mirror of
https://github.com/Omni-guides/Jackify.git
synced 2026-06-08 00:07:45 +02:00
501 lines
21 KiB
Python
501 lines
21 KiB
Python
"""Prefix creation methods for AutomatedPrefixService (Mixin)."""
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from pathlib import Path
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from typing import Optional
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import logging
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import os
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import time
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import subprocess
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logger = logging.getLogger(__name__)
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def debug_print(message):
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"""Log debug message only if debug mode is enabled"""
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from jackify.backend.handlers.config_handler import ConfigHandler
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config_handler = ConfigHandler()
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if config_handler.get('debug_mode', False):
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logger.debug(message)
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class PrefixCreationMixin:
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"""Mixin providing prefix creation methods for AutomatedPrefixService."""
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def detect_actual_prefix_appid(self, initial_appid: int, shortcut_name: str) -> Optional[int]:
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"""
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After Steam restart, detect the actual prefix AppID that was created.
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Uses direct VDF file reading to find the actual AppID.
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Args:
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initial_appid: The initial (negative) AppID from shortcuts.vdf
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shortcut_name: Name of the shortcut for logging
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Returns:
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The actual (positive) AppID of the created prefix, or None if not found
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"""
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try:
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logger.info(f"Using VDF to detect actual AppID for shortcut: {shortcut_name}")
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# Wait up to 30 seconds for Steam to process the shortcut
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for i in range(30):
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try:
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from ..handlers.shortcut_handler import ShortcutHandler
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from ..handlers.path_handler import PathHandler
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path_handler = PathHandler()
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shortcuts_path = path_handler._find_shortcuts_vdf()
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if shortcuts_path:
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from ..handlers.vdf_handler import VDFHandler
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shortcuts_data = VDFHandler.load(shortcuts_path, binary=True)
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if shortcuts_data and 'shortcuts' in shortcuts_data:
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for idx, shortcut in shortcuts_data['shortcuts'].items():
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app_name = shortcut.get('AppName', shortcut.get('appname', '')).strip()
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if app_name.lower() == shortcut_name.lower():
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appid = shortcut.get('appid')
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if appid:
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actual_appid = int(appid) & 0xFFFFFFFF
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logger.info(f"Found shortcut '{app_name}' in shortcuts.vdf")
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logger.info(f" Initial AppID (signed): {initial_appid}")
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logger.info(f" Actual AppID (unsigned): {actual_appid}")
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return actual_appid
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logger.debug(f"Shortcut '{shortcut_name}' not found in VDF yet (attempt {i+1}/30)")
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time.sleep(1)
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except Exception as e:
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logger.warning(f"Error reading shortcuts.vdf on attempt {i+1}: {e}")
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time.sleep(1)
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logger.error(f"Shortcut '{shortcut_name}' not found in shortcuts.vdf after 30 seconds")
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return None
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except Exception as e:
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logger.error(f"Error detecting actual prefix AppID: {e}")
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return None
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def launch_shortcut_to_trigger_prefix(self, initial_appid: int) -> bool:
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"""
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Launch the shortcut using rungameid to trigger prefix creation.
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This follows the same pattern as the working test script.
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Args:
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initial_appid: The initial (negative) AppID from shortcuts.vdf
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Returns:
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True if successful, False otherwise
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"""
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try:
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# Convert signed AppID to unsigned AppID (same as STL's generateSteamShortID)
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unsigned_appid = self.generate_steam_short_id(initial_appid)
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# Calculate rungameid using the unsigned AppID
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rungameid = (unsigned_appid << 32) | 0x02000000
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logger.info(f"Launching shortcut with rungameid: {rungameid}")
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debug_print(f"[DEBUG] Launching shortcut with rungameid: {rungameid}")
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debug_print(f"[DEBUG] Initial signed AppID: {initial_appid}")
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debug_print(f"[DEBUG] Unsigned AppID: {unsigned_appid}")
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# Launch using rungameid
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cmd = ['steam', f'steam://rungameid/{rungameid}']
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debug_print(f"[DEBUG] About to run launch command: {' '.join(cmd)}")
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# Use subprocess.Popen to launch asynchronously (steam command returns immediately)
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process = subprocess.Popen(cmd, stdout=subprocess.PIPE, stderr=subprocess.PIPE, text=True)
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# Wait a moment for the process to start
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time.sleep(1)
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# Check if the process is still running (steam command should exit quickly)
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try:
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return_code = process.poll()
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if return_code is None:
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# Process is still running, wait a bit more
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time.sleep(2)
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return_code = process.poll()
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debug_print(f"[DEBUG] Steam launch process return code: {return_code}")
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# Get any output
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stdout, stderr = process.communicate(timeout=1)
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if stdout:
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debug_print(f"[DEBUG] Steam launch stdout: {stdout}")
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if stderr:
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debug_print(f"[DEBUG] Steam launch stderr: {stderr}")
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except subprocess.TimeoutExpired:
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debug_print("[DEBUG] Steam launch process timed out, but that's OK")
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process.kill()
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logger.info(f"Launch command executed: {' '.join(cmd)}")
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# Give it a moment for the shortcut to actually start
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time.sleep(5)
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return True
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except subprocess.TimeoutExpired:
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logger.error("Launch command timed out")
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debug_print("[DEBUG] Launch command timed out")
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return False
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except Exception as e:
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logger.error(f"Error launching shortcut: {e}")
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debug_print(f"[DEBUG] Error launching shortcut: {e}")
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return False
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def create_prefix_directly(self, appid: int, batch_file_path: str) -> Optional[Path]:
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"""
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Create prefix directly using Proton wrapper.
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Args:
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appid: The AppID from the shortcut
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batch_file_path: Path to the temporary batch file
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Returns:
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Path to the created prefix, or None if failed
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"""
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proton_path = self.find_proton_experimental()
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if not proton_path:
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return None
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# Steam uses negative AppIDs for non-Steam shortcuts, but we need the positive value for the prefix path
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positive_appid = abs(appid)
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logger.info(f"Using positive AppID {positive_appid} for prefix creation (original: {appid})")
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# Create the prefix directory structure
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prefix_path = self._get_compatdata_path_for_appid(positive_appid)
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if not prefix_path:
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logger.error(f"Could not determine compatdata path for AppID {positive_appid}")
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return None
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# Create the prefix directory structure
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prefix_path.mkdir(parents=True, exist_ok=True)
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pfx_dir = prefix_path / "pfx"
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pfx_dir.mkdir(exist_ok=True)
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# Set up environment
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env = os.environ.copy()
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env['STEAM_COMPAT_DATA_PATH'] = str(prefix_path)
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env['STEAM_COMPAT_APP_ID'] = str(positive_appid) # Use positive AppID for environment
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# Determine correct Steam root based on installation type
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from ..handlers.path_handler import PathHandler
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path_handler = PathHandler()
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steam_library = path_handler.find_steam_library()
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if steam_library and steam_library.name == "common":
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# Extract Steam root from library path: .../Steam/steamapps/common -> .../Steam
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steam_root = steam_library.parent.parent
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env['STEAM_COMPAT_CLIENT_INSTALL_PATH'] = str(steam_root)
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else:
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# Fallback to legacy path if detection fails
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env['STEAM_COMPAT_CLIENT_INSTALL_PATH'] = str(Path.home() / ".local/share/Steam")
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# Build the command
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cmd = [
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str(proton_path / "proton"),
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"run",
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batch_file_path
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]
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logger.info(f"Creating prefix with command: {' '.join(cmd)}")
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logger.info(f"Prefix path: {prefix_path}")
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logger.info(f"Using AppID: {positive_appid} (original: {appid})")
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try:
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# Run the command with a timeout
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result = subprocess.run(
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cmd,
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env=env,
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capture_output=True,
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text=True,
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timeout=30
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)
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# Check if prefix was created
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time.sleep(2) # Give it a moment to settle
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prefix_created = prefix_path.exists()
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pfx_exists = (prefix_path / "pfx").exists()
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logger.info(f"Return code: {result.returncode}")
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logger.info(f"Prefix created: {prefix_created}")
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logger.info(f"pfx directory exists: {pfx_exists}")
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if result.stderr:
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logger.debug(f"stderr: {result.stderr.strip()}")
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success = prefix_created and pfx_exists
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if success:
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logger.info(f"Prefix created successfully at: {prefix_path}")
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return prefix_path
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else:
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logger.error("Failed to create prefix")
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return None
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except subprocess.TimeoutExpired:
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logger.warning("Command timed out, but this might be normal")
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# Check if prefix was created despite timeout
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prefix_created = prefix_path.exists()
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pfx_exists = (prefix_path / "pfx").exists()
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if prefix_created and pfx_exists:
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logger.info(f"Prefix created successfully despite timeout at: {prefix_path}")
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return prefix_path
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else:
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logger.error("No prefix created")
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return None
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except Exception as e:
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logger.error(f"Error creating prefix: {e}")
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return None
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def _get_compatdata_path_for_appid(self, appid: int) -> Optional[Path]:
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"""
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Get the compatdata path for a given AppID.
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First tries to find existing compatdata, then constructs path from libraryfolders.vdf
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for creating new prefixes.
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Args:
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appid: The AppID to get the path for
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Returns:
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Path to the compatdata directory, or None if not found
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"""
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from ..handlers.path_handler import PathHandler
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# First, try to find existing compatdata
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compatdata_path = PathHandler.find_compat_data(str(appid))
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if compatdata_path:
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return compatdata_path
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# Prefix doesn't exist yet - determine where to create it from libraryfolders.vdf
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library_paths = PathHandler.get_all_steam_library_paths()
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if library_paths:
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# Use the first library (typically the default library)
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# Construct compatdata path: library_path/steamapps/compatdata/appid
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first_library = library_paths[0]
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compatdata_base = first_library / "steamapps" / "compatdata"
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return compatdata_base / str(appid)
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# Only fallback if VDF parsing completely fails
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logger.warning("Could not get library paths from libraryfolders.vdf, using fallback locations")
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fallback_bases = [
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Path.home() / ".var/app/com.valvesoftware.Steam/data/Steam/steamapps/compatdata",
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Path.home() / ".var/app/com.valvesoftware.Steam/.local/share/Steam/steamapps/compatdata",
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Path.home() / ".steam/steam/steamapps/compatdata",
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Path.home() / ".local/share/Steam/steamapps/compatdata",
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]
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for base_path in fallback_bases:
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if base_path.is_dir():
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return base_path / str(appid)
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return None
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def verify_prefix_creation(self, prefix_path: Path) -> bool:
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"""
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Verify that the prefix was created successfully.
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Args:
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prefix_path: Path to the prefix directory
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Returns:
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True if prefix is valid, False otherwise
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"""
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try:
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logger.info(f"Verifying prefix: {prefix_path}")
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# Check if prefix exists and has proper structure
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if not prefix_path.exists():
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logger.error("Prefix directory does not exist")
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return False
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pfx_dir = prefix_path / "pfx"
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if not pfx_dir.exists():
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logger.error("Prefix exists but no pfx subdirectory")
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return False
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# Check for key Wine files
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system_reg = pfx_dir / "system.reg"
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user_reg = pfx_dir / "user.reg"
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drive_c = pfx_dir / "drive_c"
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if not system_reg.exists():
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logger.error("No system.reg found in prefix")
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return False
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if not user_reg.exists():
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logger.error("No user.reg found in prefix")
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return False
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if not drive_c.exists():
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logger.error("No drive_c directory found in prefix")
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return False
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logger.info("Prefix structure verified successfully")
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return True
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except Exception as e:
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logger.error(f"Error verifying prefix: {e}")
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return False
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def wait_for_prefix_completion(self, prefix_id: str, timeout: int = 60) -> bool:
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"""
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Wait for system.reg to stop growing (indicates prefix creation is complete).
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Args:
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prefix_id: The Steam prefix ID to monitor
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timeout: Maximum seconds to wait
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Returns:
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True if prefix creation completed, False if timeout
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"""
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try:
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prefix_path = Path.home() / f".local/share/Steam/steamapps/compatdata/{prefix_id}"
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system_reg = prefix_path / "pfx/system.reg"
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logger.info(f"Monitoring prefix completion: {system_reg}")
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last_size = 0
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stable_count = 0
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for i in range(timeout):
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if system_reg.exists():
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current_size = system_reg.stat().st_size
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logger.debug(f"system.reg size: {current_size} bytes")
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if current_size == last_size:
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stable_count += 1
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if stable_count >= 3: # Stable for 3 seconds
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logger.info(" system.reg size stable - prefix creation complete")
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return True
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else:
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stable_count = 0
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last_size = current_size
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time.sleep(1)
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logger.warning(f"Timeout waiting for prefix completion after {timeout} seconds")
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return False
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except Exception as e:
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logger.error(f"Error monitoring prefix completion: {e}")
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return False
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def create_prefix_with_proton_wrapper(self, appid: int) -> bool:
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"""
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Create a Proton prefix directly using Proton's wrapper and STEAM_COMPAT_DATA_PATH.
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Args:
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appid: The AppID to create the prefix for
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Returns:
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True if successful, False otherwise
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"""
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try:
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# Determine Steam locations based on installation type
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from ..handlers.path_handler import PathHandler
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path_handler = PathHandler()
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all_libraries = path_handler.get_all_steam_library_paths()
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# Check if we have Flatpak Steam by looking for .var/app/com.valvesoftware.Steam in library paths
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is_flatpak_steam = any('.var/app/com.valvesoftware.Steam' in str(lib) for lib in all_libraries)
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if is_flatpak_steam and all_libraries:
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# Flatpak Steam: Use the actual library root from libraryfolders.vdf
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# Compatdata should be in the library root, not the client root
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flatpak_library_root = all_libraries[0] # Use first library (typically the default)
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flatpak_client_root = flatpak_library_root.parent.parent / ".steam/steam"
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if not flatpak_library_root.is_dir():
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logger.error(
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f"Flatpak Steam library root does not exist: {flatpak_library_root}"
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)
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return False
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steam_root = flatpak_client_root if flatpak_client_root.is_dir() else flatpak_library_root
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# CRITICAL: compatdata must be in the library root, not client root
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compatdata_dir = flatpak_library_root / "steamapps/compatdata"
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proton_common_dir = flatpak_library_root / "steamapps/common"
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else:
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# Native Steam (or unknown): fall back to legacy ~/.steam/steam layout
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steam_root = Path.home() / ".steam/steam"
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compatdata_dir = steam_root / "steamapps/compatdata"
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proton_common_dir = steam_root / "steamapps/common"
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# Ensure compatdata root exists and is a directory we actually want to use
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if not compatdata_dir.is_dir():
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logger.error(f"Compatdata root does not exist: {compatdata_dir}. Aborting prefix creation.")
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return False
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# Find a Proton wrapper to use
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proton_path = self._find_proton_binary(proton_common_dir)
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if not proton_path:
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logger.error("No Proton wrapper found")
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return False
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# Set up environment variables
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env = os.environ.copy()
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env['STEAM_COMPAT_CLIENT_INSTALL_PATH'] = str(steam_root)
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env['STEAM_COMPAT_DATA_PATH'] = str(compatdata_dir / str(abs(appid)))
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# Suppress GUI windows using jackify-engine's proven approach
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env['DISPLAY'] = ''
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env['WAYLAND_DISPLAY'] = ''
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env['WINEDEBUG'] = '-all'
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env['WINEDLLOVERRIDES'] = 'msdia80.dll=n;conhost.exe=d;cmd.exe=d'
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# Create the compatdata directory for this AppID (but never the whole tree)
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compat_dir = compatdata_dir / str(abs(appid))
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compat_dir.mkdir(exist_ok=True)
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logger.info(f"Creating Proton prefix for AppID {appid}")
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logger.info(f"STEAM_COMPAT_CLIENT_INSTALL_PATH={env['STEAM_COMPAT_CLIENT_INSTALL_PATH']}")
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logger.info(f"STEAM_COMPAT_DATA_PATH={env['STEAM_COMPAT_DATA_PATH']}")
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# Run proton run wineboot -u to initialize the prefix
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cmd = [str(proton_path), 'run', 'wineboot', '-u']
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logger.info(f"Running: {' '.join(cmd)}")
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# Adjust timeout for SD card installations on Steam Deck (slower I/O)
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from ..services.platform_detection_service import PlatformDetectionService
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platform_service = PlatformDetectionService.get_instance()
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is_steamdeck_sdcard = (platform_service.is_steamdeck and
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str(proton_path).startswith('/run/media/'))
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timeout = 180 if is_steamdeck_sdcard else 60
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if is_steamdeck_sdcard:
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logger.info(f"Using extended timeout ({timeout}s) for Steam Deck SD card Proton installation")
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# Use jackify-engine's approach: UseShellExecute=false, CreateNoWindow=true equivalent
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result = subprocess.run(cmd, env=env, capture_output=True, text=True, timeout=timeout,
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shell=False, creationflags=getattr(subprocess, 'CREATE_NO_WINDOW', 0))
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logger.info(f"Proton exit code: {result.returncode}")
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if result.stdout:
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logger.info(f"stdout: {result.stdout.strip()[:500]}")
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if result.stderr:
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logger.info(f"stderr: {result.stderr.strip()[:500]}")
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# Give a moment for files to land
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time.sleep(3)
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# Check if prefix was created
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pfx = compat_dir / 'pfx'
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if pfx.exists():
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logger.info(f" Proton prefix created at: {pfx}")
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return True
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else:
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logger.warning(f"Proton prefix not found at: {pfx}")
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|
return False
|
|
|
|
except subprocess.TimeoutExpired:
|
|
logger.warning("Proton timed out; prefix may still be initializing")
|
|
return False
|
|
except Exception as e:
|
|
logger.error(f"Error creating prefix: {e}")
|
|
return False
|
|
|