diff --git a/Fallout-NV:-Begin-Again.md b/Fallout-NV:-Begin-Again.md
index 9fa22e0..251577e 100644
--- a/Fallout-NV:-Begin-Again.md
+++ b/Fallout-NV:-Begin-Again.md
@@ -239,7 +239,7 @@ sed -i "/download_directory/c\download_directory =" /home/deck/Games/Fallout/Beg
At this stage, finally, ModOrganizer2 should now be loaded successfully. We need to check the executable path is correct for the Begin Again entry in MO2. To do so, click the "Configure Executables" button:
-
+
Ensure that the executable paths for the "Begin Again"" entry to match the following. If you are on a general Linux system, adjust the paths as necessary to your Steam Library location.
@@ -249,7 +249,7 @@ If Fallout New Vegas is install on **internal storage**, the Binary Path should
Z:\home\deck\.local\share\Steam\steamapps\common\Fallout New Vegas\FalloutNV.exe
```
-
+
If Fallout New Vegas is installed on the SDCard, the Binary Path should be:
@@ -270,11 +270,11 @@ Lastly for this step, click the Apply button, followed by OK.
It's finally time to play! Set the Launch option in MO2 back to Begin Again, and click Play:
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+
You may get a warning about some missing ini files:
-
+
This is expected and you can just click OK.