mirror of
https://github.com/Omni-guides/Jackify.git
synced 2026-06-17 17:47:45 +02:00
Sync from development - prepare for v0.2.0.4
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@@ -402,14 +402,15 @@ def robust_steam_restart(progress_callback: Optional[Callable[[str], None]] = No
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if final_check.returncode != 0:
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logger.info("Steam processes successfully force terminated.")
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else:
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report("Failed to terminate Steam processes.")
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return False
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# Steam might still be running, but proceed anyway - wait phase will verify
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logger.warning("Steam processes may still be running after termination attempts. Proceeding to start phase...")
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report("Steam shutdown incomplete, but proceeding...")
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else:
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logger.info("Steam processes successfully terminated.")
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except Exception as e:
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logger.error(f"Error during Steam shutdown: {e}")
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report("Failed to shut down Steam.")
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return False
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# Don't fail completely on shutdown errors - proceed to start phase
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logger.warning(f"Error during Steam shutdown: {e}. Proceeding to start phase anyway...")
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report("Steam shutdown had issues, but proceeding...")
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report("Steam closed successfully.")
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@@ -427,42 +428,56 @@ def robust_steam_restart(progress_callback: Optional[Callable[[str], None]] = No
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return False
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else:
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# All other distros: Use start_steam() which now uses -foreground to ensure GUI opens
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if not start_steam(
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steam_started = start_steam(
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is_steamdeck_flag=_is_steam_deck,
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is_flatpak_flag=_is_flatpak,
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env_override=start_env,
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strategy=strategy,
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):
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report("Failed to start Steam.")
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return False
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)
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# Even if start_steam() returns False, Steam might still be starting
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# Give it a chance by proceeding to wait phase
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if not steam_started:
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logger.warning("start_steam() returned False, but proceeding to wait phase in case Steam is starting anyway")
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report("Steam start command issued, waiting for process...")
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# Wait for Steam to fully initialize
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# CRITICAL: Use steamwebhelper (actual Steam process), not "steam" (matches steam-powerbuttond, etc.)
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report("Waiting for Steam to fully start")
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logger.info("Waiting up to 2 minutes for Steam to fully initialize...")
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max_startup_wait = 120
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logger.info("Waiting up to 3 minutes (180 seconds) for Steam to fully initialize...")
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max_startup_wait = 180 # Increased from 120 to 180 seconds (3 minutes) for slower systems
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elapsed_wait = 0
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initial_wait_done = False
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last_status_log = 0 # Track when we last logged status
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while elapsed_wait < max_startup_wait:
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try:
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# Log status every 30 seconds so user knows we're still waiting
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if elapsed_wait - last_status_log >= 30:
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remaining = max_startup_wait - elapsed_wait
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logger.info(f"Still waiting for Steam... ({elapsed_wait}s elapsed, {remaining}s remaining)")
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if progress_callback:
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progress_callback(f"Waiting for Steam... ({elapsed_wait}s / {max_startup_wait}s)")
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last_status_log = elapsed_wait
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# Use steamwebhelper for detection (matches shutdown logic)
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result = subprocess.run(['pgrep', '-f', 'steamwebhelper'], capture_output=True, timeout=10, env=start_env)
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if result.returncode == 0:
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if not initial_wait_done:
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logger.info("Steam process detected. Waiting additional time for full initialization...")
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logger.info(f"Steam process detected at {elapsed_wait}s. Waiting additional time for full initialization...")
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initial_wait_done = True
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time.sleep(5)
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elapsed_wait += 5
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if initial_wait_done and elapsed_wait >= 15:
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# Require at least 20 seconds of stable detection (increased from 15)
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if initial_wait_done and elapsed_wait >= 20:
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final_check = subprocess.run(['pgrep', '-f', 'steamwebhelper'], capture_output=True, timeout=10, env=start_env)
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if final_check.returncode == 0:
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report("Steam started successfully.")
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logger.info("Steam confirmed running after wait.")
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logger.info(f"Steam confirmed running after {elapsed_wait}s wait.")
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return True
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else:
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logger.warning("Steam process disappeared during final initialization wait.")
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break
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logger.warning("Steam process disappeared during final initialization wait, continuing to wait...")
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# Don't break - continue waiting in case Steam is still starting
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initial_wait_done = False # Reset to allow re-detection
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else:
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logger.debug(f"Steam process not yet detected. Waiting... ({elapsed_wait + 5}s)")
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time.sleep(5)
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@@ -472,6 +487,7 @@ def robust_steam_restart(progress_callback: Optional[Callable[[str], None]] = No
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time.sleep(5)
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elapsed_wait += 5
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report("Steam did not start within timeout.")
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logger.error("Steam failed to start/initialize within the allowed time.")
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# Only reach here if we've waited the full duration
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report(f"Steam did not start within {max_startup_wait}s timeout.")
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logger.error(f"Steam failed to start/initialize within the allowed time ({elapsed_wait}s elapsed).")
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return False
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