Cutscene fixed & Creditscene Skript
This commit is contained in:
25
Assets/AssetsFORELLE/Script/NextSceneAfterCredits.cs
Normal file
25
Assets/AssetsFORELLE/Script/NextSceneAfterCredits.cs
Normal file
@@ -0,0 +1,25 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine.SceneManagement;
|
||||
|
||||
public class NextSceneAfterCredits : MonoBehaviour
|
||||
{
|
||||
// Start is called before the first frame update
|
||||
void Start()
|
||||
{
|
||||
StartCoroutine(NextScene());
|
||||
}
|
||||
|
||||
// Update is called once per frame
|
||||
void Update()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
IEnumerator NextScene()
|
||||
{
|
||||
yield return new WaitForSeconds(59.9f);
|
||||
SceneManager.LoadScene(0);
|
||||
}
|
||||
}
|
11
Assets/AssetsFORELLE/Script/NextSceneAfterCredits.cs.meta
generated
Normal file
11
Assets/AssetsFORELLE/Script/NextSceneAfterCredits.cs.meta
generated
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: a95f8ec55f252a047aad00a2975b93db
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
Reference in New Issue
Block a user