mirror of
https://github.com/Omni-guides/Jackify.git
synced 2026-06-17 22:17:45 +02:00
Sync from development - prepare for v0.2.2
This commit is contained in:
@@ -635,6 +635,9 @@ class ConfigureExistingModlistScreen(QWidget):
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# This ensures Proton version and winetricks settings are current
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self.config_handler._load_config()
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# Store install_dir for later use in on_configuration_complete
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self._current_install_dir = install_dir
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try:
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# Start time tracking
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self._workflow_start_time = time.time()
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@@ -733,8 +736,13 @@ class ConfigureExistingModlistScreen(QWidget):
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"""Handle configuration completion"""
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# Re-enable all controls when workflow completes
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self._enable_controls_after_operation()
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if success:
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# Check for VNV post-install automation after configuration
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install_dir = getattr(self, '_current_install_dir', None)
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if install_dir:
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self._check_and_run_vnv_automation(modlist_name, install_dir)
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# Calculate time taken
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time_taken = self._calculate_time_taken()
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@@ -759,10 +767,94 @@ class ConfigureExistingModlistScreen(QWidget):
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"""Handle configuration error"""
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# Re-enable all controls on error
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self._enable_controls_after_operation()
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self._safe_append_text(f"Configuration error: {error_message}")
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MessageService.critical(self, "Configuration Error", f"Configuration failed: {error_message}", safety_level="medium")
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def _check_and_run_vnv_automation(self, modlist_name: str, install_dir: str):
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"""Check if VNV automation should run and execute if applicable
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Args:
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modlist_name: Name of the installed modlist
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install_dir: Installation directory path
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"""
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try:
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from pathlib import Path
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from jackify.backend.services.vnv_integration_helper import run_vnv_automation_if_applicable, should_offer_vnv_automation
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from jackify.backend.services.automated_prefix_service import AutomatedPrefixService
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from jackify.backend.handlers.path_handler import PathHandler
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# Get paths first (needed for VNV detection)
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install_path = Path(install_dir)
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# Quick check before importing more (pass install location for ModOrganizer.ini check)
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if not should_offer_vnv_automation(modlist_name, install_path):
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return
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game_paths = PathHandler().find_vanilla_game_paths()
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game_root = game_paths.get('Fallout New Vegas')
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if not game_root:
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debug_print("DEBUG: VNV automation skipped - FNV game root not found")
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return
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# Confirmation callback - show dialog to user
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def confirmation_callback(description: str) -> bool:
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from ..services.message_service import MessageService
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reply = MessageService.question(
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self,
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"VNV Post-Install Automation",
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description,
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critical=False,
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safety_level="medium"
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)
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return reply == QMessageBox.Yes
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# Manual file callback for non-Premium users
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def manual_file_callback(title: str, instructions: str) -> Optional[Path]:
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from PySide6.QtWidgets import QFileDialog
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from ..services.message_service import MessageService
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# Show instructions
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MessageService.information(self, title, instructions)
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# Open file picker
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file_path, _ = QFileDialog.getOpenFileName(
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self,
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title,
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str(Path.home() / "Downloads"),
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"All Files (*.*)"
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)
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if file_path:
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return Path(file_path)
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return None
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# Run automation
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automation_ran, error = run_vnv_automation_if_applicable(
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modlist_name=modlist_name,
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modlist_install_location=install_path,
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game_root=game_root,
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ttw_installer_path=AutomatedPrefixService.get_ttw_installer_path(),
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progress_callback=None, # GUI doesn't need progress updates for post-install
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manual_file_callback=manual_file_callback,
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confirmation_callback=confirmation_callback
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)
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if error:
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from ..services.message_service import MessageService
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MessageService.warning(
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self,
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"VNV Automation Failed",
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f"VNV post-install automation encountered an error:\n\n{error}\n\n"
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"You can complete these steps manually by following the guide at:\n"
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"https://vivanewvegas.moddinglinked.com/wabbajack.html"
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)
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except Exception as e:
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debug_print(f"ERROR: Failed to run VNV automation: {e}")
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import traceback
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debug_print(f"Traceback: {traceback.format_exc()}")
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def show_manual_steps_dialog(self, extra_warning=""):
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modlist_name = self.shortcut_combo.currentText().split('(')[0].strip() or "your modlist"
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msg = (
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@@ -1462,8 +1462,13 @@ class ConfigureNewModlistScreen(QWidget):
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"""Handle configuration completion (same as Tuxborn)"""
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# Re-enable all controls when workflow completes
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self._enable_controls_after_operation()
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if success:
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# Check for VNV post-install automation after configuration
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install_dir = self.install_dir_edit.text().strip()
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if install_dir:
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self._check_and_run_vnv_automation(modlist_name, install_dir)
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# Calculate time taken
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time_taken = self._calculate_time_taken()
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@@ -1541,6 +1546,90 @@ class ConfigureNewModlistScreen(QWidget):
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else:
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return f"{elapsed_seconds_remainder} seconds"
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def _check_and_run_vnv_automation(self, modlist_name: str, install_dir: str):
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"""Check if VNV automation should run and execute if applicable
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Args:
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modlist_name: Name of the installed modlist
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install_dir: Installation directory path
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"""
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try:
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from pathlib import Path
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from jackify.backend.services.vnv_integration_helper import run_vnv_automation_if_applicable, should_offer_vnv_automation
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from jackify.backend.services.automated_prefix_service import AutomatedPrefixService
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from jackify.backend.handlers.path_handler import PathHandler
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# Get paths first (needed for VNV detection)
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install_path = Path(install_dir)
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# Quick check before importing more (pass install location for ModOrganizer.ini check)
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if not should_offer_vnv_automation(modlist_name, install_path):
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return
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game_paths = PathHandler().find_vanilla_game_paths()
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game_root = game_paths.get('Fallout New Vegas')
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if not game_root:
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debug_print("DEBUG: VNV automation skipped - FNV game root not found")
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return
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# Confirmation callback - show dialog to user
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def confirmation_callback(description: str) -> bool:
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from ..services.message_service import MessageService
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reply = MessageService.question(
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self,
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"VNV Post-Install Automation",
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description,
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critical=False,
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safety_level="medium"
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)
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return reply == QMessageBox.Yes
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# Manual file callback for non-Premium users
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def manual_file_callback(title: str, instructions: str) -> Optional[Path]:
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from PySide6.QtWidgets import QFileDialog
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from ..services.message_service import MessageService
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# Show instructions
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MessageService.information(self, title, instructions)
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# Open file picker
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file_path, _ = QFileDialog.getOpenFileName(
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self,
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title,
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str(Path.home() / "Downloads"),
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"All Files (*.*)"
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)
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if file_path:
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return Path(file_path)
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return None
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# Run automation
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automation_ran, error = run_vnv_automation_if_applicable(
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modlist_name=modlist_name,
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modlist_install_location=install_path,
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game_root=game_root,
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ttw_installer_path=AutomatedPrefixService.get_ttw_installer_path(),
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progress_callback=None, # GUI doesn't need progress updates for post-install
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manual_file_callback=manual_file_callback,
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confirmation_callback=confirmation_callback
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)
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if error:
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from ..services.message_service import MessageService
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MessageService.warning(
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self,
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"VNV Automation Failed",
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f"VNV post-install automation encountered an error:\n\n{error}\n\n"
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"You can complete these steps manually by following the guide at:\n"
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"https://vivanewvegas.moddinglinked.com/wabbajack.html"
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)
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except Exception as e:
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debug_print(f"ERROR: Failed to run VNV automation: {e}")
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import traceback
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debug_print(f"Traceback: {traceback.format_exc()}")
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def show_next_steps_dialog(self, message):
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dlg = QDialog(self)
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dlg.setWindowTitle("Next Steps")
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@@ -1784,6 +1784,27 @@ class InstallModlistScreen(QWidget):
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modlist_name = getattr(self, '_ttw_modlist_name', 'Unknown')
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game_name = "Fallout New Vegas"
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# Check for VNV post-install automation after TTW installation
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vnv_automation_running = False
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if hasattr(self, '_ttw_install_dir') and hasattr(self, '_ttw_modlist_name'):
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vnv_automation_running = self._check_and_run_vnv_automation(self._ttw_modlist_name, self._ttw_install_dir)
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if vnv_automation_running:
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# Store success dialog params for later (after VNV automation completes)
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self._pending_success_dialog_params = {
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'modlist_name': modlist_name,
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'time_taken': time_str,
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'game_name': game_name,
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'enb_detected': False, # TTW installs don't have ENB
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'ttw_version': ttw_version if 'ttw_version' in locals() else None
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}
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# Keep post-install feedback active during VNV automation
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# Don't show success dialog yet - will be shown in _on_vnv_complete
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return
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# No VNV automation - end post-install feedback now
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self._end_post_install_feedback(True)
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# Clear Activity window before showing success dialog
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self.file_progress_list.clear()
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@@ -1797,7 +1818,7 @@ class InstallModlistScreen(QWidget):
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)
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# Add TTW installation info to dialog if possible
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if hasattr(success_dialog, 'add_info_line'):
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if 'ttw_version' in locals() and hasattr(success_dialog, 'add_info_line'):
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success_dialog.add_info_line(f"TTW {ttw_version} integrated successfully")
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success_dialog.show()
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@@ -1810,6 +1831,216 @@ class InstallModlistScreen(QWidget):
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f"TTW integration completed but failed to show success dialog: {str(e)}"
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)
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def _check_and_run_vnv_automation(self, modlist_name: str, install_dir: str) -> bool:
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"""Check if VNV automation should run and execute if applicable in background thread
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Args:
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modlist_name: Name of the installed modlist
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install_dir: Installation directory path
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Returns:
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True if VNV automation is starting (success dialog should be deferred)
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False if no VNV automation needed (show success dialog immediately)
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"""
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try:
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from pathlib import Path
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from jackify.backend.services.vnv_integration_helper import should_offer_vnv_automation
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from jackify.backend.handlers.path_handler import PathHandler
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from jackify.backend.services.vnv_post_install_service import VNVPostInstallService
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from jackify.backend.services.automated_prefix_service import AutomatedPrefixService
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# Get paths first (needed for VNV detection)
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install_path = Path(install_dir)
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# Quick check before importing more (pass install location for ModOrganizer.ini check)
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if not should_offer_vnv_automation(modlist_name, install_path):
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return False
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game_paths = PathHandler().find_vanilla_game_paths()
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game_root = game_paths.get('Fallout New Vegas')
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if not game_root:
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debug_print("DEBUG: VNV automation skipped - FNV game root not found")
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return False
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# Initialize service to check completion status
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vnv_service = VNVPostInstallService(
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modlist_install_location=install_path,
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game_root=game_root,
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ttw_installer_path=AutomatedPrefixService.get_ttw_installer_path()
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)
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# Check what's already done
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completed = vnv_service.check_already_completed()
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# Only skip if ALL three steps are completed
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if completed['root_mods'] and completed['4gb_patch'] and completed['bsa_decompressed']:
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logger.info("VNV automation steps already completed")
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return False
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# Get automation description for confirmation
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description = vnv_service.get_automation_description()
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||||
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# Show confirmation dialog ON MAIN THREAD (not in worker thread!)
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||||
from ..services.message_service import MessageService
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||||
reply = MessageService.question(
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||||
self,
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||||
"VNV Post-Install Automation",
|
||||
description,
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||||
critical=False,
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||||
safety_level="medium"
|
||||
)
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||||
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if reply != QMessageBox.Yes:
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||||
logger.info("User declined VNV automation")
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||||
return False
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||||
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# Manual file callback for non-Premium users
|
||||
def manual_file_callback(title: str, instructions: str) -> Optional[Path]:
|
||||
from PySide6.QtWidgets import QFileDialog
|
||||
from ..services.message_service import MessageService
|
||||
|
||||
# Show instructions
|
||||
MessageService.information(self, title, instructions)
|
||||
|
||||
# Open file picker
|
||||
file_path, _ = QFileDialog.getOpenFileName(
|
||||
self,
|
||||
title,
|
||||
str(Path.home() / "Downloads"),
|
||||
"All Files (*.*)"
|
||||
)
|
||||
|
||||
if file_path:
|
||||
return Path(file_path)
|
||||
return None
|
||||
|
||||
# Enable post-install progress tracking for VNV automation
|
||||
self._begin_post_install_feedback()
|
||||
|
||||
# User confirmed - start automation in background thread
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||||
self._run_vnv_automation_threaded(
|
||||
modlist_name,
|
||||
install_path,
|
||||
game_root,
|
||||
manual_file_callback
|
||||
)
|
||||
|
||||
return True # VNV automation is running, defer success dialog
|
||||
|
||||
except Exception as e:
|
||||
debug_print(f"ERROR: Failed to start VNV automation: {e}")
|
||||
import traceback
|
||||
debug_print(f"Traceback: {traceback.format_exc()}")
|
||||
return False # Error - show success dialog anyway
|
||||
|
||||
def _run_vnv_automation_threaded(self, modlist_name, install_path, game_root,
|
||||
manual_file_callback):
|
||||
"""Run VNV automation in a background thread with progress updates
|
||||
|
||||
Note: User confirmation should already be obtained before calling this method.
|
||||
"""
|
||||
from PySide6.QtCore import QThread, Signal
|
||||
from jackify.backend.services.vnv_integration_helper import run_vnv_automation_if_applicable
|
||||
from jackify.backend.services.automated_prefix_service import AutomatedPrefixService
|
||||
|
||||
class VNVAutomationWorker(QThread):
|
||||
progress_update = Signal(str)
|
||||
completed = Signal(bool, str) # (success, error_message)
|
||||
|
||||
def __init__(self, modlist_name, install_path, game_root, ttw_installer_path,
|
||||
manual_file_callback):
|
||||
super().__init__()
|
||||
self.modlist_name = modlist_name
|
||||
self.install_path = install_path
|
||||
self.game_root = game_root
|
||||
self.ttw_installer_path = ttw_installer_path
|
||||
self.manual_file_callback = manual_file_callback
|
||||
|
||||
def run(self):
|
||||
try:
|
||||
# User already confirmed, pass lambda that always returns True
|
||||
automation_ran, error = run_vnv_automation_if_applicable(
|
||||
modlist_name=self.modlist_name,
|
||||
modlist_install_location=self.install_path,
|
||||
game_root=self.game_root,
|
||||
ttw_installer_path=self.ttw_installer_path,
|
||||
progress_callback=self.progress_update.emit,
|
||||
manual_file_callback=self.manual_file_callback,
|
||||
confirmation_callback=lambda desc: True # Already confirmed on main thread
|
||||
)
|
||||
self.completed.emit(error is None, error or "")
|
||||
except Exception as e:
|
||||
import traceback
|
||||
self.completed.emit(False, f"Exception: {str(e)}\n{traceback.format_exc()}")
|
||||
|
||||
# Create and start worker
|
||||
self.vnv_worker = VNVAutomationWorker(
|
||||
modlist_name,
|
||||
install_path,
|
||||
game_root,
|
||||
AutomatedPrefixService.get_ttw_installer_path(),
|
||||
manual_file_callback
|
||||
)
|
||||
|
||||
# Connect signals
|
||||
self.vnv_worker.progress_update.connect(self._on_vnv_progress)
|
||||
self.vnv_worker.completed.connect(self._on_vnv_complete)
|
||||
self.vnv_worker.finished.connect(self.vnv_worker.deleteLater)
|
||||
|
||||
# Start worker
|
||||
self.vnv_worker.start()
|
||||
|
||||
def _on_vnv_progress(self, message: str):
|
||||
"""Handle VNV automation progress updates"""
|
||||
self._safe_append_text(message)
|
||||
# Also update progress indicator, Activity window, and Details window
|
||||
self._handle_post_install_progress(message)
|
||||
|
||||
def _on_vnv_complete(self, success: bool, error: str):
|
||||
"""Handle VNV automation completion and show deferred success dialog"""
|
||||
# End post-install feedback now that VNV automation is complete
|
||||
self._end_post_install_feedback(True)
|
||||
|
||||
if not success and error:
|
||||
from ..services.message_service import MessageService
|
||||
MessageService.warning(
|
||||
self,
|
||||
"VNV Automation Failed",
|
||||
f"VNV post-install automation encountered an error:\n\n{error}\n\n"
|
||||
"You can complete these steps manually by following the guide at:\n"
|
||||
"https://vivanewvegas.moddinglinked.com/wabbajack.html"
|
||||
)
|
||||
elif success:
|
||||
self._safe_append_text("VNV post-install automation completed successfully")
|
||||
|
||||
# Show the deferred success dialog now that VNV automation is complete
|
||||
if hasattr(self, '_pending_success_dialog_params'):
|
||||
params = self._pending_success_dialog_params
|
||||
del self._pending_success_dialog_params # Clean up
|
||||
|
||||
# Clear Activity window before showing success dialog
|
||||
self.file_progress_list.clear()
|
||||
|
||||
# Show success dialog
|
||||
from ..dialogs import SuccessDialog
|
||||
success_dialog = SuccessDialog(
|
||||
modlist_name=params['modlist_name'],
|
||||
workflow_type="install",
|
||||
time_taken=params['time_taken'],
|
||||
game_name=params['game_name'],
|
||||
parent=self
|
||||
)
|
||||
success_dialog.show()
|
||||
|
||||
# Show ENB Proton dialog if ENB was detected
|
||||
if params.get('enb_detected'):
|
||||
try:
|
||||
from ..dialogs.enb_proton_dialog import ENBProtonDialog
|
||||
enb_dialog = ENBProtonDialog(modlist_name=params['modlist_name'], parent=self)
|
||||
enb_dialog.exec() # Modal dialog - blocks until user clicks OK
|
||||
except Exception as e:
|
||||
# Non-blocking: if dialog fails, just log and continue
|
||||
logger.warning(f"Failed to show ENB dialog: {e}")
|
||||
|
||||
|
||||
def validate_and_start_install(self):
|
||||
@@ -3255,6 +3486,39 @@ class InstallModlistScreen(QWidget):
|
||||
"backup",
|
||||
],
|
||||
},
|
||||
{
|
||||
'id': 'vnv_root_mods',
|
||||
'label': "VNV: Copying root mods",
|
||||
'keywords': [
|
||||
"step 1/3: copying root mods",
|
||||
"copying root mods to game directory",
|
||||
"root mods:",
|
||||
],
|
||||
},
|
||||
{
|
||||
'id': 'vnv_4gb_patch',
|
||||
'label': "VNV: Applying 4GB patch",
|
||||
'keywords': [
|
||||
"step 2/3: downloading and running 4gb patcher",
|
||||
"downloading fnv4gb",
|
||||
"downloading:",
|
||||
"fetching file list",
|
||||
"running 4gb patcher",
|
||||
"4gb patcher:",
|
||||
],
|
||||
},
|
||||
{
|
||||
'id': 'vnv_bsa_decompress',
|
||||
'label': "VNV: Decompressing BSA files",
|
||||
'keywords': [
|
||||
"step 3/3: downloading and running bsa decompressor",
|
||||
"downloading:",
|
||||
"fetching file list",
|
||||
"running bsa decompressor",
|
||||
"decompressing bsa files:",
|
||||
"bsa decompression:",
|
||||
],
|
||||
},
|
||||
{
|
||||
'id': 'config_finalize',
|
||||
'label': "Finalising Jackify configuration",
|
||||
@@ -3262,7 +3526,8 @@ class InstallModlistScreen(QWidget):
|
||||
"configuration completed successfully",
|
||||
"configuration complete",
|
||||
"manual steps validation failed",
|
||||
"configuration failed"
|
||||
"configuration failed",
|
||||
"vnv post-install completed successfully"
|
||||
],
|
||||
},
|
||||
]
|
||||
@@ -3865,8 +4130,9 @@ class InstallModlistScreen(QWidget):
|
||||
self.file_progress_list.stop_cpu_tracking()
|
||||
# Re-enable controls now that installation/configuration is complete
|
||||
self._enable_controls_after_operation()
|
||||
self._end_post_install_feedback(success)
|
||||
|
||||
# Don't end post-install feedback yet - may continue with VNV automation
|
||||
# Will be called in _on_vnv_complete or after VNV check
|
||||
|
||||
if success:
|
||||
# Check if we need to show Somnium guidance
|
||||
if self._show_somnium_guidance:
|
||||
@@ -3917,6 +4183,24 @@ class InstallModlistScreen(QWidget):
|
||||
self._initiate_ttw_workflow(modlist_name, install_dir)
|
||||
return # Don't show success dialog yet, will show after TTW completes
|
||||
|
||||
# Check for VNV post-install automation after TTW check
|
||||
vnv_automation_running = self._check_and_run_vnv_automation(modlist_name, install_dir)
|
||||
|
||||
if vnv_automation_running:
|
||||
# Store success dialog params for later (after VNV automation completes)
|
||||
self._pending_success_dialog_params = {
|
||||
'modlist_name': modlist_name,
|
||||
'time_taken': time_str,
|
||||
'game_name': game_name,
|
||||
'enb_detected': enb_detected
|
||||
}
|
||||
# Keep post-install feedback active during VNV automation
|
||||
# Don't show success dialog yet - will be shown in _on_vnv_complete
|
||||
return
|
||||
|
||||
# No VNV automation - end post-install feedback now
|
||||
self._end_post_install_feedback(True)
|
||||
|
||||
# Clear Activity window before showing success dialog
|
||||
self.file_progress_list.clear()
|
||||
|
||||
@@ -3929,7 +4213,7 @@ class InstallModlistScreen(QWidget):
|
||||
parent=self
|
||||
)
|
||||
success_dialog.show()
|
||||
|
||||
|
||||
# Show ENB Proton dialog if ENB was detected (use stored detection result, no re-detection)
|
||||
if enb_detected:
|
||||
try:
|
||||
@@ -3941,11 +4225,13 @@ class InstallModlistScreen(QWidget):
|
||||
logger.warning(f"Failed to show ENB dialog: {e}")
|
||||
elif hasattr(self, '_manual_steps_retry_count') and self._manual_steps_retry_count >= 3:
|
||||
# Max retries reached - show failure message
|
||||
MessageService.critical(self, "Manual Steps Failed",
|
||||
self._end_post_install_feedback(False)
|
||||
MessageService.critical(self, "Manual Steps Failed",
|
||||
"Manual steps validation failed after multiple attempts.")
|
||||
else:
|
||||
# Configuration failed for other reasons
|
||||
MessageService.critical(self, "Configuration Failed",
|
||||
self._end_post_install_feedback(False)
|
||||
MessageService.critical(self, "Configuration Failed",
|
||||
"Post-install configuration failed. Please check the console output.")
|
||||
except Exception as e:
|
||||
# Ensure controls are re-enabled even on unexpected errors
|
||||
|
||||
Reference in New Issue
Block a user