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Tweaked setting resolution
@@ -8,6 +8,8 @@ From the Modlist GitHub: Designed as a base to build your list off, [Animonculor
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**The following has been tested on AVO v3.1.1**
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**The following has been tested on AVO v3.1.1**
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AVO looks great on the deck, but it is on the heavy side for the hardware. I lock it to 30 FPS and it just about manages to hold that steady. CLose enough that I turn off the FPS counter and just play. Obviously not super smooth 60 FPS, but it really does look good, graphically.
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These steps will need to be carried out in Desktop mode, but once complete you will be able to launch the Modlist and play the game from Game Mode. For the AVO Modlist, It DOES NOT require the paid [Anniversary Edition](https://github.com/The-Animonculory/AVO-AE) DLC update to run, however there is a specailised Anniversary Edition should you wish to use that. For this guide I did use the Anniversary Edition of the Modlist, so if you wish to use that also, you will need to own the Anniversary Edition of Skyrim, and have launched the vanilla Skyrim game to download the Creation Club content. The steps should be the same for the non-Anniversary Edition version of the Modlist.
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These steps will need to be carried out in Desktop mode, but once complete you will be able to launch the Modlist and play the game from Game Mode. For the AVO Modlist, It DOES NOT require the paid [Anniversary Edition](https://github.com/The-Animonculory/AVO-AE) DLC update to run, however there is a specailised Anniversary Edition should you wish to use that. For this guide I did use the Anniversary Edition of the Modlist, so if you wish to use that also, you will need to own the Anniversary Edition of Skyrim, and have launched the vanilla Skyrim game to download the Creation Club content. The steps should be the same for the non-Anniversary Edition version of the Modlist.
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@@ -336,17 +338,24 @@ Again here, when running wine commands in Konsole, it usually mangles the termin
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### Step 9 - Set Resolution
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### Step 9 - Set Resolution
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Next, we should set the resolution and desired Max FPS so that the deck isn't doing more work than it needs to. There's no point in asking Skyrim to render at 1440p, and then have the game squeezed into an 800p screen on the deck. You can also decide to lock the FPS here, or you can leave it and lock the FPS/Refresh via the Steam Deck itself. To do this in MO2, we can double-click the "SSE Display Tweaks - Config File" mod entry in MO2:
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Next, we should set the resolution and desired Max FPS so that the deck isn't doing more work than it needs to. There's no point in asking Skyrim to render at 1440p, and then have the game squeezed into an 800p screen on the deck. You can also decide to lock the FPS here, or you can leave it and lock the FPS/Refresh via the Steam Deck itself. To do this in MO2, we can click the Tools icon, followed by INI Editor":
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Select the "INI Files" tab, click the entry under Ini Files, and then edit in the right pane for your desired resolution and Frame Limit:
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Select the "SkyrimPrefs" tab, and then edit in the lower part of the window your desired resolution and other changes. Personally, I set the following options:
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```
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bBorderless = 0
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bFullScreen = 1
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iSize H = 800
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iSize V = 1280
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iShadowMapResolution - 1024
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```
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Finally, click close and then Yes to accept the changes:
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Finally, click 'Save' and then close the window.
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@@ -366,15 +375,9 @@ If you've read this far, then well done! I'd very much appreciate a Star for thi
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With NPC Voices fixed, and vcredist2022 installed, we should now be ready! Click the Play button in Mod Organizer, and wait....
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With NPC Voices fixed, and vcredist2022 installed, we should now be ready! Click the Play button in Mod Organizer, and wait....
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You may see an error pop-up regarding bink2w64.dll. This is safe to ignore and can also appear on Windows.
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![image]()
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The game does take quite a bit of time to start. So long, in fact, that I thought it had crashed and I started killing processes etc. But just wait... It took my Steam Deck approximately 3 minutes and 45 seconds before I could interact with the in-game menu. Once it had loaded though, performance was as expected in the menus.
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The game does take quite a bit of time to start. So long, in fact, that I thought it had crashed and I started killing processes etc. But just wait... It took my Steam Deck approximately 3 minutes and 45 seconds before I could interact with the in-game menu. Once it had loaded though, performance was as expected in the menus.
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On Steam Deck, I limit FPS and Refresh rate to 40, and it does a pretty good job at maintaining that in the AVO Modlist, though I am still testing more performance tweaks. Increasing the size of the swap space available to the deck can definitely help with this. I would love to hear your feedback on performance of various lists, and any tweaks that you made!
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On Steam Deck, I limit FPS and Refresh rate to 30, and it does a pretty good job at maintaining that in the AVO Modlist, though I am still testing more performance tweaks. Increasing the size of the swap space available to the deck can definitely help with this. I would love to hear your feedback on performance of various lists, and any tweaks that you made!
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**More performance metrics, including ReShade and ENB performance to be added soon**
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As an addition to the disclaimer at the top of this guide, I have no visibility of longer term stability, so save often, and maybe even make backups of your save-games, just in case ;)
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As an addition to the disclaimer at the top of this guide, I have no visibility of longer term stability, so save often, and maybe even make backups of your save-games, just in case ;)
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