mirror of
https://github.com/Omni-guides/Jackify.git
synced 2026-01-17 19:47:00 +01:00
Sync from development - prepare for v0.1.5.1
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@@ -333,15 +333,18 @@ class AutomatedPrefixService:
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logger.error(f"Steam userdata directory not found: {userdata_dir}")
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return None
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# Find user directories (excluding user 0 which is a system account)
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user_dirs = [d for d in userdata_dir.iterdir() if d.is_dir() and d.name.isdigit() and d.name != "0"]
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if not user_dirs:
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logger.error("No valid Steam user directories found in userdata (user 0 is not valid)")
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# Use NativeSteamService for proper user detection
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from ..services.native_steam_service import NativeSteamService
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steam_service = NativeSteamService()
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if not steam_service.find_steam_user():
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logger.error("Could not detect Steam user for shortcuts")
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return None
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shortcuts_path = steam_service.get_shortcuts_vdf_path()
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if not shortcuts_path:
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logger.error("Could not get shortcuts.vdf path from Steam service")
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return None
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# Use the first valid user directory found
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user_dir = user_dirs[0]
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shortcuts_path = user_dir / "config" / "shortcuts.vdf"
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logger.debug(f"Looking for shortcuts.vdf at: {shortcuts_path}")
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if not shortcuts_path.exists():
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@@ -2527,15 +2530,31 @@ echo Prefix creation complete.
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Returns:
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Path to localconfig.vdf or None if not found
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"""
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# Try the standard Steam userdata path
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steam_userdata_path = Path.home() / ".steam" / "steam" / "userdata"
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if steam_userdata_path.exists():
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# Find user directories (excluding user 0 which is a system account)
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user_dirs = [d for d in steam_userdata_path.iterdir() if d.is_dir() and d.name.isdigit() and d.name != "0"]
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if user_dirs:
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localconfig_path = user_dirs[0] / "config" / "localconfig.vdf"
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# Use NativeSteamService for proper user detection
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try:
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from ..services.native_steam_service import NativeSteamService
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steam_service = NativeSteamService()
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if steam_service.find_steam_user():
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localconfig_path = steam_service.user_config_path / "localconfig.vdf"
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if localconfig_path.exists():
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return str(localconfig_path)
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except Exception as e:
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logger.error(f"Error using Steam service for localconfig.vdf detection: {e}")
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# Fallback to manual detection
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steam_userdata_path = Path.home() / ".steam" / "steam" / "userdata"
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if steam_userdata_path.exists():
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user_dirs = [d for d in steam_userdata_path.iterdir() if d.is_dir() and d.name.isdigit() and d.name != "0"]
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if user_dirs:
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# Use most recently modified directory as fallback
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try:
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most_recent = max(user_dirs, key=lambda d: d.stat().st_mtime)
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localconfig_path = most_recent / "config" / "localconfig.vdf"
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if localconfig_path.exists():
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return str(localconfig_path)
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except Exception:
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pass
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logger.error("Could not find localconfig.vdf")
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return None
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@@ -15,6 +15,8 @@ import vdf
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from pathlib import Path
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from typing import Optional, Tuple, Dict, Any, List
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from ..handlers.vdf_handler import VDFHandler
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logger = logging.getLogger(__name__)
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class NativeSteamService:
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@@ -39,18 +41,22 @@ class NativeSteamService:
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if not self.userdata_path.exists():
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logger.error("Steam userdata directory not found")
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return False
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# Find user directories (excluding user 0 which is a system account)
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user_dirs = [d for d in self.userdata_path.iterdir() if d.is_dir() and d.name.isdigit() and d.name != "0"]
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if not user_dirs:
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logger.error("No valid Steam user directories found (user 0 is not valid for shortcuts)")
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return False
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# Use the first valid user directory
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user_dir = user_dirs[0]
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# Detect the correct Steam user
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user_dir = self._detect_active_steam_user(user_dirs)
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if not user_dir:
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logger.error("Could not determine active Steam user")
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return False
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self.user_id = user_dir.name
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self.user_config_path = user_dir / "config"
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logger.info(f"Found Steam user: {self.user_id}")
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logger.info(f"User config path: {self.user_config_path}")
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return True
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@@ -58,7 +64,97 @@ class NativeSteamService:
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except Exception as e:
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logger.error(f"Error finding Steam user: {e}")
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return False
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def _detect_active_steam_user(self, user_dirs: List[Path]) -> Optional[Path]:
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"""
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Detect the active Steam user from available user directories.
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Priority:
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1. Single non-0 user: Use automatically
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2. Multiple users: Parse loginusers.vdf to find logged-in user
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3. Fallback: Most recently active user directory
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Args:
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user_dirs: List of valid user directories
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Returns:
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Path to the active user directory, or None if detection fails
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"""
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if len(user_dirs) == 1:
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logger.info(f"Single Steam user found: {user_dirs[0].name}")
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return user_dirs[0]
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logger.info(f"Multiple Steam users found: {[d.name for d in user_dirs]}")
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# Try to parse loginusers.vdf to find logged-in user
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loginusers_path = self.steam_path / "loginusers.vdf"
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active_user = self._parse_loginusers_vdf(loginusers_path)
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if active_user:
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# Find matching user directory
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for user_dir in user_dirs:
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if user_dir.name == active_user:
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logger.info(f"Found logged-in Steam user from loginusers.vdf: {active_user}")
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return user_dir
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logger.warning(f"Logged-in user {active_user} from loginusers.vdf not found in user directories")
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# Fallback: Use most recently modified user directory
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try:
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most_recent = max(user_dirs, key=lambda d: d.stat().st_mtime)
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logger.info(f"Using most recently active Steam user directory: {most_recent.name}")
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return most_recent
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except Exception as e:
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logger.error(f"Error determining most recent user directory: {e}")
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# Final fallback: Use first user
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logger.warning(f"Using first user directory as final fallback: {user_dirs[0].name}")
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return user_dirs[0]
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def _parse_loginusers_vdf(self, loginusers_path: Path) -> Optional[str]:
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"""
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Parse loginusers.vdf to find the currently logged-in Steam user.
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Args:
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loginusers_path: Path to loginusers.vdf
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Returns:
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Steam user ID as string, or None if parsing fails
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"""
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try:
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if not loginusers_path.exists():
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logger.debug(f"loginusers.vdf not found at {loginusers_path}")
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return None
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# Load VDF data
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vdf_data = VDFHandler.load(str(loginusers_path), binary=False)
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if not vdf_data:
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logger.error("Failed to parse loginusers.vdf")
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return None
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users_section = vdf_data.get("users", {})
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if not users_section:
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logger.debug("No users section found in loginusers.vdf")
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return None
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# Find user marked as logged in
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for user_id, user_data in users_section.items():
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if isinstance(user_data, dict):
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# Check for indicators of logged-in status
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if user_data.get("MostRecent") == "1" or user_data.get("WantsOfflineMode") == "0":
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logger.debug(f"Found most recent/logged-in user: {user_id}")
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return user_id
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# If no specific user found, try to get the first valid user
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if users_section:
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first_user = next(iter(users_section.keys()))
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logger.debug(f"No specific logged-in user found, using first user: {first_user}")
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return first_user
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except Exception as e:
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logger.error(f"Error parsing loginusers.vdf: {e}")
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return None
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def get_shortcuts_vdf_path(self) -> Optional[Path]:
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"""Get the path to shortcuts.vdf"""
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if not self.user_config_path:
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