"""
Success Dialog
Celebration dialog shown when workflows complete successfully.
Features trophy icon, personalized messaging, and time tracking.
"""
import logging
from pathlib import Path
from typing import Optional
from PySide6.QtWidgets import (
QDialog, QVBoxLayout, QHBoxLayout, QLabel, QPushButton, QWidget,
QSpacerItem, QSizePolicy, QFrame, QApplication
)
from PySide6.QtCore import Qt, QTimer
from PySide6.QtGui import QPixmap, QIcon, QFont
logger = logging.getLogger(__name__)
class SuccessDialog(QDialog):
"""
Celebration dialog shown when workflows complete successfully.
Features:
- Trophy icon
- Personalized success message
- Time taken display
- Next steps guidance
- Return and Exit buttons
"""
def __init__(self, modlist_name: str, workflow_type: str, time_taken: str, game_name: str = None, parent=None):
super().__init__(parent)
self.modlist_name = modlist_name
self.workflow_type = workflow_type
self.time_taken = time_taken
self.game_name = game_name
self.setWindowTitle("Success!")
self.setWindowModality(Qt.NonModal)
self.setAttribute(Qt.WA_ShowWithoutActivating, True)
self.setFixedSize(500, 500)
self.setWindowFlag(Qt.WindowDoesNotAcceptFocus, True)
self.setStyleSheet("QDialog { background: #181818; color: #fff; border-radius: 12px; }" )
layout = QVBoxLayout(self)
layout.setSpacing(0)
layout.setContentsMargins(30, 20, 30, 20) # Reduced top/bottom margins to prevent truncation
# --- Card background for content ---
card = QFrame(self)
card.setObjectName("successCard")
card.setFrameShape(QFrame.StyledPanel)
card.setFrameShadow(QFrame.Raised)
# Increase card width and reduce margins to maximize text width for 800p screens
card.setFixedWidth(460)
# Remove fixed minimum height to allow natural sizing based on content
card.setMaximumHeight(16777215) # Remove max height constraint to allow expansion
card_layout = QVBoxLayout(card)
card_layout.setSpacing(12)
card_layout.setContentsMargins(20, 28, 20, 28) # Reduced left/right margins to give more text width
card.setStyleSheet(
"QFrame#successCard { "
" background: #23272e; "
" border-radius: 12px; "
" border: 1px solid #353a40; "
"}"
)
card.setSizePolicy(QSizePolicy.Expanding, QSizePolicy.MinimumExpanding)
# Success title (less saturated green)
title_label = QLabel("Success!")
title_label.setAlignment(Qt.AlignCenter)
title_label.setStyleSheet(
"QLabel { "
" font-size: 22px; "
" font-weight: 600; "
" color: #2ecc71; "
" margin-bottom: 2px; "
"}"
)
card_layout.addWidget(title_label)
# Personalized success message (modlist name in Jackify Blue, but less bold)
modlist_name_html = f'{self.modlist_name}'
if self.workflow_type == "install":
suffix_text = "installed successfully!"
elif self.workflow_type == "configure_new":
suffix_text = "configured successfully!"
elif self.workflow_type == "configure_existing":
suffix_text = "configuration updated successfully!"
else:
# Fallback for other workflow types
message_text = self._build_success_message()
suffix_text = message_text.replace(self.modlist_name, "").strip()
# Build complete message with proper HTML formatting - ensure both parts are visible
message_html = f'{modlist_name_html} {suffix_text}'
message_label = QLabel(message_html)
# Center the success message within the wider card for all screen sizes
message_label.setAlignment(Qt.AlignCenter)
message_label.setWordWrap(True)
message_label.setMinimumHeight(30) # Ensure label has minimum height to be visible
message_label.setSizePolicy(QSizePolicy.Expanding, QSizePolicy.Minimum)
message_label.setStyleSheet(
"QLabel { "
" font-size: 15px; "
" color: #e0e0e0; "
" line-height: 1.3; "
" margin-bottom: 6px; "
" padding: 0px; "
"}"
)
message_label.setTextFormat(Qt.RichText)
# Ensure the label uses full width of the card before wrapping
card_layout.addWidget(message_label)
# Time taken
time_label = QLabel(f"Completed in {self.time_taken}")
time_label.setAlignment(Qt.AlignCenter)
time_label.setStyleSheet(
"QLabel { "
" font-size: 12px; "
" color: #b0b0b0; "
" font-style: italic; "
" margin-bottom: 10px; "
"}"
)
card_layout.addWidget(time_label)
# Next steps guidance
next_steps_text = self._build_next_steps()
next_steps_label = QLabel(next_steps_text)
next_steps_label.setAlignment(Qt.AlignCenter)
next_steps_label.setWordWrap(True)
# Remove fixed minimum height to allow natural sizing
next_steps_label.setStyleSheet(
"QLabel { "
" font-size: 13px; "
" color: #b0b0b0; "
" line-height: 1.4; "
" padding: 6px; "
" background-color: transparent; "
" border-radius: 6px; "
" border: none; "
"}"
)
card_layout.addWidget(next_steps_label)
# Subtle Ko-Fi support link
kofi_label = QLabel('Enjoying Jackify? Support development ♥')
kofi_label.setAlignment(Qt.AlignCenter)
kofi_label.setStyleSheet(
"QLabel { "
" color: #72A5F2; "
" font-size: 11px; "
" margin-top: 8px; "
" padding: 4px; "
" background-color: transparent; "
"}"
)
kofi_label.setTextInteractionFlags(Qt.TextBrowserInteraction)
kofi_label.setOpenExternalLinks(True)
card_layout.addWidget(kofi_label)
layout.addStretch()
layout.addWidget(card, alignment=Qt.AlignCenter)
layout.addStretch()
# Action buttons
btn_row = QHBoxLayout()
self.return_btn = QPushButton("Return")
self.exit_btn = QPushButton("Exit")
btn_row.addWidget(self.return_btn)
btn_row.addWidget(self.exit_btn)
layout.addLayout(btn_row)
# Now set up the timer/countdown logic AFTER buttons are created
self.return_btn.setEnabled(False)
self.exit_btn.setEnabled(False)
self._countdown = 3
self._orig_return_text = self.return_btn.text()
self._timer = QTimer(self)
self._timer.timeout.connect(self._update_countdown)
self._update_countdown()
self._timer.start(1000)
self.return_btn.clicked.connect(self.accept)
self.exit_btn.clicked.connect(QApplication.quit)
# Set the Wabbajack icon if available
self._set_dialog_icon()
logger.info(f"SuccessDialog created for {workflow_type}: {modlist_name} (completed in {time_taken})")
def _set_dialog_icon(self):
"""Set the dialog icon to Wabbajack icon if available"""
try:
# Try to use the same icon as the main application
icon_path = Path(__file__).parent.parent.parent.parent.parent / "Files" / "wabbajack-icon.png"
if icon_path.exists():
icon = QIcon(str(icon_path))
self.setWindowIcon(icon)
except Exception as e:
logger.debug(f"Could not set dialog icon: {e}")
def _setup_ui(self):
"""Set up the dialog user interface"""
pass # This method is no longer needed as __init__ handles UI setup
def _setup_buttons(self, layout):
"""Set up the action buttons"""
pass # This method is no longer needed as __init__ handles button setup
def _build_success_message(self) -> str:
"""
Build the personalized success message based on workflow type.
Returns:
Formatted success message string
"""
workflow_messages = {
"install": f"{self.modlist_name} installed successfully!",
"configure_new": f"{self.modlist_name} configured successfully!",
"configure_existing": f"{self.modlist_name} configuration updated successfully!",
"tuxborn": f"Tuxborn installation completed successfully!",
}
return workflow_messages.get(self.workflow_type, f"{self.modlist_name} completed successfully!")
def _build_next_steps(self) -> str:
"""
Build the next steps guidance based on workflow type.
Returns:
Formatted next steps string
"""
game_display = self.game_name or self.modlist_name
base_message = ""
if self.workflow_type == "tuxborn":
base_message = f"You can now launch Tuxborn from Steam and enjoy your modded {game_display} experience!"
elif self.workflow_type == "install" and self.modlist_name == "Wabbajack":
base_message = "You can now launch Wabbajack from Steam and install modlists. Once the modlist install is complete, you can run \"Configure New Modlist\" in Jackify to complete the configuration for running the modlist on Linux."
else:
base_message = f"You can now launch {self.modlist_name} from Steam and enjoy your modded {game_display} experience!"
# Note: ENB-specific Proton warning is now shown in a separate dialog when ENB is detected
return base_message
def _update_countdown(self):
if self._countdown > 0:
self.return_btn.setText(f"{self._orig_return_text} ({self._countdown}s)")
self.return_btn.setEnabled(False)
self.exit_btn.setEnabled(False)
self._countdown -= 1
else:
self.return_btn.setText(self._orig_return_text)
self.return_btn.setEnabled(True)
self.exit_btn.setEnabled(True)
self._timer.stop()