Cutscene fixed & Creditscene Skript
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25
Assets/AssetsFORELLE/Script/NextSceneAfterCredits.cs
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25
Assets/AssetsFORELLE/Script/NextSceneAfterCredits.cs
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.SceneManagement;
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public class NextSceneAfterCredits : MonoBehaviour
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{
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// Start is called before the first frame update
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void Start()
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{
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StartCoroutine(NextScene());
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}
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// Update is called once per frame
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void Update()
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{
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}
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IEnumerator NextScene()
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{
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yield return new WaitForSeconds(59.9f);
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SceneManager.LoadScene(0);
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}
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}
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13
Assets/Scenes/ScenesInGame/17CreditScene.unity
generated
13
Assets/Scenes/ScenesInGame/17CreditScene.unity
generated
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Loading…
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Reference in New Issue
Block a user