mirror of
https://github.com/Omni-guides/Jackify.git
synced 2026-01-17 19:47:00 +01:00
Sync from development - prepare for v0.1.5.1
This commit is contained in:
@@ -200,18 +200,26 @@ class WinetricksHandler:
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env['WINETRICKS_CACHE'] = str(jackify_cache_dir)
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if specific_components is not None:
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components_to_install = specific_components
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self.logger.info(f"Installing specific components: {components_to_install}")
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all_components = specific_components
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self.logger.info(f"Installing specific components: {all_components}")
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else:
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components_to_install = ["fontsmooth=rgb", "xact", "xact_x64", "vcrun2022"]
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self.logger.info(f"Installing default components: {components_to_install}")
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all_components = ["fontsmooth=rgb", "xact", "xact_x64", "vcrun2022"]
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self.logger.info(f"Installing default components: {all_components}")
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if not components_to_install:
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if not all_components:
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self.logger.info("No Wine components to install.")
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return True
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self.logger.info(f"WINEPREFIX: {wineprefix}, Game: {game_var}, Components: {components_to_install}")
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# Reorder components for proper installation sequence
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components_to_install = self._reorder_components_for_installation(all_components)
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self.logger.info(f"WINEPREFIX: {wineprefix}, Game: {game_var}, Ordered Components: {components_to_install}")
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# Install components separately if dotnet40 is present (mimics protontricks behavior)
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if "dotnet40" in components_to_install:
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self.logger.info("dotnet40 detected - installing components separately like protontricks")
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return self._install_components_separately(components_to_install, wineprefix, wine_binary, env)
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# For non-dotnet40 installations, install all components together (faster)
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max_attempts = 3
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for attempt in range(1, max_attempts + 1):
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if attempt > 1:
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@@ -240,6 +248,23 @@ class WinetricksHandler:
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self.logger.info("Wine Component installation command completed successfully.")
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return True
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else:
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# Special handling for dotnet40 verification issue (mimics protontricks behavior)
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if "dotnet40" in components_to_install and "ngen.exe not found" in result.stderr:
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self.logger.warning("dotnet40 verification warning (common in Steam Proton prefixes)")
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self.logger.info("Checking if dotnet40 was actually installed...")
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# Check if dotnet40 appears in winetricks.log (indicates successful installation)
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log_path = os.path.join(wineprefix, 'winetricks.log')
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if os.path.exists(log_path):
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try:
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with open(log_path, 'r') as f:
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log_content = f.read()
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if 'dotnet40' in log_content:
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self.logger.info("dotnet40 found in winetricks.log - installation succeeded despite verification warning")
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return True
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except Exception as e:
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self.logger.warning(f"Could not read winetricks.log: {e}")
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self.logger.error(f"Winetricks command failed (Attempt {attempt}/{max_attempts}). Return Code: {result.returncode}")
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self.logger.error(f"Stdout: {result.stdout.strip()}")
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self.logger.error(f"Stderr: {result.stderr.strip()}")
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@@ -250,6 +275,169 @@ class WinetricksHandler:
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self.logger.error(f"Failed to install Wine components after {max_attempts} attempts.")
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return False
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def _reorder_components_for_installation(self, components: list) -> list:
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"""
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Reorder components for proper installation sequence.
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Critical: dotnet40 must be installed before dotnet6/dotnet7 to avoid conflicts.
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"""
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# Simple reordering: dotnet40 first, then everything else
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reordered = []
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# Add dotnet40 first if it exists
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if "dotnet40" in components:
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reordered.append("dotnet40")
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# Add all other components in original order
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for component in components:
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if component != "dotnet40":
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reordered.append(component)
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if reordered != components:
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self.logger.info(f"Reordered for dotnet40 compatibility: {reordered}")
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return reordered
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def _prepare_prefix_for_dotnet(self, wineprefix: str, wine_binary: str) -> bool:
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"""
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Prepare the Wine prefix for .NET installation by mimicking protontricks preprocessing.
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This removes mono components and specific symlinks that interfere with .NET installation.
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"""
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try:
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env = os.environ.copy()
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env['WINEDEBUG'] = '-all'
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env['WINEPREFIX'] = wineprefix
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# Step 1: Remove mono components (mimics protontricks behavior)
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self.logger.info("Preparing prefix for .NET installation: removing mono")
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mono_result = subprocess.run([
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self.winetricks_path,
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'-q',
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'remove_mono'
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], env=env, capture_output=True, text=True, timeout=300)
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if mono_result.returncode != 0:
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self.logger.warning(f"Mono removal warning (non-critical): {mono_result.stderr}")
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# Step 2: Set Windows version to XP (protontricks uses winxp for dotnet40)
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self.logger.info("Setting Windows version to XP for .NET compatibility")
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winxp_result = subprocess.run([
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self.winetricks_path,
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'-q',
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'winxp'
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], env=env, capture_output=True, text=True, timeout=300)
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if winxp_result.returncode != 0:
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self.logger.warning(f"Windows XP setting warning: {winxp_result.stderr}")
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# Step 3: Remove mscoree.dll symlinks (critical for .NET installation)
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self.logger.info("Removing problematic mscoree.dll symlinks")
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dosdevices_path = os.path.join(wineprefix, 'dosdevices', 'c:')
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mscoree_paths = [
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os.path.join(dosdevices_path, 'windows', 'syswow64', 'mscoree.dll'),
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os.path.join(dosdevices_path, 'windows', 'system32', 'mscoree.dll')
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]
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for dll_path in mscoree_paths:
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if os.path.exists(dll_path) or os.path.islink(dll_path):
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try:
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os.remove(dll_path)
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self.logger.debug(f"Removed symlink: {dll_path}")
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except Exception as e:
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self.logger.warning(f"Could not remove {dll_path}: {e}")
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self.logger.info("Prefix preparation complete for .NET installation")
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return True
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except Exception as e:
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self.logger.error(f"Error preparing prefix for .NET: {e}")
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return False
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def _install_components_separately(self, components: list, wineprefix: str, wine_binary: str, base_env: dict) -> bool:
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"""
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Install components separately like protontricks does.
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This is necessary when dotnet40 is present to avoid component conflicts.
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"""
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self.logger.info(f"Installing {len(components)} components separately (protontricks style)")
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for i, component in enumerate(components, 1):
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self.logger.info(f"Installing component {i}/{len(components)}: {component}")
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# Prepare environment for this component
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env = base_env.copy()
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# Special preprocessing for dotnet40 only
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if component == "dotnet40":
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self.logger.info("Applying dotnet40 preprocessing")
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if not self._prepare_prefix_for_dotnet(wineprefix, wine_binary):
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self.logger.error("Failed to prepare prefix for dotnet40")
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return False
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else:
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# For non-dotnet40 components, ensure we're in Windows 10 mode
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self.logger.debug(f"Installing {component} in standard mode")
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try:
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subprocess.run([
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self.winetricks_path, '-q', 'win10'
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], env=env, capture_output=True, text=True, timeout=300)
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except Exception as e:
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self.logger.warning(f"Could not set win10 mode for {component}: {e}")
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# Install this component
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max_attempts = 3
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component_success = False
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for attempt in range(1, max_attempts + 1):
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if attempt > 1:
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self.logger.warning(f"Retrying {component} installation (attempt {attempt}/{max_attempts})")
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self._cleanup_wine_processes()
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try:
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cmd = [self.winetricks_path, '--unattended', component]
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env['WINEPREFIX'] = wineprefix
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env['WINE'] = wine_binary
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self.logger.debug(f"Running: {' '.join(cmd)}")
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result = subprocess.run(
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cmd,
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env=env,
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capture_output=True,
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text=True,
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timeout=600
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)
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if result.returncode == 0:
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self.logger.info(f"✓ {component} installed successfully")
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component_success = True
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break
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else:
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# Special handling for dotnet40 verification issue
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if component == "dotnet40" and "ngen.exe not found" in result.stderr:
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self.logger.warning("dotnet40 verification warning (expected in Steam Proton)")
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# Check winetricks.log for actual success
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log_path = os.path.join(wineprefix, 'winetricks.log')
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if os.path.exists(log_path):
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try:
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with open(log_path, 'r') as f:
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if 'dotnet40' in f.read():
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self.logger.info("✓ dotnet40 confirmed in winetricks.log")
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component_success = True
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break
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except Exception as e:
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self.logger.warning(f"Could not read winetricks.log: {e}")
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self.logger.error(f"✗ {component} failed (attempt {attempt}): {result.stderr.strip()[:200]}")
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except Exception as e:
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self.logger.error(f"Error installing {component} (attempt {attempt}): {e}")
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if not component_success:
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self.logger.error(f"Failed to install {component} after {max_attempts} attempts")
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return False
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self.logger.info("✓ All components installed successfully using separate sessions")
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return True
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def _cleanup_wine_processes(self):
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"""
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Internal method to clean up wine processes during component installation
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@@ -333,15 +333,18 @@ class AutomatedPrefixService:
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logger.error(f"Steam userdata directory not found: {userdata_dir}")
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return None
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# Find user directories (excluding user 0 which is a system account)
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user_dirs = [d for d in userdata_dir.iterdir() if d.is_dir() and d.name.isdigit() and d.name != "0"]
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if not user_dirs:
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logger.error("No valid Steam user directories found in userdata (user 0 is not valid)")
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# Use NativeSteamService for proper user detection
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from ..services.native_steam_service import NativeSteamService
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steam_service = NativeSteamService()
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if not steam_service.find_steam_user():
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logger.error("Could not detect Steam user for shortcuts")
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return None
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shortcuts_path = steam_service.get_shortcuts_vdf_path()
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if not shortcuts_path:
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logger.error("Could not get shortcuts.vdf path from Steam service")
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return None
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# Use the first valid user directory found
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user_dir = user_dirs[0]
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shortcuts_path = user_dir / "config" / "shortcuts.vdf"
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logger.debug(f"Looking for shortcuts.vdf at: {shortcuts_path}")
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if not shortcuts_path.exists():
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@@ -2527,15 +2530,31 @@ echo Prefix creation complete.
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Returns:
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Path to localconfig.vdf or None if not found
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"""
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# Try the standard Steam userdata path
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steam_userdata_path = Path.home() / ".steam" / "steam" / "userdata"
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if steam_userdata_path.exists():
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# Find user directories (excluding user 0 which is a system account)
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user_dirs = [d for d in steam_userdata_path.iterdir() if d.is_dir() and d.name.isdigit() and d.name != "0"]
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if user_dirs:
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localconfig_path = user_dirs[0] / "config" / "localconfig.vdf"
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# Use NativeSteamService for proper user detection
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try:
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from ..services.native_steam_service import NativeSteamService
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steam_service = NativeSteamService()
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if steam_service.find_steam_user():
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localconfig_path = steam_service.user_config_path / "localconfig.vdf"
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if localconfig_path.exists():
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return str(localconfig_path)
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except Exception as e:
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logger.error(f"Error using Steam service for localconfig.vdf detection: {e}")
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# Fallback to manual detection
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steam_userdata_path = Path.home() / ".steam" / "steam" / "userdata"
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if steam_userdata_path.exists():
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user_dirs = [d for d in steam_userdata_path.iterdir() if d.is_dir() and d.name.isdigit() and d.name != "0"]
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if user_dirs:
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# Use most recently modified directory as fallback
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try:
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most_recent = max(user_dirs, key=lambda d: d.stat().st_mtime)
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localconfig_path = most_recent / "config" / "localconfig.vdf"
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if localconfig_path.exists():
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return str(localconfig_path)
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except Exception:
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pass
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logger.error("Could not find localconfig.vdf")
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return None
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@@ -15,6 +15,8 @@ import vdf
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from pathlib import Path
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from typing import Optional, Tuple, Dict, Any, List
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from ..handlers.vdf_handler import VDFHandler
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logger = logging.getLogger(__name__)
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class NativeSteamService:
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@@ -39,18 +41,22 @@ class NativeSteamService:
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if not self.userdata_path.exists():
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logger.error("Steam userdata directory not found")
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return False
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# Find user directories (excluding user 0 which is a system account)
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user_dirs = [d for d in self.userdata_path.iterdir() if d.is_dir() and d.name.isdigit() and d.name != "0"]
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if not user_dirs:
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logger.error("No valid Steam user directories found (user 0 is not valid for shortcuts)")
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return False
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# Use the first valid user directory
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user_dir = user_dirs[0]
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# Detect the correct Steam user
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user_dir = self._detect_active_steam_user(user_dirs)
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if not user_dir:
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logger.error("Could not determine active Steam user")
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return False
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self.user_id = user_dir.name
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self.user_config_path = user_dir / "config"
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logger.info(f"Found Steam user: {self.user_id}")
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logger.info(f"User config path: {self.user_config_path}")
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return True
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@@ -58,7 +64,97 @@ class NativeSteamService:
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except Exception as e:
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logger.error(f"Error finding Steam user: {e}")
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return False
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def _detect_active_steam_user(self, user_dirs: List[Path]) -> Optional[Path]:
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"""
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Detect the active Steam user from available user directories.
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Priority:
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1. Single non-0 user: Use automatically
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2. Multiple users: Parse loginusers.vdf to find logged-in user
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3. Fallback: Most recently active user directory
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Args:
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user_dirs: List of valid user directories
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Returns:
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Path to the active user directory, or None if detection fails
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"""
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if len(user_dirs) == 1:
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logger.info(f"Single Steam user found: {user_dirs[0].name}")
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return user_dirs[0]
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logger.info(f"Multiple Steam users found: {[d.name for d in user_dirs]}")
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# Try to parse loginusers.vdf to find logged-in user
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loginusers_path = self.steam_path / "loginusers.vdf"
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active_user = self._parse_loginusers_vdf(loginusers_path)
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if active_user:
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# Find matching user directory
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for user_dir in user_dirs:
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if user_dir.name == active_user:
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logger.info(f"Found logged-in Steam user from loginusers.vdf: {active_user}")
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return user_dir
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logger.warning(f"Logged-in user {active_user} from loginusers.vdf not found in user directories")
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# Fallback: Use most recently modified user directory
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try:
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most_recent = max(user_dirs, key=lambda d: d.stat().st_mtime)
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logger.info(f"Using most recently active Steam user directory: {most_recent.name}")
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return most_recent
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except Exception as e:
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logger.error(f"Error determining most recent user directory: {e}")
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# Final fallback: Use first user
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logger.warning(f"Using first user directory as final fallback: {user_dirs[0].name}")
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return user_dirs[0]
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def _parse_loginusers_vdf(self, loginusers_path: Path) -> Optional[str]:
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"""
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Parse loginusers.vdf to find the currently logged-in Steam user.
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Args:
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loginusers_path: Path to loginusers.vdf
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Returns:
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Steam user ID as string, or None if parsing fails
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"""
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try:
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if not loginusers_path.exists():
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logger.debug(f"loginusers.vdf not found at {loginusers_path}")
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return None
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# Load VDF data
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vdf_data = VDFHandler.load(str(loginusers_path), binary=False)
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if not vdf_data:
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logger.error("Failed to parse loginusers.vdf")
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return None
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users_section = vdf_data.get("users", {})
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if not users_section:
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logger.debug("No users section found in loginusers.vdf")
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return None
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# Find user marked as logged in
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for user_id, user_data in users_section.items():
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if isinstance(user_data, dict):
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# Check for indicators of logged-in status
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if user_data.get("MostRecent") == "1" or user_data.get("WantsOfflineMode") == "0":
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logger.debug(f"Found most recent/logged-in user: {user_id}")
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return user_id
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# If no specific user found, try to get the first valid user
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if users_section:
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first_user = next(iter(users_section.keys()))
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logger.debug(f"No specific logged-in user found, using first user: {first_user}")
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return first_user
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except Exception as e:
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logger.error(f"Error parsing loginusers.vdf: {e}")
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return None
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def get_shortcuts_vdf_path(self) -> Optional[Path]:
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"""Get the path to shortcuts.vdf"""
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if not self.user_config_path:
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Reference in New Issue
Block a user