking.Http": "0.3.16",
|
||||
"Wabbajack.Paths.IO": "0.3.16"
|
||||
"Wabbajack.DTOs": "0.3.17",
|
||||
"Wabbajack.Networking.Http": "0.3.17",
|
||||
"Wabbajack.Paths.IO": "0.3.17"
|
||||
},
|
||||
"runtime": {
|
||||
"Wabbajack.Common.dll": {}
|
||||
}
|
||||
},
|
||||
"Wabbajack.Compiler/0.3.16": {
|
||||
"Wabbajack.Compiler/0.3.17": {
|
||||
"dependencies": {
|
||||
"F23.StringSimilarity": "6.0.0",
|
||||
"Microsoft.Extensions.DependencyInjection": "9.0.1",
|
||||
"Microsoft.Extensions.DependencyInjection.Abstractions": "9.0.1",
|
||||
"Newtonsoft.Json": "13.0.3",
|
||||
"SixLabors.ImageSharp": "3.1.6",
|
||||
"Wabbajack.Downloaders.Dispatcher": "0.3.16",
|
||||
"Wabbajack.Installer": "0.3.16",
|
||||
"Wabbajack.VFS": "0.3.16",
|
||||
"Wabbajack.Downloaders.Dispatcher": "0.3.17",
|
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|
||||
"Wabbajack.Downloaders.IPS4OAuth2Downloader/0.3.16": {
|
||||
"Wabbajack.Downloaders.IPS4OAuth2Downloader/0.3.17": {
|
||||
"type": "project",
|
||||
"serviceable": false,
|
||||
"sha512": ""
|
||||
},
|
||||
"Wabbajack.Downloaders.Manual/0.3.16": {
|
||||
"Wabbajack.Downloaders.Manual/0.3.17": {
|
||||
"type": "project",
|
||||
"serviceable": false,
|
||||
"sha512": ""
|
||||
},
|
||||
"Wabbajack.Downloaders.MediaFire/0.3.16": {
|
||||
"Wabbajack.Downloaders.MediaFire/0.3.17": {
|
||||
"type": "project",
|
||||
"serviceable": false,
|
||||
"sha512": ""
|
||||
},
|
||||
"Wabbajack.Downloaders.Mega/0.3.16": {
|
||||
"Wabbajack.Downloaders.Mega/0.3.17": {
|
||||
"type": "project",
|
||||
"serviceable": false,
|
||||
"sha512": ""
|
||||
},
|
||||
"Wabbajack.Downloaders.ModDB/0.3.16": {
|
||||
"Wabbajack.Downloaders.ModDB/0.3.17": {
|
||||
"type": "project",
|
||||
"serviceable": false,
|
||||
"sha512": ""
|
||||
},
|
||||
"Wabbajack.Downloaders.Nexus/0.3.16": {
|
||||
"Wabbajack.Downloaders.Nexus/0.3.17": {
|
||||
"type": "project",
|
||||
"serviceable": false,
|
||||
"sha512": ""
|
||||
},
|
||||
"Wabbajack.Downloaders.VerificationCache/0.3.16": {
|
||||
"Wabbajack.Downloaders.VerificationCache/0.3.17": {
|
||||
"type": "project",
|
||||
"serviceable": false,
|
||||
"sha512": ""
|
||||
},
|
||||
"Wabbajack.Downloaders.WabbajackCDN/0.3.16": {
|
||||
"Wabbajack.Downloaders.WabbajackCDN/0.3.17": {
|
||||
"type": "project",
|
||||
"serviceable": false,
|
||||
"sha512": ""
|
||||
},
|
||||
"Wabbajack.DTOs/0.3.16": {
|
||||
"Wabbajack.DTOs/0.3.17": {
|
||||
"type": "project",
|
||||
"serviceable": false,
|
||||
"sha512": ""
|
||||
},
|
||||
"Wabbajack.FileExtractor/0.3.16": {
|
||||
"Wabbajack.FileExtractor/0.3.17": {
|
||||
"type": "project",
|
||||
"serviceable": false,
|
||||
"sha512": ""
|
||||
},
|
||||
"Wabbajack.Hashing.PHash/0.3.16": {
|
||||
"Wabbajack.Hashing.PHash/0.3.17": {
|
||||
"type": "project",
|
||||
"serviceable": false,
|
||||
"sha512": ""
|
||||
},
|
||||
"Wabbajack.Hashing.xxHash64/0.3.16": {
|
||||
"Wabbajack.Hashing.xxHash64/0.3.17": {
|
||||
"type": "project",
|
||||
"serviceable": false,
|
||||
"sha512": ""
|
||||
},
|
||||
"Wabbajack.Installer/0.3.16": {
|
||||
"Wabbajack.Installer/0.3.17": {
|
||||
"type": "project",
|
||||
"serviceable": false,
|
||||
"sha512": ""
|
||||
},
|
||||
"Wabbajack.IO.Async/0.3.16": {
|
||||
"Wabbajack.IO.Async/0.3.17": {
|
||||
"type": "project",
|
||||
"serviceable": false,
|
||||
"sha512": ""
|
||||
},
|
||||
"Wabbajack.Networking.BethesdaNet/0.3.16": {
|
||||
"Wabbajack.Networking.BethesdaNet/0.3.17": {
|
||||
"type": "project",
|
||||
"serviceable": false,
|
||||
"sha512": ""
|
||||
},
|
||||
"Wabbajack.Networking.Discord/0.3.16": {
|
||||
"Wabbajack.Networking.Discord/0.3.17": {
|
||||
"type": "project",
|
||||
"serviceable": false,
|
||||
"sha512": ""
|
||||
},
|
||||
"Wabbajack.Networking.GitHub/0.3.16": {
|
||||
"Wabbajack.Networking.GitHub/0.3.17": {
|
||||
"type": "project",
|
||||
"serviceable": false,
|
||||
"sha512": ""
|
||||
},
|
||||
"Wabbajack.Networking.Http/0.3.16": {
|
||||
"Wabbajack.Networking.Http/0.3.17": {
|
||||
"type": "project",
|
||||
"serviceable": false,
|
||||
"sha512": ""
|
||||
},
|
||||
"Wabbajack.Networking.Http.Interfaces/0.3.16": {
|
||||
"Wabbajack.Networking.Http.Interfaces/0.3.17": {
|
||||
"type": "project",
|
||||
"serviceable": false,
|
||||
"sha512": ""
|
||||
},
|
||||
"Wabbajack.Networking.NexusApi/0.3.16": {
|
||||
"Wabbajack.Networking.NexusApi/0.3.17": {
|
||||
"type": "project",
|
||||
"serviceable": false,
|
||||
"sha512": ""
|
||||
},
|
||||
"Wabbajack.Networking.WabbajackClientApi/0.3.16": {
|
||||
"Wabbajack.Networking.WabbajackClientApi/0.3.17": {
|
||||
"type": "project",
|
||||
"serviceable": false,
|
||||
"sha512": ""
|
||||
},
|
||||
"Wabbajack.Paths/0.3.16": {
|
||||
"Wabbajack.Paths/0.3.17": {
|
||||
"type": "project",
|
||||
"serviceable": false,
|
||||
"sha512": ""
|
||||
},
|
||||
"Wabbajack.Paths.IO/0.3.16": {
|
||||
"Wabbajack.Paths.IO/0.3.17": {
|
||||
"type": "project",
|
||||
"serviceable": false,
|
||||
"sha512": ""
|
||||
},
|
||||
"Wabbajack.RateLimiter/0.3.16": {
|
||||
"Wabbajack.RateLimiter/0.3.17": {
|
||||
"type": "project",
|
||||
"serviceable": false,
|
||||
"sha512": ""
|
||||
},
|
||||
"Wabbajack.Server.Lib/0.3.16": {
|
||||
"Wabbajack.Server.Lib/0.3.17": {
|
||||
"type": "project",
|
||||
"serviceable": false,
|
||||
"sha512": ""
|
||||
},
|
||||
"Wabbajack.Services.OSIntegrated/0.3.16": {
|
||||
"Wabbajack.Services.OSIntegrated/0.3.17": {
|
||||
"type": "project",
|
||||
"serviceable": false,
|
||||
"sha512": ""
|
||||
},
|
||||
"Wabbajack.VFS/0.3.16": {
|
||||
"Wabbajack.VFS/0.3.17": {
|
||||
"type": "project",
|
||||
"serviceable": false,
|
||||
"sha512": ""
|
||||
},
|
||||
"Wabbajack.VFS.Interfaces/0.3.16": {
|
||||
"Wabbajack.VFS.Interfaces/0.3.17": {
|
||||
"type": "project",
|
||||
"serviceable": false,
|
||||
"sha512": ""
|
||||
|
||||
Binary file not shown.
@@ -257,13 +257,19 @@ class UpdateDialog(QDialog):
|
||||
self.progress_label.setText("Download completed successfully!")
|
||||
self.progress_bar.setValue(100)
|
||||
|
||||
# Show install button
|
||||
self.download_button.setVisible(False)
|
||||
self.install_button.setVisible(True)
|
||||
# Check if auto-restart is enabled
|
||||
if self.auto_restart_checkbox.isChecked():
|
||||
# Auto-install immediately
|
||||
self.progress_label.setText("Auto-installing update...")
|
||||
self.install_update()
|
||||
else:
|
||||
# Show install button for manual installation
|
||||
self.download_button.setVisible(False)
|
||||
self.install_button.setVisible(True)
|
||||
|
||||
# Re-enable other buttons
|
||||
self.later_button.setEnabled(True)
|
||||
self.skip_button.setEnabled(True)
|
||||
# Re-enable other buttons
|
||||
self.later_button.setEnabled(True)
|
||||
self.skip_button.setEnabled(True)
|
||||
|
||||
else:
|
||||
self.show_error("Download Failed", "Failed to download the update. Please try again later.")
|
||||
|
||||
@@ -303,29 +303,50 @@ class SettingsDialog(QDialog):
|
||||
general_layout.addWidget(api_group)
|
||||
general_layout.addSpacing(12)
|
||||
|
||||
# --- Default Proton Version Section ---
|
||||
proton_group = QGroupBox("Default Proton Version")
|
||||
# --- Proton Version Settings Section ---
|
||||
proton_group = QGroupBox("Proton Version Settings")
|
||||
proton_group.setStyleSheet("QGroupBox { border: 1px solid #555; border-radius: 6px; margin-top: 8px; padding: 8px; background: #23282d; } QGroupBox:title { subcontrol-origin: margin; left: 10px; padding: 0 3px 0 3px; font-weight: bold; color: #fff; }")
|
||||
proton_layout = QHBoxLayout()
|
||||
proton_layout = QVBoxLayout()
|
||||
proton_group.setLayout(proton_layout)
|
||||
|
||||
self.proton_dropdown = QComboBox()
|
||||
self.proton_dropdown.setToolTip("Select default Proton version for shortcut creation and texture processing")
|
||||
self.proton_dropdown.setMinimumWidth(200)
|
||||
# Install Proton Version (for jackify-engine texture processing)
|
||||
install_proton_layout = QHBoxLayout()
|
||||
self.install_proton_dropdown = QComboBox()
|
||||
self.install_proton_dropdown.setToolTip("Proton version for modlist installation and texture processing (requires fast Proton)")
|
||||
self.install_proton_dropdown.setMinimumWidth(200)
|
||||
|
||||
# Populate Proton dropdown
|
||||
self._populate_proton_dropdown()
|
||||
install_refresh_btn = QPushButton("↻")
|
||||
install_refresh_btn.setFixedSize(30, 30)
|
||||
install_refresh_btn.setToolTip("Refresh install Proton version list")
|
||||
install_refresh_btn.clicked.connect(self._refresh_install_proton_dropdown)
|
||||
|
||||
# Refresh button for Proton detection
|
||||
refresh_btn = QPushButton("↻")
|
||||
refresh_btn.setFixedSize(30, 30)
|
||||
refresh_btn.setToolTip("Refresh Proton version list")
|
||||
refresh_btn.clicked.connect(self._refresh_proton_dropdown)
|
||||
install_proton_layout.addWidget(QLabel("Install Proton:"))
|
||||
install_proton_layout.addWidget(self.install_proton_dropdown)
|
||||
install_proton_layout.addWidget(install_refresh_btn)
|
||||
install_proton_layout.addStretch()
|
||||
|
||||
proton_layout.addWidget(QLabel("Proton Version:"))
|
||||
proton_layout.addWidget(self.proton_dropdown)
|
||||
proton_layout.addWidget(refresh_btn)
|
||||
proton_layout.addStretch()
|
||||
# Game Proton Version (for game shortcuts)
|
||||
game_proton_layout = QHBoxLayout()
|
||||
self.game_proton_dropdown = QComboBox()
|
||||
self.game_proton_dropdown.setToolTip("Proton version for game shortcuts (can be any Proton 9+)")
|
||||
self.game_proton_dropdown.setMinimumWidth(200)
|
||||
|
||||
game_refresh_btn = QPushButton("↻")
|
||||
game_refresh_btn.setFixedSize(30, 30)
|
||||
game_refresh_btn.setToolTip("Refresh game Proton version list")
|
||||
game_refresh_btn.clicked.connect(self._refresh_game_proton_dropdown)
|
||||
|
||||
game_proton_layout.addWidget(QLabel("Game Proton:"))
|
||||
game_proton_layout.addWidget(self.game_proton_dropdown)
|
||||
game_proton_layout.addWidget(game_refresh_btn)
|
||||
game_proton_layout.addStretch()
|
||||
|
||||
proton_layout.addLayout(install_proton_layout)
|
||||
proton_layout.addLayout(game_proton_layout)
|
||||
|
||||
# Populate both Proton dropdowns
|
||||
self._populate_install_proton_dropdown()
|
||||
self._populate_game_proton_dropdown()
|
||||
|
||||
general_layout.addWidget(proton_group)
|
||||
general_layout.addSpacing(12)
|
||||
@@ -416,6 +437,22 @@ class SettingsDialog(QDialog):
|
||||
self.bandwidth_spin = None # No bandwidth UI if Downloads resource doesn't exist
|
||||
|
||||
advanced_layout.addWidget(resource_group)
|
||||
|
||||
# Component Installation Method Section
|
||||
component_group = QGroupBox("Component Installation")
|
||||
component_group.setStyleSheet("QGroupBox { border: 1px solid #555; border-radius: 6px; margin-top: 8px; padding: 8px; background: #23282d; } QGroupBox:title { subcontrol-origin: margin; left: 10px; padding: 0 3px 0 3px; font-weight: bold; color: #fff; }")
|
||||
component_layout = QVBoxLayout()
|
||||
component_group.setLayout(component_layout)
|
||||
|
||||
self.use_winetricks_checkbox = QCheckBox("Use winetricks for component installation (faster)")
|
||||
self.use_winetricks_checkbox.setChecked(self.config_handler.get('use_winetricks_for_components', True))
|
||||
self.use_winetricks_checkbox.setToolTip(
|
||||
"When enabled: Uses winetricks for most components (faster) and protontricks only for dotnet40 (more reliable).\n"
|
||||
"When disabled: Uses protontricks for all components (legacy behavior, slower but more compatible)."
|
||||
)
|
||||
component_layout.addWidget(self.use_winetricks_checkbox)
|
||||
|
||||
advanced_layout.addWidget(component_group)
|
||||
advanced_layout.addStretch() # Add stretch to push content to top
|
||||
|
||||
self.tab_widget.addTab(advanced_tab, "Advanced")
|
||||
@@ -488,167 +525,250 @@ class SettingsDialog(QDialog):
|
||||
except:
|
||||
return 'auto'
|
||||
|
||||
def _populate_proton_dropdown(self):
|
||||
"""Populate Proton version dropdown with detected versions (includes GE-Proton and Valve Proton)"""
|
||||
def _populate_install_proton_dropdown(self):
|
||||
"""Populate Install Proton dropdown (Experimental/GE-Proton 10+ only for fast texture processing)"""
|
||||
try:
|
||||
from jackify.backend.handlers.wine_utils import WineUtils
|
||||
|
||||
# Get all available Proton versions (GE-Proton + Valve Proton)
|
||||
# Get all available Proton versions
|
||||
available_protons = WineUtils.scan_all_proton_versions()
|
||||
|
||||
# Add "Auto" option first
|
||||
self.proton_dropdown.addItem("Auto", "auto")
|
||||
self.install_proton_dropdown.addItem("Auto (Recommended)", "auto")
|
||||
|
||||
# Filter for fast Proton versions only
|
||||
fast_protons = []
|
||||
slow_protons = []
|
||||
|
||||
# Add detected Proton versions with type indicators
|
||||
for proton in available_protons:
|
||||
proton_name = proton.get('name', 'Unknown Proton')
|
||||
proton_type = proton.get('type', 'Unknown')
|
||||
|
||||
# Format display name to show type for clarity
|
||||
is_fast_proton = False
|
||||
|
||||
# Fast Protons: Experimental, GE-Proton 10+
|
||||
if proton_name == "Proton - Experimental":
|
||||
is_fast_proton = True
|
||||
elif proton_type == 'GE-Proton':
|
||||
# For GE-Proton, check major_version field
|
||||
major_version = proton.get('major_version', 0)
|
||||
if major_version >= 10:
|
||||
is_fast_proton = True
|
||||
|
||||
if is_fast_proton:
|
||||
if proton_type == 'GE-Proton':
|
||||
display_name = f"{proton_name} (GE)"
|
||||
else:
|
||||
display_name = proton_name
|
||||
fast_protons.append((display_name, str(proton['path'])))
|
||||
else:
|
||||
# Slow Protons: Valve 9, 10 beta, older GE-Proton, etc.
|
||||
if proton_type == 'GE-Proton':
|
||||
display_name = f"{proton_name} (GE) (Slow texture processing)"
|
||||
else:
|
||||
display_name = f"{proton_name} (Slow texture processing)"
|
||||
slow_protons.append((display_name, str(proton['path'])))
|
||||
|
||||
# Add fast Protons first
|
||||
for display_name, path in fast_protons:
|
||||
self.install_proton_dropdown.addItem(display_name, path)
|
||||
|
||||
# Add separator and slow Protons with warnings
|
||||
if slow_protons:
|
||||
self.install_proton_dropdown.insertSeparator(self.install_proton_dropdown.count())
|
||||
for display_name, path in slow_protons:
|
||||
self.install_proton_dropdown.addItem(display_name, path)
|
||||
|
||||
# Load saved preference
|
||||
saved_proton = self.config_handler.get('proton_path', self._get_proton_10_path())
|
||||
self._set_dropdown_selection(self.install_proton_dropdown, saved_proton)
|
||||
|
||||
except Exception as e:
|
||||
logger.error(f"Failed to populate install Proton dropdown: {e}")
|
||||
self.install_proton_dropdown.addItem("Auto (Recommended)", "auto")
|
||||
|
||||
def _populate_game_proton_dropdown(self):
|
||||
"""Populate Game Proton dropdown (any Proton 9+ for game compatibility)"""
|
||||
try:
|
||||
from jackify.backend.handlers.wine_utils import WineUtils
|
||||
|
||||
# Get all available Proton versions
|
||||
available_protons = WineUtils.scan_all_proton_versions()
|
||||
|
||||
# Add "Same as Install" option first
|
||||
self.game_proton_dropdown.addItem("Same as Install Proton", "same_as_install")
|
||||
|
||||
# Add all Proton 9+ versions
|
||||
for proton in available_protons:
|
||||
proton_name = proton.get('name', 'Unknown Proton')
|
||||
proton_type = proton.get('type', 'Unknown')
|
||||
|
||||
# Add type indicator for clarity
|
||||
if proton_type == 'GE-Proton':
|
||||
display_name = f"{proton_name} (GE)"
|
||||
elif proton_type == 'Valve-Proton':
|
||||
display_name = f"{proton_name}"
|
||||
else:
|
||||
display_name = proton_name
|
||||
|
||||
self.proton_dropdown.addItem(display_name, str(proton['path']))
|
||||
self.game_proton_dropdown.addItem(display_name, str(proton['path']))
|
||||
|
||||
# Load saved preference and determine UI selection
|
||||
saved_proton = self.config_handler.get('proton_path', self._get_proton_10_path())
|
||||
|
||||
# Check if saved path matches any specific Proton in dropdown
|
||||
found_match = False
|
||||
for i in range(self.proton_dropdown.count()):
|
||||
if self.proton_dropdown.itemData(i) == saved_proton:
|
||||
self.proton_dropdown.setCurrentIndex(i)
|
||||
found_match = True
|
||||
break
|
||||
|
||||
# If no exact match found, check if it's a resolved auto-selection
|
||||
if not found_match and saved_proton != "auto":
|
||||
# This means config has a resolved path from previous "Auto" selection
|
||||
# Show "Auto" in UI since user chose auto-detection
|
||||
for i in range(self.proton_dropdown.count()):
|
||||
if self.proton_dropdown.itemData(i) == "auto":
|
||||
self.proton_dropdown.setCurrentIndex(i)
|
||||
break
|
||||
# Load saved preference
|
||||
saved_game_proton = self.config_handler.get('game_proton_path', 'same_as_install')
|
||||
self._set_dropdown_selection(self.game_proton_dropdown, saved_game_proton)
|
||||
|
||||
except Exception as e:
|
||||
logger.error(f"Failed to populate Proton dropdown: {e}")
|
||||
# Fallback: just show auto
|
||||
self.proton_dropdown.addItem("Auto", "auto")
|
||||
logger.error(f"Failed to populate game Proton dropdown: {e}")
|
||||
self.game_proton_dropdown.addItem("Same as Install Proton", "same_as_install")
|
||||
|
||||
def _refresh_proton_dropdown(self):
|
||||
"""Refresh Proton dropdown with latest detected versions"""
|
||||
current_selection = self.proton_dropdown.currentData()
|
||||
self.proton_dropdown.clear()
|
||||
self._populate_proton_dropdown()
|
||||
|
||||
# Restore selection if still available
|
||||
for i in range(self.proton_dropdown.count()):
|
||||
if self.proton_dropdown.itemData(i) == current_selection:
|
||||
self.proton_dropdown.setCurrentIndex(i)
|
||||
def _set_dropdown_selection(self, dropdown, saved_value):
|
||||
"""Helper to set dropdown selection based on saved value"""
|
||||
found_match = False
|
||||
for i in range(dropdown.count()):
|
||||
if dropdown.itemData(i) == saved_value:
|
||||
dropdown.setCurrentIndex(i)
|
||||
found_match = True
|
||||
break
|
||||
|
||||
# If no exact match and not auto/same_as_install, select first option
|
||||
if not found_match and saved_value not in ["auto", "same_as_install"]:
|
||||
dropdown.setCurrentIndex(0)
|
||||
|
||||
def _refresh_install_proton_dropdown(self):
|
||||
"""Refresh Install Proton dropdown"""
|
||||
current_selection = self.install_proton_dropdown.currentData()
|
||||
self.install_proton_dropdown.clear()
|
||||
self._populate_install_proton_dropdown()
|
||||
self._set_dropdown_selection(self.install_proton_dropdown, current_selection)
|
||||
|
||||
def _refresh_game_proton_dropdown(self):
|
||||
"""Refresh Game Proton dropdown"""
|
||||
current_selection = self.game_proton_dropdown.currentData()
|
||||
self.game_proton_dropdown.clear()
|
||||
self._populate_game_proton_dropdown()
|
||||
self._set_dropdown_selection(self.game_proton_dropdown, current_selection)
|
||||
|
||||
def _save(self):
|
||||
# Validate values
|
||||
for k, (multithreading_checkbox, max_tasks_spin) in self.resource_edits.items():
|
||||
if max_tasks_spin.value() > 128:
|
||||
self.error_label.setText(f"Invalid value for {k}: Max Tasks must be <= 128.")
|
||||
try:
|
||||
# Validate values (only if resource_edits exist)
|
||||
for k, (multithreading_checkbox, max_tasks_spin) in self.resource_edits.items():
|
||||
if max_tasks_spin.value() > 128:
|
||||
self.error_label.setText(f"Invalid value for {k}: Max Tasks must be <= 128.")
|
||||
return
|
||||
if self.bandwidth_spin and self.bandwidth_spin.value() > 1000000:
|
||||
self.error_label.setText("Bandwidth limit must be <= 1,000,000 KB/s.")
|
||||
return
|
||||
if self.bandwidth_spin and self.bandwidth_spin.value() > 1000000:
|
||||
self.error_label.setText("Bandwidth limit must be <= 1,000,000 KB/s.")
|
||||
return
|
||||
self.error_label.setText("")
|
||||
# Save resource settings
|
||||
for k, (multithreading_checkbox, max_tasks_spin) in self.resource_edits.items():
|
||||
resource_data = self.resource_settings.get(k, {})
|
||||
resource_data['MaxTasks'] = max_tasks_spin.value()
|
||||
self.resource_settings[k] = resource_data
|
||||
self.error_label.setText("")
|
||||
|
||||
# Save bandwidth limit to Downloads resource MaxThroughput (only if bandwidth UI exists)
|
||||
if self.bandwidth_spin:
|
||||
if "Downloads" not in self.resource_settings:
|
||||
self.resource_settings["Downloads"] = {"MaxTasks": 16} # Provide default MaxTasks
|
||||
self.resource_settings["Downloads"]["MaxThroughput"] = self.bandwidth_spin.value()
|
||||
# Save resource settings
|
||||
for k, (multithreading_checkbox, max_tasks_spin) in self.resource_edits.items():
|
||||
resource_data = self.resource_settings.get(k, {})
|
||||
resource_data['MaxTasks'] = max_tasks_spin.value()
|
||||
self.resource_settings[k] = resource_data
|
||||
|
||||
# Save all resource settings (including bandwidth) in one operation
|
||||
self._save_json(self.resource_settings_path, self.resource_settings)
|
||||
# Save bandwidth limit to Downloads resource MaxThroughput (only if bandwidth UI exists)
|
||||
if self.bandwidth_spin:
|
||||
if "Downloads" not in self.resource_settings:
|
||||
self.resource_settings["Downloads"] = {"MaxTasks": 16} # Provide default MaxTasks
|
||||
self.resource_settings["Downloads"]["MaxThroughput"] = self.bandwidth_spin.value()
|
||||
|
||||
# Save debug mode to config
|
||||
self.config_handler.set('debug_mode', self.debug_checkbox.isChecked())
|
||||
# Save API key
|
||||
api_key = self.api_key_edit.text().strip()
|
||||
self.config_handler.save_api_key(api_key)
|
||||
# Save modlist base dirs
|
||||
self.config_handler.set("modlist_install_base_dir", self.install_dir_edit.text().strip())
|
||||
self.config_handler.set("modlist_downloads_base_dir", self.download_dir_edit.text().strip())
|
||||
# Save jackify data directory (always store actual path, never None)
|
||||
jackify_data_dir = self.jackify_data_dir_edit.text().strip()
|
||||
self.config_handler.set("jackify_data_dir", jackify_data_dir)
|
||||
# Save all resource settings (including bandwidth) in one operation
|
||||
self._save_json(self.resource_settings_path, self.resource_settings)
|
||||
|
||||
# Save Proton selection - resolve "auto" to actual path
|
||||
selected_proton_path = self.proton_dropdown.currentData()
|
||||
if selected_proton_path == "auto":
|
||||
# Resolve "auto" to actual best Proton path using unified detection
|
||||
try:
|
||||
from jackify.backend.handlers.wine_utils import WineUtils
|
||||
best_proton = WineUtils.select_best_proton()
|
||||
# Save debug mode to config
|
||||
self.config_handler.set('debug_mode', self.debug_checkbox.isChecked())
|
||||
# Save API key
|
||||
api_key = self.api_key_edit.text().strip()
|
||||
self.config_handler.save_api_key(api_key)
|
||||
# Save modlist base dirs
|
||||
self.config_handler.set("modlist_install_base_dir", self.install_dir_edit.text().strip())
|
||||
self.config_handler.set("modlist_downloads_base_dir", self.download_dir_edit.text().strip())
|
||||
# Save jackify data directory (always store actual path, never None)
|
||||
jackify_data_dir = self.jackify_data_dir_edit.text().strip()
|
||||
self.config_handler.set("jackify_data_dir", jackify_data_dir)
|
||||
|
||||
if best_proton:
|
||||
resolved_path = str(best_proton['path'])
|
||||
resolved_version = best_proton['name']
|
||||
else:
|
||||
resolved_path = "auto"
|
||||
resolved_version = "auto"
|
||||
except:
|
||||
resolved_path = "auto"
|
||||
resolved_version = "auto"
|
||||
else:
|
||||
# User selected specific Proton version
|
||||
resolved_path = selected_proton_path
|
||||
# Extract version from dropdown text
|
||||
resolved_version = self.proton_dropdown.currentText()
|
||||
# Save Install Proton selection - resolve "auto" to actual path
|
||||
selected_install_proton_path = self.install_proton_dropdown.currentData()
|
||||
if selected_install_proton_path == "auto":
|
||||
# Resolve "auto" to actual best Proton path using unified detection
|
||||
try:
|
||||
from jackify.backend.handlers.wine_utils import WineUtils
|
||||
best_proton = WineUtils.select_best_proton()
|
||||
|
||||
self.config_handler.set("proton_path", resolved_path)
|
||||
self.config_handler.set("proton_version", resolved_version)
|
||||
|
||||
# Force immediate save and verify
|
||||
save_result = self.config_handler.save_config()
|
||||
if not save_result:
|
||||
self.logger.error("Failed to save Proton configuration")
|
||||
else:
|
||||
self.logger.info(f"Saved Proton config: path={resolved_path}, version={resolved_version}")
|
||||
# Verify the save worked by reading it back
|
||||
saved_path = self.config_handler.get("proton_path")
|
||||
if saved_path != resolved_path:
|
||||
self.logger.error(f"Config save verification failed: expected {resolved_path}, got {saved_path}")
|
||||
if best_proton:
|
||||
resolved_install_path = str(best_proton['path'])
|
||||
resolved_install_version = best_proton['name']
|
||||
else:
|
||||
resolved_install_path = "auto"
|
||||
resolved_install_version = "auto"
|
||||
except:
|
||||
resolved_install_path = "auto"
|
||||
resolved_install_version = "auto"
|
||||
else:
|
||||
self.logger.debug("Config save verified successfully")
|
||||
# User selected specific Proton version
|
||||
resolved_install_path = selected_install_proton_path
|
||||
# Extract version from dropdown text
|
||||
resolved_install_version = self.install_proton_dropdown.currentText()
|
||||
|
||||
# Refresh cached paths in GUI screens if Jackify directory changed
|
||||
self._refresh_gui_paths()
|
||||
self.config_handler.set("proton_path", resolved_install_path)
|
||||
self.config_handler.set("proton_version", resolved_install_version)
|
||||
|
||||
# Check if debug mode changed and prompt for restart
|
||||
new_debug_mode = self.debug_checkbox.isChecked()
|
||||
if new_debug_mode != self._original_debug_mode:
|
||||
reply = MessageService.question(self, "Restart Required", "Debug mode change requires a restart. Restart Jackify now?", safety_level="low")
|
||||
if reply == QMessageBox.Yes:
|
||||
import os, sys
|
||||
# User requested restart - do it regardless of execution environment
|
||||
self.accept()
|
||||
# Save Game Proton selection
|
||||
selected_game_proton_path = self.game_proton_dropdown.currentData()
|
||||
if selected_game_proton_path == "same_as_install":
|
||||
# Use same as install proton
|
||||
resolved_game_path = resolved_install_path
|
||||
resolved_game_version = resolved_install_version
|
||||
else:
|
||||
# User selected specific game Proton version
|
||||
resolved_game_path = selected_game_proton_path
|
||||
resolved_game_version = self.game_proton_dropdown.currentText()
|
||||
|
||||
# Check if running from AppImage
|
||||
if os.environ.get('APPIMAGE'):
|
||||
# AppImage: restart the AppImage
|
||||
os.execv(os.environ['APPIMAGE'], [os.environ['APPIMAGE']] + sys.argv[1:])
|
||||
self.config_handler.set("game_proton_path", resolved_game_path)
|
||||
self.config_handler.set("game_proton_version", resolved_game_version)
|
||||
|
||||
# Save component installation method preference
|
||||
self.config_handler.set("use_winetricks_for_components", self.use_winetricks_checkbox.isChecked())
|
||||
|
||||
# Force immediate save and verify
|
||||
save_result = self.config_handler.save_config()
|
||||
if not save_result:
|
||||
self.logger.error("Failed to save Proton configuration")
|
||||
else:
|
||||
self.logger.info(f"Saved Proton config: install_path={resolved_install_path}, game_path={resolved_game_path}")
|
||||
# Verify the save worked by reading it back
|
||||
saved_path = self.config_handler.get("proton_path")
|
||||
if saved_path != resolved_install_path:
|
||||
self.logger.error(f"Config save verification failed: expected {resolved_install_path}, got {saved_path}")
|
||||
else:
|
||||
# Dev mode: restart the Python module
|
||||
os.execv(sys.executable, [sys.executable, '-m', 'jackify.frontends.gui'] + sys.argv[1:])
|
||||
return
|
||||
MessageService.information(self, "Settings Saved", "Settings have been saved successfully.", safety_level="low")
|
||||
self.accept()
|
||||
self.logger.debug("Config save verified successfully")
|
||||
|
||||
# Refresh cached paths in GUI screens if Jackify directory changed
|
||||
self._refresh_gui_paths()
|
||||
|
||||
# Check if debug mode changed and prompt for restart
|
||||
new_debug_mode = self.debug_checkbox.isChecked()
|
||||
if new_debug_mode != self._original_debug_mode:
|
||||
reply = MessageService.question(self, "Restart Required", "Debug mode change requires a restart. Restart Jackify now?", safety_level="low")
|
||||
if reply == QMessageBox.Yes:
|
||||
import os, sys
|
||||
# User requested restart - do it regardless of execution environment
|
||||
self.accept()
|
||||
|
||||
# Check if running from AppImage
|
||||
if os.environ.get('APPIMAGE'):
|
||||
# AppImage: restart the AppImage
|
||||
os.execv(os.environ['APPIMAGE'], [os.environ['APPIMAGE']] + sys.argv[1:])
|
||||
else:
|
||||
# Dev mode: restart the Python module
|
||||
os.execv(sys.executable, [sys.executable, '-m', 'jackify.frontends.gui'] + sys.argv[1:])
|
||||
return
|
||||
|
||||
# If we get here, no restart was needed
|
||||
MessageService.information(self, "Settings Saved", "Settings have been saved successfully.", safety_level="low")
|
||||
self.accept()
|
||||
|
||||
except Exception as e:
|
||||
self.logger.error(f"Error saving settings: {e}")
|
||||
MessageService.warning(self, "Save Error", f"Failed to save settings: {e}", safety_level="medium")
|
||||
|
||||
def _refresh_gui_paths(self):
|
||||
"""Refresh cached paths in all GUI screens."""
|
||||
|
||||
@@ -499,6 +499,7 @@ class ConfigureExistingModlistScreen(QWidget):
|
||||
# For existing modlists, add resolution if specified
|
||||
if self.resolution != "Leave unchanged":
|
||||
modlist_context.resolution = self.resolution.split()[0]
|
||||
# Note: If "Leave unchanged" is selected, resolution stays None (no fallback needed)
|
||||
|
||||
# Define callbacks
|
||||
def progress_callback(message):
|
||||
|
||||
@@ -1184,7 +1184,7 @@ class ConfigureNewModlistScreen(QWidget):
|
||||
nexus_api_key='', # Not needed for configuration
|
||||
modlist_value='', # Not needed for existing modlist
|
||||
modlist_source='existing',
|
||||
resolution=self.context.get('resolution'),
|
||||
resolution=self.context.get('resolution') or get_resolution_fallback(None),
|
||||
skip_confirmation=True
|
||||
)
|
||||
|
||||
|
||||
@@ -1746,7 +1746,14 @@ class InstallModlistScreen(QWidget):
|
||||
|
||||
# Save resolution for later use in configuration
|
||||
resolution = self.resolution_combo.currentText()
|
||||
self._current_resolution = resolution.split()[0] if resolution != "Leave unchanged" else None
|
||||
# Extract resolution properly (e.g., "1280x800" from "1280x800 (Steam Deck)")
|
||||
if resolution != "Leave unchanged":
|
||||
if " (" in resolution:
|
||||
self._current_resolution = resolution.split(" (")[0]
|
||||
else:
|
||||
self._current_resolution = resolution
|
||||
else:
|
||||
self._current_resolution = None
|
||||
|
||||
# Use automated prefix creation instead of manual steps
|
||||
debug_print("DEBUG: Starting automated prefix creation workflow")
|
||||
@@ -1760,7 +1767,14 @@ class InstallModlistScreen(QWidget):
|
||||
# Ensure _current_resolution is always set before starting workflow
|
||||
if not hasattr(self, '_current_resolution') or self._current_resolution is None:
|
||||
resolution = self.resolution_combo.currentText() if hasattr(self, 'resolution_combo') else None
|
||||
self._current_resolution = resolution.split()[0] if resolution and resolution != "Leave unchanged" else None
|
||||
# Extract resolution properly (e.g., "1280x800" from "1280x800 (Steam Deck)")
|
||||
if resolution and resolution != "Leave unchanged":
|
||||
if " (" in resolution:
|
||||
self._current_resolution = resolution.split(" (")[0]
|
||||
else:
|
||||
self._current_resolution = resolution
|
||||
else:
|
||||
self._current_resolution = None
|
||||
"""Start the automated prefix creation workflow"""
|
||||
try:
|
||||
# Disable controls during installation
|
||||
|
||||
Reference in New Issue
Block a user