Files
Jackify/jackify/frontends/gui/screens/install_modlist_vnv.py
2026-02-07 18:26:54 +00:00

209 lines
9.1 KiB
Python

"""VNV automation methods for InstallModlistScreen (Mixin)."""
from pathlib import Path
from PySide6.QtCore import QTimer
import logging
import os
from typing import Optional
logger = logging.getLogger(__name__)
class VNVAutomationMixin:
"""Mixin providing VNV automation methods for InstallModlistScreen."""
def _check_and_run_vnv_automation(self, modlist_name: str, install_dir: str) -> bool:
"""Check if VNV automation should run and execute if applicable in background thread
Args:
modlist_name: Name of the installed modlist
install_dir: Installation directory path
Returns:
True if VNV automation is starting (success dialog should be deferred)
False if no VNV automation needed (show success dialog immediately)
"""
try:
from jackify.backend.services.vnv_integration_helper import should_offer_vnv_automation
from jackify.backend.handlers.path_handler import PathHandler
from jackify.backend.services.vnv_post_install_service import VNVPostInstallService
from jackify.backend.services.automated_prefix_service import AutomatedPrefixService
# Get paths first (needed for VNV detection)
install_path = Path(install_dir)
# Quick check before importing more (pass install location for ModOrganizer.ini check)
if not should_offer_vnv_automation(modlist_name, install_path):
return False
game_paths = PathHandler().find_vanilla_game_paths()
game_root = game_paths.get('Fallout New Vegas')
if not game_root:
from .install_modlist import debug_print
debug_print("DEBUG: VNV automation skipped - FNV game root not found")
return False
# Initialize service to check completion status
vnv_service = VNVPostInstallService(
modlist_install_location=install_path,
game_root=game_root,
ttw_installer_path=AutomatedPrefixService.get_ttw_installer_path()
)
# Check what's already done
completed = vnv_service.check_already_completed()
# Only skip if ALL three steps are completed
if completed['root_mods'] and completed['4gb_patch'] and completed['bsa_decompressed']:
logger.info("VNV automation steps already completed")
return False
# Get automation description for confirmation
description = vnv_service.get_automation_description()
# Show confirmation dialog ON MAIN THREAD (not in worker thread!)
from ..services.message_service import MessageService
from PySide6.QtWidgets import QMessageBox
reply = MessageService.question(
self,
"VNV Post-Install Automation",
description,
critical=False,
safety_level="medium"
)
if reply != QMessageBox.Yes:
logger.info("User declined VNV automation")
return False
# Enable post-install progress tracking for VNV automation
self._begin_post_install_feedback()
# User confirmed - start automation in background thread
# Note: manual_file_callback is not passed because Qt GUI operations
# cannot be called from a background thread. If downloads fail,
# the service will return instructions for manual download instead.
self._run_vnv_automation_threaded(
modlist_name,
install_path,
game_root
)
return True # VNV automation is running, defer success dialog
except Exception as e:
from .install_modlist import debug_print
debug_print(f"ERROR: Failed to start VNV automation: {e}")
import traceback
debug_print(f"Traceback: {traceback.format_exc()}")
return False # Error - show success dialog anyway
def _run_vnv_automation_threaded(self, modlist_name, install_path, game_root):
"""Run VNV automation in a background thread with progress updates
Note: User confirmation should already be obtained before calling this method.
Manual file selection is not supported from background threads - if downloads
fail, the service will return instructions for manual download.
"""
from PySide6.QtCore import QThread, Signal
from jackify.backend.services.vnv_integration_helper import run_vnv_automation_if_applicable
from jackify.backend.services.automated_prefix_service import AutomatedPrefixService
class VNVAutomationWorker(QThread):
progress_update = Signal(str)
completed = Signal(bool, str) # (success, error_message)
def __init__(self, modlist_name, install_path, game_root, ttw_installer_path):
super().__init__()
self.modlist_name = modlist_name
self.install_path = install_path
self.game_root = game_root
self.ttw_installer_path = ttw_installer_path
def run(self):
try:
# User already confirmed, pass lambda that always returns True
# manual_file_callback is None - downloads that fail will return
# instructions for manual download instead of showing Qt dialogs
automation_ran, error = run_vnv_automation_if_applicable(
modlist_name=self.modlist_name,
modlist_install_location=self.install_path,
game_root=self.game_root,
ttw_installer_path=self.ttw_installer_path,
progress_callback=self.progress_update.emit,
manual_file_callback=None,
confirmation_callback=lambda desc: True # Already confirmed on main thread
)
self.completed.emit(error is None, error or "")
except Exception as e:
import traceback
self.completed.emit(False, f"Exception: {str(e)}\n{traceback.format_exc()}")
# Create and start worker
self.vnv_worker = VNVAutomationWorker(
modlist_name,
install_path,
game_root,
AutomatedPrefixService.get_ttw_installer_path()
)
# Connect signals
self.vnv_worker.progress_update.connect(self._on_vnv_progress)
self.vnv_worker.completed.connect(self._on_vnv_complete)
self.vnv_worker.finished.connect(self.vnv_worker.deleteLater)
# Start worker
self.vnv_worker.start()
def _on_vnv_progress(self, message: str):
"""Handle VNV automation progress updates"""
self._safe_append_text(message)
# Also update progress indicator, Activity window, and Details window
self._handle_post_install_progress(message)
def _on_vnv_complete(self, success: bool, error: str):
"""Handle VNV automation completion and show deferred success dialog"""
# End post-install feedback now that VNV automation is complete
self._end_post_install_feedback(True)
if not success and error:
from ..services.message_service import MessageService
MessageService.warning(
self,
"VNV Automation Failed",
f"VNV post-install automation encountered an error:\n\n{error}\n\n"
"You can complete these steps manually by following the guide at:\n"
"https://vivanewvegas.moddinglinked.com/wabbajack.html"
)
elif success:
self._safe_append_text("VNV post-install automation completed successfully")
# Show the deferred success dialog now that VNV automation is complete
if hasattr(self, '_pending_success_dialog_params'):
params = self._pending_success_dialog_params
del self._pending_success_dialog_params # Clean up
# Clear Activity window before showing success dialog
self.file_progress_list.clear()
# Show success dialog
from ..dialogs import SuccessDialog
success_dialog = SuccessDialog(
modlist_name=params['modlist_name'],
workflow_type="install",
time_taken=params['time_taken'],
game_name=params['game_name'],
parent=self
)
success_dialog.show()
# Show ENB Proton dialog if ENB was detected
if params.get('enb_detected'):
try:
from ..dialogs.enb_proton_dialog import ENBProtonDialog
enb_dialog = ENBProtonDialog(modlist_name=params['modlist_name'], parent=self)
enb_dialog.exec() # Modal dialog - blocks until user clicks OK
except Exception as e:
# Non-blocking: if dialog fails, just log and continue
logger.warning(f"Failed to show ENB dialog: {e}")